Subgrid disappeared while working
Submitted
To make drilling easier, I designed an automated tunneling shield that moves between advanced rotor parts built on a reinforced pipe, with the rotor housings (stators) being part of the shield. It worked as expected during testing, so when I built it in the main world, I set up five drilling iterations and flew 6+ km away from base to dig up some ore. About an hour later, I returned to find the entire mechanism had vanished without a trace. Exploring the tunnel, I discovered that the shield had disappeared right at the end of the second iteration: for some reason, it had failed to weld its rail during the iteration, and because of this, it was unable to attach the leading rotor, and then disappeared.
Checked backups. Looks like the submodule with the projector and two merge blocks disappeared first, so the rail wasn't welded.
P.S. Also found another bug...
Checked backups. Looks like the submodule with the projector and two merge blocks disappeared first, so the rail wasn't welded.
P.S. Also found another bug...
It seems the game simply destroys all grids with switched off blocks that are too far away, thinking they don't belong to the player. I discovered the reason by accident: I left the base, and the switched off machine disappeared.
Here's the video: https://youtu.be/_8SkiBBx3Ug
It seems the game simply destroys all grids with switched off blocks that are too far away, thinking they don't belong to the player. I discovered the reason by accident: I left the base, and the switched off machine disappeared.
Here's the video: https://youtu.be/_8SkiBBx3Ug
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