Noises behind the character are TOO LOUD

ILoveSpaceEngineers shared this bug 5 hours ago
Submitted

Whenever the engineer turns his back on something making noise, the volume of said noise at LEAST doubles.


The noise should stay the exact same volume. It should be based on distance to the character, not whether or not the character is looking at it. I know it has distance related noise levels now, but here's a bug related to the characters orientation.

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