Huge performance drop when turning on drills
Keen,
Very much enjoying your game but in a creative world I was designing a large mining platform and I noticed a lag spike that is intolerable. I've limited the number of conveyor junctions as per recommendations from many years ago. My PC should be able to handle this.
- One player, my PC. Not playing on a remote server.
- It is on the same period that ore is moved to containers
- If I turn off the drills, performance returns to normal.
- If I limit the number of drills, performance improves.
- Windows 10 PC
- 3080
- 32 G RAM
- Ryzen 7 5800X3D
- Creative world - Triton
- I made a video with OBS. Hopefully you can see it on youtube.
OS NameMicrosoft Windows 10 Pro
Version10.0.19045 Build 19045
Other OS Description Not Available
OS ManufacturerMicrosoft Corporation
System NameDRACOVUS
System ManufacturerASUS
System ModelSystem Product Name
System Typex64-based PC
System SKUSKU
ProcessorAMD Ryzen 7 5800X3D 8-Core Processor, 3401 Mhz, 8 Core(s), 16 Logical Processor(s)
BIOS Version/DateAmerican Megatrends Inc. 4005, 7/13/2021
SMBIOS Version3.3
Embedded Controller Version255.255
BIOS ModeUEFI
BaseBoard ManufacturerASUSTeK COMPUTER INC.
BaseBoard ProductTUF GAMING X570-PRO (WI-FI)
BaseBoard VersionRev X.0x
Platform RoleDesktop
Secure Boot StateOff
PCR7 ConfigurationElevation Required to View
Windows DirectoryC:\Windows
System DirectoryC:\Windows\system32
Boot Device\Device\HarddiskVolume1
LocaleUnited States
Hardware Abstraction LayerVersion = "10.0.19041.5553"
Time ZoneCentral Daylight Time
Installed Physical Memory (RAM)32.0 GB
Total Physical Memory31.9 GB
Available Physical Memory11.7 GB
Total Virtual Memory42.3 GB
Available Virtual Memory10.7 GB
Page File Space10.4 GB
Page FileC:\pagefile.sys
Kernel DMA ProtectionOff
Virtualization-based securityNot enabled
Device Encryption SupportElevation Required to View
Hyper-V - VM Monitor Mode ExtensionsYes
Hyper-V - Second Level Address Translation ExtensionsYes
Hyper-V - Virtualization Enabled in FirmwareNo
Hyper-V - Data Execution ProtectionYes
Not only is that a *lot* of drills but they're over a particularly wide area. That number of drills in a solid bloc might be sorta performant, but they way you're using them is nightmarish. On a 3.4ghz processor, I'm not surprised you're seeing performance impacts.
The specific hitch you're getting is every time the deformation from the drills happens. you might be able to mitigate this by turning the drills on in stages.
Not only is that a *lot* of drills but they're over a particularly wide area. That number of drills in a solid bloc might be sorta performant, but they way you're using them is nightmarish. On a 3.4ghz processor, I'm not surprised you're seeing performance impacts.
The specific hitch you're getting is every time the deformation from the drills happens. you might be able to mitigate this by turning the drills on in stages.
Hello Engineer,
Apologies for the delayed reply, and thank you for the detailed report and video – we really appreciate you taking the time to share this with us!
It looks like the number of drills used in your setup is quite large, and this can significantly affect performance. Each drill damaging terrain adds up quickly, especially on planets, and it's not unusual for this to cause a drop in FPS. We usually recommend keeping mining rigs a bit smaller to help maintain smoother performance.
If you're open to it, we'd be happy to take a closer look. Would you be able to upload your world save to the Steam Workshop (with visibility set to hidden) and share the link here? That way, we can inspect the specific grid and see if anything can be optimized — though we can’t promise any fixes right away.
Thanks again for reaching out, and happy engineering!
Kind Regards,
Ludmila Danilchenko
Head of Space Engineers QA Department
Hello Engineer,
Apologies for the delayed reply, and thank you for the detailed report and video – we really appreciate you taking the time to share this with us!
It looks like the number of drills used in your setup is quite large, and this can significantly affect performance. Each drill damaging terrain adds up quickly, especially on planets, and it's not unusual for this to cause a drop in FPS. We usually recommend keeping mining rigs a bit smaller to help maintain smoother performance.
If you're open to it, we'd be happy to take a closer look. Would you be able to upload your world save to the Steam Workshop (with visibility set to hidden) and share the link here? That way, we can inspect the specific grid and see if anything can be optimized — though we can’t promise any fixes right away.
Thanks again for reaching out, and happy engineering!
Kind Regards,
Ludmila Danilchenko
Head of Space Engineers QA Department
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