Ore detector range doe not change with mods/SBC file edit

Simon Dumais shared this bug 2 months ago
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Pretty much title

Mods that increase detector range do not affect detector range

Editing the CubeBlocks_Tools.sbc line 449 or 497 for Detector range does not affect actual range in game.

Was working before 1.208

Replies (3)

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Hello Engineer,

Thank you for reaching out to us on the forum! We’re sorry to hear about the issue you’re experiencing.

Unfortunately, we were not able to reproduce this issue on our side. If we change the range of the ore detector block manually in the related .sbc file, the change is reflected in the game accordingly. To help us investigate this issue further, could you please share some more information with us? That would be very helpful!

Would you be so kind to provide the mod you have been using that has the issue? Additionally, if possible, please provide a screen recording/video when experiencing this issue.

- Please zip the file and attach it here. If you are having difficulty attaching files you can optionally use Google Drive. When sharing a google drive link please make sure it is set to be downloadable by anyone with the link.

Thank you in advance.

Kind Regards

Keen Software House

QA Department

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Hey there Agent 3!

Here is a screen recording of the issue. I made sure to verify file integrity on steam before hand and modified the .sbc file afterward.

https://drive.google.com/file/d/1luqGZAuka5w6u1VHkR9jb2zb9ojZET-j/view?usp=sharing

Mods used for range increase are the following:

https://steamcommunity.com/sharedfiles/filedetails/?id=1653943631

https://steamcommunity.com/sharedfiles/filedetails/?id=1904715104

None of them increased the range. I made sure that my .sbc file was not modified when using the mods, made no change.

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Hello Simon,

Thank you for sharing the video and the MOD links.

We tested the MODs on our side and can confirm that the Ore Detector range increases as expected for both small and large grid blocks. Also, as mentioned earlier, editing the .sbc files also worked correctly for us.

We noticed in the shared video that the world you are playing contains multiple additional MODs. It is possible that one or more of these MOD(s) may be interfering with the Ore Detector MOD’s behavior.

Could you please try the following for further testing:

  • Create a new, fresh world with only one of these Ore Detector MODs enabled and check whether it works as expected.
  • Separately, edit the .sbc file and then create a new, unmodded/vanilla world to verify whether the Ore Detector range matches the edited values.

This will help determine whether the issue is caused by MOD conflicts.

Kind regards,

Keen Software House: QA Department

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