Ai behavior on duplicate drones inconsistant
Hi. I have constructed a mock up of a large grid drone welding bay. The drones are small grid. They are attached to the large grid mock up via a small head on a large grid rotor. This then has a small grid connector, projector and a merge block. This setup is duplicated 14 times, two rows of 7. I have 2 dedicated thrusters with over ride set on them and they are triggered to turn on when a sensor on the drone, senses anything outside of the drones shape. Once triggered, it sets of a series of timer blocks within the small grid drone that detaches from the large grid then is timed to move away and another timer turns the thrust over ride off then triggers the combat timer which activates the combat and movement blocks.
For some reason, randomly, some drones timer blocks do not trigger and just fly off into space. Am I over working the game doing what I have described?
I have attached a log, screenshots & game save
As an update, I have halved the amount of drones printed at once to 7 and its just as bad. Its thrown hours of work down the pan if I can't sort a workaround
As an update, I have halved the amount of drones printed at once to 7 and its just as bad. Its thrown hours of work down the pan if I can't sort a workaround
Video description.....emotional damage
Video description.....emotional damage
As an update, I have halved the amount of drones printed at once to 7 and its just as bad. Its thrown hours of work down the pan if I can't sort a workaround
https://youtu.be/EgiNwGLEZAU
As an update, I have halved the amount of drones printed at once to 7 and its just as bad. Its thrown hours of work down the pan if I can't sort a workaround
https://youtu.be/EgiNwGLEZAU
https://youtu.be/EgiNwGLEZAU
https://youtu.be/EgiNwGLEZAU
Hello, Robert Coxon,
I am sorry you are experiencing this issue. Can you please provide me with your world save?
Thank you in advance.
Kind regards,
Keen Software House: QA Department
Hello, Robert Coxon,
I am sorry you are experiencing this issue. Can you please provide me with your world save?
Thank you in advance.
Kind regards,
Keen Software House: QA Department
Hi. My bad, will send a save when I get home from work. Thanks for the fast reply.
Regards
Rob
Hi. My bad, will send a save when I get home from work. Thanks for the fast reply.
Regards
Rob
Hello, Robert Coxon,
thank you for the save. The player is correct. The sensors do not trigger the timer blocks and replacing them fixes the problem. I was able to reproduce the issue and I reported it into our internal system.
Kind regards,
Keen Software House: QA Department
Hello, Robert Coxon,
thank you for the save. The player is correct. The sensors do not trigger the timer blocks and replacing them fixes the problem. I was able to reproduce the issue and I reported it into our internal system.
Kind regards,
Keen Software House: QA Department
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