Projector is off, but still prints the blueprint stored within when welded
Hi there! I'm attempting to create a ship factory in creative, however I've run into a snag where I have projectors that turn off and on when specific buttons are pressed. Example, if I want to print a fighter, I press one button and the fighter projector turns on, but a miner projector turns off. If I want to build a miner, I push the miner button, the miner projector turns on and the fighter projector turns off.
However, when I watch the build process for the miner, the game thinks for some reason that the fighter projector is on when it is off and still prints the fighter projection. There's a similar issue for when I want to build a fighter; it prints part of the miner. I don't know if I am missing something or if I'm just attempting something that is just far too complicated for SE1's engine, but I'm starting to become disheartened in continuing my project.
Here is a video link to what error I'm experiencing:
https://drive.google.com/file/d/1OUq1MdOSp1kDjVfG16xvuejkbU3B_csP/view?usp=sharing
I hope this can be resolved soon,
A fellow Engineer
This is a followup comment to earlier; I've discovered the reason why my projectors are acting this way: It's an issue where the projectors are off, but there's some kind of bug in SE1 currently that still considers the projectors online. I'd like to make the factory completely automated, however with the way it is now, I need to include a manual reset button instead of letting all of the timers do so itself. The attached picture should show what I am talking about, highlighted in red.
This is a followup comment to earlier; I've discovered the reason why my projectors are acting this way: It's an issue where the projectors are off, but there's some kind of bug in SE1 currently that still considers the projectors online. I'd like to make the factory completely automated, however with the way it is now, I need to include a manual reset button instead of letting all of the timers do so itself. The attached picture should show what I am talking about, highlighted in red.
Hello Sam,
Thank you for reaching our forum with this issue.
However, as you can see, we are already aware of this issue. Please see link:
https://support.keenswh.com/spaceengineers/pc/topic/44968-projections-remain-even-after-turning-off-projector
As that shared thread is currently in "Reported" state, we will close this one as "Duplicate".
Please follow the shared thread for any new information, comments and possible fix coming.
Thank you for your understanding.
Kind Regards,
Keen Software House: QA Department
Hello Sam,
Thank you for reaching our forum with this issue.
However, as you can see, we are already aware of this issue. Please see link:
https://support.keenswh.com/spaceengineers/pc/topic/44968-projections-remain-even-after-turning-off-projector
As that shared thread is currently in "Reported" state, we will close this one as "Duplicate".
Please follow the shared thread for any new information, comments and possible fix coming.
Thank you for your understanding.
Kind Regards,
Keen Software House: QA Department
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