Assault Cannon turrets stop working/tracking- even after merge rest/server reset
Won't Fix
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Hello Lane,
Thank you for reaching out to us on the forum.
Could you please provide more details about the issue you are experiencing?
Has this issue occurred in a modded (with active MODs) world/server? If so, please create a blueprint of the affected grid and paste it in a vanilla (unmodded) world/server to check if the issue persists. If the issue does not occur in the unmodded world/server, it is likely related to the MODs active.
However, if the issue continues in the unmodded world/server, please send us a screen recording/video showing the issue along with the blueprint of the affected grid.
Kind Regards,
Keen Software House: QA Department
Hello Lane,
Thank you for reaching out to us on the forum.
Could you please provide more details about the issue you are experiencing?
Has this issue occurred in a modded (with active MODs) world/server? If so, please create a blueprint of the affected grid and paste it in a vanilla (unmodded) world/server to check if the issue persists. If the issue does not occur in the unmodded world/server, it is likely related to the MODs active.
However, if the issue continues in the unmodded world/server, please send us a screen recording/video showing the issue along with the blueprint of the affected grid.
Kind Regards,
Keen Software House: QA Department
Hello Lane,
as there has been no reply to this thread in some time, we will close it. If you're experiencing this issue, please create a new thread.
Kind regards,
Keen Software House: QA Department
Hello Lane,
as there has been no reply to this thread in some time, we will close it. If you're experiencing this issue, please create a new thread.
Kind regards,
Keen Software House: QA Department
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