Ion thruster audio balance in third person
Desc: When firing ion thrusters in third person, there is strong thruster SFX in left audio but none in right audio channel. Affects ships with small and large ion thrusters. Irritating on the ears over long periods of playing.
Reproduce: Start new single-player scenario with auto-generated moon base. Go in the ion fighter, press v to switch to third person, fire thrusters. Disable music to hear the thruster SFX imbalance better. (I am using bluetooth headphones)
First occurrence: May 13 "Signal" update on Steam (tested earlier versions - no such bug)
System: Windows 11, Bose QC45 (not A2DP)
Similar to past bug: As a similar bug has been reported in past versions, maybe taking a look at the past fix could save some time.
Please let me know if more info is needed. Thank you so much for your time and all the work you put into this game!
Hello Engineer,
thank you for reaching our forum with this problem.
We are already aware of this, as you can see here:
https://support.keenswh.com/spaceengineers/pc/topic/43511
Please follow the shared thread for any new information, comments, updates and possible fix coming.
Will close this thread as duplicate.
Thank you for your understanding.
Kind Regards
Keen Software House: QA Department
Hello Engineer,
thank you for reaching our forum with this problem.
We are already aware of this, as you can see here:
https://support.keenswh.com/spaceengineers/pc/topic/43511
Please follow the shared thread for any new information, comments, updates and possible fix coming.
Will close this thread as duplicate.
Thank you for your understanding.
Kind Regards
Keen Software House: QA Department
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