Can not relink local Blueprint to Steam workshop SE1

james shared this bug 2 days ago
Submitted

I recently purchased a new computer, I copied all the SE1 files from the old computer to the new computer, and everything looked correct, except that I am unable to update my steam workshop blueprints. clicking "publish" just creates a new copy instead of updating the old one.

I tried editing the bp.spc file of the local copy of one of my blueprints to set the workshop ID back to the correct Steam version, however, each time I load se1 and load a game, the workshop ID changes back and it just uploads a new copy.


The ship I attempted this with is "The Rescue Carrier Athina"

I changed the lines :

<WorkshopId>0</WorkshopId>

<WorkshopIds>

<WorkshopId>

<Id>3492366328</Id>

<ServiceName>Steam</ServiceName>

</WorkshopId>

</WorkshopIds>

changing "3492366328" to "1852234239", the ID of the steam copy, but it keeps changing back., I also tried changing the "0" but it also keeps changing back to 0.


any suggestions on how I can re-link my local copies to the steam workshop copies so I can update them without creating a new upload?

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