blueprint not found lock

jazzy shared this bug 38 days ago
Duplicate

This message pops up often when I detach printed grids. It completely locks the game and makes it to the only way I can exit is via task manager. It seems fairly inconsistent so I am not sure of the exact cause

e68273bc5de4b8f5d23568702da4bb49

Replies (3)

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Hello, Engineer!


Thank you for reporting the issue. Unfortunately, we were not able to reproduce the issue. Could you please provide some additional details?

Does this happen after you detach just printed blueprint from the grid where it was printed? Does this happen on a single-player world or a server? Is this happening only with a certain blueprint or multiple ones?

Could you please share the blueprint that caused you this issue? You can access your blueprints files by typing %appdata% into your Windows search bar and you will be redirected to the hidden Roaming folder. After that just follow: \Roaming\SpaceEngineers\Blueprints. Please select the correct folder where your blueprint is saved (local or cloud), zip the file, and attach it here.

Alternatively, would it be possible to share a world save where this happened? You can access your save files by typing %appdata% into your Windows search bar and you will be redirected to the hidden Roaming folder. After that just follow: \Roaming\SpaceEngineers\Saves. There should be a folder with your SteamID and your saves. Please zip the file and attach it here.

Thank you very much.


Kind regard,

Keen Software House: QA Department

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It has happened in both a modded multiplayer world as well as a singleplayer vanilla world. It occurred across multiple blueprints, though both were missile welders of some type (one scripted, one not).


the most critical thing to do to cause it is to ensure "keep projection" is off. The missiles must be welded up, if they are already complete it does not occur

In addition, all the grids that experienced this issue contain multiple missiles to be welded up which may be a factor.


I will share a blueprint I just used to cause the issue.

the steps I took were as follows:

sit in the control seat

ensure "keep projection" is disabled on the small grid projector

weld up the missiles

detach 1 missile (script or merge block)

the message should appear

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Hello Engineer,

thank you for you reply and for providing the additional information.

After further investigation, it appears that the problem here is the same as already reported here:

https://support.keenswh.com/spaceengineers/pc/topic/44448-1-205-26-projector-softlock

As that shared thread is currently in "Reported" state, I will close this one as "Duplicate".

Please follow the shared thread for any new information, comments and possible fix coming.

Thank you for your understanding.

Kind Regards

Keen Software House: QA Department

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