world not spawning trade stations
We have a custom world on a Dedicated server (gas giant, surrounded by moons), and all players (15+) have not been able to find a single trading station. The Contact encounters spawn without issue, but no stations. Nothing shows up on entity list, nobody has found a datapad with a location, nothing. Is there a way to force them to spawn? I know they arent spawned traditionally, is it possible to transplant their locations on the save file? If so where can i find it? Thanks all for your time.
Steps taken
Global PCU has been set to 1B since launch, no limits
respawned over and over to try to get a coordinates datapad, nothing from all players
made sure settings were set properly for economy and spawns, only spawn not turned on is wolves
Dedicated Server is run on dedicated, owned hardware
Modlist is kept light, nothing that should interfere
Hello!
Thank you for contacting us. Since this is a bug report, I'm moving your ticket to our support page, where our QA team will take care of you.
Kind Regards
Keen Software House
Hello!
Thank you for contacting us. Since this is a bug report, I'm moving your ticket to our support page, where our QA team will take care of you.
Kind Regards
Keen Software House
@Cameron Weston I'm also a Server owner myself but question for you.. When you created your world.. Did you turn off eco before adding planets to a new world and then turn the eco back on? If you haven't try it.. It will save you and the others many hours.
@Cameron Weston I'm also a Server owner myself but question for you.. When you created your world.. Did you turn off eco before adding planets to a new world and then turn the eco back on? If you haven't try it.. It will save you and the others many hours.
Hello, Engineer!
Thank you for reaching out to us with this problem.
Besides the advice above, you can check the locations of trade stations in Sanbox.sbc file in your save foulder.
You can access your save files by typing %appdata% into your Windows search bar and you will be redirected to the hidden Roaming folder. After that just follow: \Roaming\SpaceEngineersDedicated\Saves. There should be a folder with your saves. In the Sandbox.sbc file you can find factions of your world and search for myobjectbuilder_station where should be information for the economy stations. The stations are generated on/near planets, that's why you need some planet already present when the economy is generated.
Please let us know if this helped.
Thank you.
Kind regards,
Keen Software House: QA Department.
Hello, Engineer!
Thank you for reaching out to us with this problem.
Besides the advice above, you can check the locations of trade stations in Sanbox.sbc file in your save foulder.
You can access your save files by typing %appdata% into your Windows search bar and you will be redirected to the hidden Roaming folder. After that just follow: \Roaming\SpaceEngineersDedicated\Saves. There should be a folder with your saves. In the Sandbox.sbc file you can find factions of your world and search for myobjectbuilder_station where should be information for the economy stations. The stations are generated on/near planets, that's why you need some planet already present when the economy is generated.
Please let us know if this helped.
Thank you.
Kind regards,
Keen Software House: QA Department.
Hi, everyone,
Thank you for all the information provided.
Following the Contact Update (205), there are new steps for adding economy stations to a custom world. If you want to create your own world and later add economy stations, you must follow these updated instructions:
Unfortunately, adding economy stations to a custom world is impossible if the settings weren’t disabled as described above. Previously, you could just turn off the economy, but that's no longer sufficient due to recent changes to NPCs.
Hopefully this helps! If the issue persists even after following these steps, please let us know.
Kind regards,
Keen Software House: QA Department.
Hi, everyone,
Thank you for all the information provided.
Following the Contact Update (205), there are new steps for adding economy stations to a custom world. If you want to create your own world and later add economy stations, you must follow these updated instructions:
Unfortunately, adding economy stations to a custom world is impossible if the settings weren’t disabled as described above. Previously, you could just turn off the economy, but that's no longer sufficient due to recent changes to NPCs.
Hopefully this helps! If the issue persists even after following these steps, please let us know.
Kind regards,
Keen Software House: QA Department.
After some further testing, it turns out you can still add stations to an existing world where they were generated incorrectly:
1. Open your save file and delete the entire <Factions> block (the outer one!)
2. Find the line "<GenerateFactionsOnStart>false</GenerateFactionsOnStart>", and set it to "true"
Upon reloading the game, new stations will spawn, and respect your planets.
In the screenshot:
So it seems stations are now in the right places. I visited several to confirm.
My request to the devs: simplify this process by simply adding a "refresh economy" button to the admin panel.
After some further testing, it turns out you can still add stations to an existing world where they were generated incorrectly:
1. Open your save file and delete the entire <Factions> block (the outer one!)
2. Find the line "<GenerateFactionsOnStart>false</GenerateFactionsOnStart>", and set it to "true"
Upon reloading the game, new stations will spawn, and respect your planets.
In the screenshot:
So it seems stations are now in the right places. I visited several to confirm.
My request to the devs: simplify this process by simply adding a "refresh economy" button to the admin panel.
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