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AI Collision Avoidance avoids subgrids
Won't Fix
Any grid with subgrids cannot use AI with collision avoidance on. The collision avoidance will avoid the subgrids attached to its own grid which will result in strange behavior and it being unable to move towards its destination.
I would love if ships with subgrids could use collision avoidance.
Even better, Keen could you make connected ships via connector and magnetically attached objects not be considered obstacles in the AI flight's collision avoidance? It would be amazing if collision avoidance worked given these parameters. Imagine a dropship with a rover that can have full AI capablity.
Hello, Jace Wilhelm,
I am sorry you are experiencing this issue. Unfortunately, when I placed subgrids on my AI drone, it was still able to move towards the destination even with collision avoidance on.
Can you please share your world save or blueprint with me so I can test it there?
Thank you in advance.
Kind regards,
Keen Software House: QA Department
Hello, Jace Wilhelm,
I am sorry you are experiencing this issue. Unfortunately, when I placed subgrids on my AI drone, it was still able to move towards the destination even with collision avoidance on.
Can you please share your world save or blueprint with me so I can test it there?
Thank you in advance.
Kind regards,
Keen Software House: QA Department
Hello, Jace Wilhelm,
as there has been no reply to this thread in some time, we will close it. If you're still experiencing this issue, please create a new thread.
Kind regards,
Keen Software House: QA Department
Hello, Jace Wilhelm,
as there has been no reply to this thread in some time, we will close it. If you're still experiencing this issue, please create a new thread.
Kind regards,
Keen Software House: QA Department
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