[Modding] Spawning procedural asteroids have only ice and nickel

Patrick Heney shared this bug 18 months ago
Reported

When spawning procedural asteroids via modding API, the asteroids always have ice or nickel.

Expected

You can find all ores among the asteroids, just like with vanilla asteroids.

The code

MyAPIGateway.Session.VoxelMaps.CreateProceduralVoxelMap(seed, radius, matrix);
This has been reported multiple times in the past several years regarding spawning procedural asteroids from within the game. So this may be related to those issues. Regardless, it is a problem and has been for at least 2 years.

https://support.keenswh.com/spaceengineers/pc/topic/manually-spawned-procedural-asteroids-still-only-contain-ice-and-nickel

https://support.keenswh.com/spaceengineers/pc/topic/manually-spawned-procedural-asteroids-spawn-only-ice-and-nickel

Replies (2)

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Hello, Patrick Heney,


thank you for contacting us. The issue has been reported it into our internal system.


Kind regards,

Keen Software House: QA Department

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This was reported back in March of 2020 as well, is there any update on this? I'd think over 4 years would surely be enough time to get it into the internal system and have someone fix this bug.

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Can confirm, I reported this years ago via both the in-game bug reporting tool, which I guess no longer works, and by email, which I guess is no longer read... XD

This bug has been preventing me from enjoying Space Engineers for years.

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