[Modding] Spawning procedural asteroids have only ice and nickel
Reported
When spawning procedural asteroids via modding API, the asteroids always have ice or nickel.
Expected
You can find all ores among the asteroids, just like with vanilla asteroids.
The code
MyAPIGateway.Session.VoxelMaps.CreateProceduralVoxelMap(seed, radius, matrix);This has been reported multiple times in the past several years regarding spawning procedural asteroids from within the game. So this may be related to those issues. Regardless, it is a problem and has been for at least 2 years.
Hello, Patrick Heney,
thank you for contacting us. The issue has been reported it into our internal system.
Kind regards,
Keen Software House: QA Department
Hello, Patrick Heney,
thank you for contacting us. The issue has been reported it into our internal system.
Kind regards,
Keen Software House: QA Department
Can confirm, I reported this years ago via both the in-game bug reporting tool, which I guess no longer works, and by email, which I guess is no longer read... XD
This bug has been preventing me from enjoying Space Engineers for years.
Can confirm, I reported this years ago via both the in-game bug reporting tool, which I guess no longer works, and by email, which I guess is no longer read... XD
This bug has been preventing me from enjoying Space Engineers for years.
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