Space Engineers 1 issue
Submitted
Hello
I have invested around 800 hours into Space Engineers, primarily building a very large carrier project. After months of work, I encountered persistent physics behavior that I could not resolve despite extensive troubleshooting in both Survival and Creative. I rebuilt sections, removed mechanical subgrids, tested clean blueprints, and isolated the issue to the main grid. The project has become unusable. I’m extremely disappointed because I spent more time debugging engine behavior than building. I’d like to know whether this is a known engine limitation and whether there is any support or compensation available.”
Migran Kalda
I have the same bug
Hello,
Thank you for contacting Keen Software House.
We're sorry to hear you've run into this issue.
From your description alone, it's unfortunately not possible for us to determine whether this is a known limitation, a bug, or something specific to your world or grid.
Could you please provide us with some additional information?
If you're playing on PC, it would also be very helpful if you could share your save file and the game log from the affected world.
Regarding compensation, we're unfortunately unable to provide compensation for issues of this nature. However, we'll be happy to investigate the issue and see whether we can identify the cause or suggest a possible solution.
Thank you in advance for your reply.
Kind regards,
Keen Software House Support
Hello,
Thank you for contacting Keen Software House.
We're sorry to hear you've run into this issue.
From your description alone, it's unfortunately not possible for us to determine whether this is a known limitation, a bug, or something specific to your world or grid.
Could you please provide us with some additional information?
If you're playing on PC, it would also be very helpful if you could share your save file and the game log from the affected world.
Regarding compensation, we're unfortunately unable to provide compensation for issues of this nature. However, we'll be happy to investigate the issue and see whether we can identify the cause or suggest a possible solution.
Thank you in advance for your reply.
Kind regards,
Keen Software House Support
Subject: Re: Space Engineers issue #56140
Hello,
Thank you for your reply.
Here is the requested information:
Description of the issue
The affected grid is a very large static grid (“Shark”).
The issue is not normal physics instability or explosions.
The grid slowly changes position by itself. After loading the world, it moves in one constant direction. Over multiple reloads it can shift several blocks.
Another symptom is that collision detection becomes incorrect:
The movement is always in the same direction and is repeatable.
I have already tested several things:
The issue still occurs.
I will provide if needed:
This appears to be a physics/collision issue rather than a normal grid instability.
Thank you for investigating.
Kind regards,
Migran Kalda
Subject: Re: Space Engineers issue #56140
Hello,
Thank you for your reply.
Here is the requested information:
Description of the issue
The affected grid is a very large static grid (“Shark”).
The issue is not normal physics instability or explosions.
The grid slowly changes position by itself. After loading the world, it moves in one constant direction. Over multiple reloads it can shift several blocks.
Another symptom is that collision detection becomes incorrect:
The movement is always in the same direction and is repeatable.
I have already tested several things:
The issue still occurs.
I will provide if needed:
This appears to be a physics/collision issue rather than a normal grid instability.
Thank you for investigating.
Kind regards,
Migran Kalda
On Wed, 5. Aug 2026 at 09:27, Ran Ago <migrankalda@gmail.com> wrote:
Subject: Re: Space Engineers issue #56140
Hello,
Thank you for your reply.
Here is the requested information:
Description of the issue
The affected grid is a very large static grid (“Shark”).
The issue is not normal physics instability or explosions.
The grid slowly changes position by itself. After loading the world, it moves in one constant direction. Over multiple reloads it can shift several blocks.
Another symptom is that collision detection becomes incorrect:
The movement is always in the same direction and is repeatable.
I have already tested several things:
The issue still occurs.
I will provide if needed:
This appears to be a physics/collision issue rather than a normal grid instability.
Thank you for investigating.
Kind regards,
Migran Kalda
On Wed, 5. Aug 2026 at 08:48, Space Engineers Support <support@keenswh.com> wrote:
On Wed, 5. Aug 2026 at 09:27, Ran Ago <migrankalda@gmail.com> wrote:
Subject: Re: Space Engineers issue #56140
Hello,
Thank you for your reply.
Here is the requested information:
Description of the issue
The affected grid is a very large static grid (“Shark”).
The issue is not normal physics instability or explosions.
The grid slowly changes position by itself. After loading the world, it moves in one constant direction. Over multiple reloads it can shift several blocks.
Another symptom is that collision detection becomes incorrect:
The movement is always in the same direction and is repeatable.
I have already tested several things:
The issue still occurs.
I will provide if needed:
This appears to be a physics/collision issue rather than a normal grid instability.
Thank you for investigating.
Kind regards,
Migran Kalda
On Wed, 5. Aug 2026 at 08:48, Space Engineers Support <support@keenswh.com> wrote:
Hello!
Thank you for your reply. Since this is a bug report, I'm moving your ticket to our support page, where our QA team will take care of you.
Kind Regards,
Keen Software House
Hello!
Thank you for your reply. Since this is a bug report, I'm moving your ticket to our support page, where our QA team will take care of you.
Kind Regards,
Keen Software House
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