Hydrogen/gas systems (including airvents) are causing a lot of server side performance problems.

Pilot Pirx shared this bug 10 months ago
Solved

Like it says in the title. Lots of problems related to gas, hydrogen in particular. What used to be normal (filling up a couple of hydrogen tanks for example) can now cause huge drops in simspeed and stands out from other stuff on performance analysis. It's been going on for about... 2 months maybe? It used to be ok before.

Comments (3)

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Hello, Pilot Pirx,

thanks for sharing the issue with us. However, it was already reported before. See this thread:

https://support.keenswh.com/spaceengineers/pc/topic/connection-performance-issues-with-hydrogen

So I will mark this one as duplicate and close it. Which doesn´t mean it won´t get fixed. Don´t worry :)

Kind Regards

Keen Software House: QA Department

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If you say so, but that post is talking about connection issues, that's not what we're experiencing. I'm talking about simulation problems, not connection ones.

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Could you unmark this report as duplicate? It's not one. It's a different issue. Our players don't experience connection issues related to hydrogen. It's exclusively server-side simulation performance/computation issue.


If you don't believe me, I encourage to contact me directly, I can show the issue to you on one of my servers first-hand, with real-time readouts. It's a really big problem for us, I'm not making any of this up.

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Hello, Pilot Prix,

no, you didn´t get me :) I did not say I don´t believe you or that you making it up. I just thought that - after briefly skimming through the text here - it is very similar to the issue I shared here. So maybe both issues might be fixed by single code fix.

But if you insist and are certain it is not the same, then I´m happy to help :) Can you please give me the name of the server? Is it up all the time or do we need to arrange some meeting time so I can enter it? I did not experience any (more) weird behavior when using hydrogen on server when trying by myself.

Are you running some dedicates server on your own? If you can share with me/provide any additional info, that would be great!

Kind Regards

Keen Software House: QA Department

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Yeah, I'm running two public servers on dedicated hardware. They are up 24/7 (barring any unforeseen issues). The name of the server is Stargate. Specifically "Stargate 1 - Pve". IP address is: 136.243.80.164:27015. If you'd like to contact me directly - perhaps for some coordinated testing, more info, or anything else at all really - it would be best done via Discord. I'm on the KSH official Discord guild, so if you are also there you can already DM me - my Discord tag is Pilot Pirx#8811. Also, here is an invite link for our own discord guild if you'd like to visit there: https://discord.gg/Pq6CWCG.

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Best proof that these are separate issues: Last SE update claims to have fixed "Hydrogen tanks causing high network load", but it did absolutely nothing for the problem we're experiencing.

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Let´s try it now, please :)

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Hi,

great help on the issue, Pilot Pirx! Thanks.

Issue is now listed in our internal system.

Kind Regards

Keen Software House: QA Department

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Hello, Engineer!

This issue shall be already fixed with new game version (v199.020). Closing this thread, now as fixed.

If you are still experiencing it even on the newest version, please let us know either by commenting here or opening completely new thread (that´s the better option for us).

Kind Regards

Keen Software House: QA Department