Noises behind the character are TOO LOUD

ILoveSpaceEngineers shared this bug 20 days ago
Submitted

Whenever the engineer turns his back on something making noise, the volume of said noise at LEAST doubles.


The noise should stay the exact same volume. It should be based on distance to the character, not whether or not the character is looking at it. I know it has distance related noise levels now, but here's a bug related to the characters orientation.

Replies (2)

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1

Ok, i got some advice from a friend and i did this to resolve the sound bugs above:

-i went to motherboard manufacturer's website and downloaded the latest sound drivers

-i went to windows settings and enabled "Windows Sonic for Headphones", System/Sound/Speakers

I also checked settings in control panel/sounds , speakers, microphone etc.

Set the correct spatial sound for my headset.

Now i hear music and alarms when looking at them.


I hope this helps others, i think the sound driver download fixed it.


And don t try to update it in windows device manager, it doesn't work.

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Thanks for the reply man. I will try it once I remember what mother board I have.

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1

Download cpu-z for example, it gives mobo info.

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