Random encounter ships do not move unless within combat range.
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Most encounter ships do not move once spawned in, only ships that I have been within range are the ones that move, often still not moving away and despawning afterwards. This results in the HUD being swarmed with signals. When going to investigate a ship, there is no expiry time shown like with the Factorum encounters which leads me to believe that they won't despawn after 2 hours.
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Same issue here, ships spawn in and don't move an inch unless you engage them, I'm having to delete them with the Admin menu as they never despawn.
Same issue here, ships spawn in and don't move an inch unless you engage them, I'm having to delete them with the Admin menu as they never despawn.
Are you guys using MES? Because I and some others have had the same issue until I disabled MES. Seems to be a compatibility issue at the moment and should be reported to the MES discord.
Are you guys using MES? Because I and some others have had the same issue until I disabled MES. Seems to be a compatibility issue at the moment and should be reported to the MES discord.
I also have the same issue, I'm having to delete ships with the Admin menu.
I also have the same issue, I'm having to delete ships with the Admin menu.
I have tried this with and without MES the results are the same. Mods don't seem to change anything.
I have tried this with and without MES the results are the same. Mods don't seem to change anything.
Hello Engineers,
Thank you for contacting us regarding this issue.
Unfortunately, I wasn’t able to reproduce the problem on my server. Could you please provide more details about the steps required to reach the point where Cargo Ships stop despawning? Additionally, does the issue occur for you in a new vanilla world using default settings?
Any extra information or an affected world file would be greatly appreciated and will help us investigate further.
Best regards,
Keen Software House
QA Department
Hello Engineers,
Thank you for contacting us regarding this issue.
Unfortunately, I wasn’t able to reproduce the problem on my server. Could you please provide more details about the steps required to reach the point where Cargo Ships stop despawning? Additionally, does the issue occur for you in a new vanilla world using default settings?
Any extra information or an affected world file would be greatly appreciated and will help us investigate further.
Best regards,
Keen Software House
QA Department
Update; This appears to be limited to pre-update save games, I started a new world and the ships seem to be working as they should.
Update; This appears to be limited to pre-update save games, I started a new world and the ships seem to be working as they should.
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