CTD with Anniversary Update
Selecting any block from the hotbar or G menu results in a CTD. Local files verified twice.
New world
No mods or scripts
default settings
2019-10-24 15:04:13.234 - Thread: 1 -> Exception occured: System.MissingMethodException: Method not found: 'System.Collections.Generic.IEnumerable`1<!!0> System.Linq.Enumerable.Append(System.Collections.Generic.IEnumerable`1<!!0>, !!0)'.
at Sandbox.Game.Entities.MyCubeBuilder.ActivateBlockCreation(Nullable`1 blockDefinitionId)
at Sandbox.Game.Entities.MyCubeBuilder.Activate(Nullable`1 blockDefinitionId)
at Sandbox.Game.Screens.Helpers.MyToolbarItemCubeBlock.Activate()
at Sandbox.Game.Screens.Helpers.MyToolbar.ActivateItemAtIndex(Int32 index, Boolean checkIfWantsToBeActivated)
at Sandbox.Game.Screens.Helpers.MyToolbar.ActivateItemAtSlot(Int32 slot, Boolean checkIfWantsToBeActivated, Boolean playActivationSound, Boolean userActivated)
at Sandbox.Game.Screens.Helpers.MyToolbarComponent.HandleInput()
at Sandbox.Game.World.MySession.HandleInput()
at Sandbox.MySandboxGame.Update()
at Sandbox.Engine.Platform.Game.UpdateInternal()
at Sandbox.Engine.Platform.Game.RunSingleFrame()
at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
at Sandbox.Engine.Platform.Game.RunLoop()
at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
at SpaceEngineers.MyProgram.Main(String[] args)
2019-10-24 15:04:13.235 - Thread: 1 -> Showing message
2019-10-24 15:04:13.748 - Thread: 1 -> Log Closed
2019-10-24 21:55:38.271 - Thread: 1 -> Exception occured: System.MissingMethodException: Method not found: 'System.Collections.Generic.IEnumerable`1<!!0> System.Linq.Enumerable.Append(System.Collections.Generic.IEnumerable`1<!!0>, !!0)'.
at Sandbox.Game.Entities.MyCubeBuilder.ActivateBlockCreation(Nullable`1 blockDefinitionId)
at Sandbox.Game.Entities.MyCubeBuilder.Activate(Nullable`1 blockDefinitionId)
at Sandbox.Game.Screens.Helpers.MyToolbarItemCubeBlock.Activate()
at Sandbox.Game.Screens.Helpers.MyToolbar.ActivateItemAtIndex(Int32 index, Boolean checkIfWantsToBeActivated)
at Sandbox.Game.Screens.Helpers.MyToolbar.ActivateItemAtSlot(Int32 slot, Boolean checkIfWantsToBeActivated, Boolean playActivationSound, Boolean userActivated)
at Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.dragAndDrop_OnDrop(Object sender, MyDragAndDropEventArgs eventArgs)
at Sandbox.Graphics.GUI.MyGuiControlGridDragAndDrop.Drop()
at Sandbox.Graphics.GUI.MyGuiControlGridDragAndDrop.HandleInput()
at Sandbox.Graphics.GUI.MyGuiScreenBase.HandleControlsInput(Boolean receivedFocusInThisUpdate)
at Sandbox.Graphics.GUI.MyGuiScreenBase.HandleInput(Boolean receivedFocusInThisUpdate)
at Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.HandleInput(Boolean receivedFocusInThisUpdate)
at Sandbox.Graphics.GUI.MyScreenManager.HandleInput()
at Sandbox.Graphics.GUI.MyDX9Gui.HandleInput()
at Sandbox.MySandboxGame.Update()
at Sandbox.Engine.Platform.Game.UpdateInternal()
at Sandbox.Engine.Platform.Game.RunSingleFrame()
at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
at Sandbox.Engine.Platform.Game.RunLoop()
at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
at SpaceEngineers.MyProgram.Main(String[] args)
2019-10-24 21:55:38.271 - Thread: 1 -> Exception occured: System.MissingMethodException: Method not found: 'System.Collections.Generic.IEnumerable`1<!!0> System.Linq.Enumerable.Append(System.Collections.Generic.IEnumerable`1<!!0>, !!0)'.
at Sandbox.Game.Entities.MyCubeBuilder.ActivateBlockCreation(Nullable`1 blockDefinitionId)
at Sandbox.Game.Entities.MyCubeBuilder.Activate(Nullable`1 blockDefinitionId)
at Sandbox.Game.Screens.Helpers.MyToolbarItemCubeBlock.Activate()
at Sandbox.Game.Screens.Helpers.MyToolbar.ActivateItemAtIndex(Int32 index, Boolean checkIfWantsToBeActivated)
at Sandbox.Game.Screens.Helpers.MyToolbar.ActivateItemAtSlot(Int32 slot, Boolean checkIfWantsToBeActivated, Boolean playActivationSound, Boolean userActivated)
at Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.dragAndDrop_OnDrop(Object sender, MyDragAndDropEventArgs eventArgs)
at Sandbox.Graphics.GUI.MyGuiControlGridDragAndDrop.Drop()
at Sandbox.Graphics.GUI.MyGuiControlGridDragAndDrop.HandleInput()
at Sandbox.Graphics.GUI.MyGuiScreenBase.HandleControlsInput(Boolean receivedFocusInThisUpdate)
at Sandbox.Graphics.GUI.MyGuiScreenBase.HandleInput(Boolean receivedFocusInThisUpdate)
at Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.HandleInput(Boolean receivedFocusInThisUpdate)
at Sandbox.Graphics.GUI.MyScreenManager.HandleInput()
at Sandbox.Graphics.GUI.MyDX9Gui.HandleInput()
at Sandbox.MySandboxGame.Update()
at Sandbox.Engine.Platform.Game.UpdateInternal()
at Sandbox.Engine.Platform.Game.RunSingleFrame()
at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
at Sandbox.Engine.Platform.Game.RunLoop()
at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
at SpaceEngineers.MyProgram.Main(String[] args)
Hello,
anyone having the same issue, please update your .NET Framework (Runtime) installation to version 4.7.1 or newer as a temporary solution:https://dotnet.microsoft.com/download
We'll address the issue asap.
Thanks for your patience.
Hello,
anyone having the same issue, please update your .NET Framework (Runtime) installation to version 4.7.1 or newer as a temporary solution:https://dotnet.microsoft.com/download
We'll address the issue asap.
Thanks for your patience.
Please test it on latest version (v193.019 – Hotfix).
Please test it on latest version (v193.019 – Hotfix).
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