Assault Cannon turrets stop working/tracking- even after merge rest/server reset

Lane Harvey shared this bug 58 days ago
Won't Fix

Replies (2)

photo
1

Hello Lane,

Thank you for reaching out to us on the forum.

Could you please provide more details about the issue you are experiencing?

Has this issue occurred in a modded (with active MODs) world/server? If so, please create a blueprint of the affected grid and paste it in a vanilla (unmodded) world/server to check if the issue persists. If the issue does not occur in the unmodded world/server, it is likely related to the MODs active.

However, if the issue continues in the unmodded world/server, please send us a screen recording/video showing the issue along with the blueprint of the affected grid.

  • You can access your blueprints files by typing %appdata% into your Windows search bar and you will be redirected to the hidden Roaming folder. After that just follow: \Roaming\SpaceEngineers\Blueprints. Select the correct folder where your blueprint is saved (local or cloud), zip the file and attach it here.

Kind Regards,

Keen Software House: QA Department

photo
1

Hello Lane,

as there has been no reply to this thread in some time, we will close it. If you're experiencing this issue, please create a new thread.

Kind regards,

Keen Software House: QA Department

Leave a Comment
 
Attach a file