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AI Recorder (Task) - Play On/Off - Ignored by Event Controller
Won't Fix
I am trying to trigger this with an Event Controller. I can get the EC to switch on the blocks and to enable the AI Behavior. However to get an EC to trigger a play action I need to add a Timer Block into the mix.
Event Controller Action slot 1 -> AI Recorder - Play On/Off x
Event Controller Action slot 1 -> Timer Block - Trigger Now -> AI Recorder - Play On/Off 🗸
Hello, Brad Jackson,
I am sorry you are experiencing this issue. I tried to recreate your setup but the event controller triggered the AI recorder. Can you please share your world save where you experienced this?
Thank you in advance.
Kind regards,
Keen Software House: QA Department
Hello, Brad Jackson,
I am sorry you are experiencing this issue. I tried to recreate your setup but the event controller triggered the AI recorder. Can you please share your world save where you experienced this?
Thank you in advance.
Kind regards,
Keen Software House: QA Department
Hello, Brad Jackson,
as there has been no reply to this thread in some time, we will close it. If you're still experiencing this issue, please create a new thread.
Kind regards,
Keen Software House: QA Department
Hello, Brad Jackson,
as there has been no reply to this thread in some time, we will close it. If you're still experiencing this issue, please create a new thread.
Kind regards,
Keen Software House: QA Department
I have a similar issue with a mining application, and YouTuber Splitsie also mentioned it.
https://youtu.be/C5RFVapH-gI?t=1559
I have a similar issue with a mining application, and YouTuber Splitsie also mentioned it.
https://youtu.be/C5RFVapH-gI?t=1559
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