2023-06-10 20:06:03.584 - Thread: 1 -> Log Started 2023-06-10 20:06:03.585 - Thread: 1 -> Timezone (local - UTC): 1h 2023-06-10 20:06:03.585 - Thread: 1 -> App Version: 01_202_119 2023-06-10 20:06:03.598 - Thread: 1 -> Is official: True [NO][NIS][NAMP] 2023-06-10 20:06:03.599 - Thread: 1 -> Branch / Sandbox: SVN 2023-06-10 20:06:03.599 - Thread: 1 -> Environment.ProcessorCount: 4 2023-06-10 20:06:03.717 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19045.0) 2023-06-10 20:06:03.717 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2023-06-10 20:06:03.717 - Thread: 1 -> Environment.Is64BitProcess: True 2023-06-10 20:06:03.717 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2023-06-10 20:06:03.717 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4614.0 2023-06-10 20:06:03.717 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2023-06-10 20:06:03.730 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-6600 CPU @ 3.30GHz 2023-06-10 20:06:03.730 - Thread: 1 -> IntPtr.Size: 8 2023-06-10 20:06:03.730 - Thread: 1 -> Default Culture: 2023-06-10 20:06:03.730 - Thread: 1 -> Default UI Culture: 2023-06-10 20:06:03.730 - Thread: 1 -> MyConfig.Load() - START 2023-06-10 20:06:03.732 - Thread: 1 -> Path: C:\Users\rober\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-06-10 20:06:03.941 - Thread: 1 -> NewNewGameScreen: False 2023-06-10 20:06:03.941 - Thread: 1 -> EnableDamageEffects: True 2023-06-10 20:06:03.941 - Thread: 1 -> GraphicsRenderer: DirectX 11 2023-06-10 20:06:03.941 - Thread: 1 -> EnableReverb: False 2023-06-10 20:06:03.942 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2023-06-10 20:06:03.942 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2023-06-10 20:06:03.942 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2023-06-10 20:06:03.942 - Thread: 1 -> FirstTimeRun: False 2023-06-10 20:06:03.942 - Thread: 1 -> ExperimentalMode: True 2023-06-10 20:06:03.942 - Thread: 1 -> VideoAdapter: 0 2023-06-10 20:06:03.942 - Thread: 1 -> ScreenWidth: 1920 2023-06-10 20:06:03.942 - Thread: 1 -> ScreenHeight: 1080 2023-06-10 20:06:03.942 - Thread: 1 -> RefreshRate: 60000 2023-06-10 20:06:03.942 - Thread: 1 -> WindowMode: 1 2023-06-10 20:06:03.942 - Thread: 1 -> VerticalSync: 0 2023-06-10 20:06:03.942 - Thread: 1 -> FieldOfView: 80.17853 2023-06-10 20:06:03.942 - Thread: 1 -> PostProcessingEnabled: True 2023-06-10 20:06:03.942 - Thread: 1 -> FlaresIntensity: 1 2023-06-10 20:06:03.942 - Thread: 1 -> TreeViewDistance: 10000 2023-06-10 20:06:03.942 - Thread: 1 -> GrassDensity: 10 2023-06-10 20:06:03.942 - Thread: 1 -> GrassDrawDistance: 4998 2023-06-10 20:06:03.942 - Thread: 1 -> AntialiasingMode: 1 2023-06-10 20:06:03.942 - Thread: 1 -> ShadowMapResolution: 2 2023-06-10 20:06:03.942 - Thread: 1 -> AmbientOcclusionEnabled: True 2023-06-10 20:06:03.942 - Thread: 1 -> TextureQuality: 2 2023-06-10 20:06:03.942 - Thread: 1 -> AnisotropicFiltering: 4 2023-06-10 20:06:03.942 - Thread: 1 -> ModelQuality: 2 2023-06-10 20:06:03.942 - Thread: 1 -> VoxelQuality: 2 2023-06-10 20:06:03.942 - Thread: 1 -> ShaderQuality: 2 2023-06-10 20:06:03.942 - Thread: 1 -> LowMemSwitchToLow: 0 2023-06-10 20:06:03.942 - Thread: 1 -> FirstVTTimeRun: False 2023-06-10 20:06:03.942 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2023-06-10 20:06:03.942 - Thread: 1 -> GDPRConsent: True 2023-06-10 20:06:03.942 - Thread: 1 -> GDPRConsentSentUpdated: True 2023-06-10 20:06:03.942 - Thread: 1 -> HudState: 1 2023-06-10 20:06:03.942 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2023-06-10 20:06:03.942 - Thread: 1 -> MutedPlayers: [REDACTED] 2023-06-10 20:06:03.942 - Thread: 1 -> FirstTimeTutorials: False 2023-06-10 20:06:03.942 - Thread: 1 -> CubeBuilderAlignToDefault: True 2023-06-10 20:06:03.942 - Thread: 1 -> ShowCrosshair2: 1 2023-06-10 20:06:03.942 - Thread: 1 -> EnableTrading: False 2023-06-10 20:06:03.942 - Thread: 1 -> EnableSteamCloud: False 2023-06-10 20:06:03.942 - Thread: 1 -> UiTransparency: 1 2023-06-10 20:06:03.942 - Thread: 1 -> UiBkTransparency: 0.2647377 2023-06-10 20:06:03.942 - Thread: 1 -> HUDBkTransparency: 0.1787556 2023-06-10 20:06:03.942 - Thread: 1 -> AreaInteraction: True 2023-06-10 20:06:03.942 - Thread: 1 -> CubeBuilderBuildingMode: 0 2023-06-10 20:06:03.942 - Thread: 1 -> ControlsHints: True 2023-06-10 20:06:03.942 - Thread: 1 -> GoodBotHints: False 2023-06-10 20:06:03.942 - Thread: 1 -> RotationHints: True 2023-06-10 20:06:03.942 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2023-06-10 20:06:03.942 - Thread: 1 -> GameVolume: 1 2023-06-10 20:06:03.942 - Thread: 1 -> Music_Volume: 0.04284844 2023-06-10 20:06:03.942 - Thread: 1 -> VoiceChatVolume: 1 2023-06-10 20:06:03.942 - Thread: 1 -> HudWarnings: True 2023-06-10 20:06:03.942 - Thread: 1 -> VoiceChat: True 2023-06-10 20:06:03.942 - Thread: 1 -> EnableMuteWhenNotInFocus: False 2023-06-10 20:06:03.942 - Thread: 1 -> EnableDynamicMusic: True 2023-06-10 20:06:03.942 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2023-06-10 20:06:03.942 - Thread: 1 -> EnableDoppler: True 2023-06-10 20:06:03.942 - Thread: 1 -> ZoomMultiplier: 0.2 2023-06-10 20:06:03.942 - Thread: 1 -> GamepadScheme: 0 2023-06-10 20:06:03.942 - Thread: 1 -> CubeBuilderUseSymmetry: False 2023-06-10 20:06:03.942 - Thread: 1 -> ControllerDefaultOnStart: False 2023-06-10 20:06:03.942 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2023-06-10 20:06:03.942 - Thread: 1 -> MicrophoneSensitivity: 0.5 2023-06-10 20:06:03.942 - Thread: 1 -> VoiceChatVoiceActivation: False 2023-06-10 20:06:03.942 - Thread: 1 -> CaptureMouse: False 2023-06-10 20:06:03.942 - Thread: 1 -> SpriteMainViewportScale: 1 2023-06-10 20:06:03.942 - Thread: 1 -> ModIoConsent: True 2023-06-10 20:06:03.942 - Thread: 1 -> SteamConsent: True 2023-06-10 20:06:03.942 - Thread: 1 -> VoxelTextureQuality: 2 2023-06-10 20:06:03.942 - Thread: 1 -> GamepadSchemeName: Flight 2023-06-10 20:06:03.942 - Thread: 1 -> LightsQuality: 2 2023-06-10 20:06:03.942 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2023-06-10 20:06:03.942 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2023-06-10 20:06:03.942 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2023-06-10 20:06:03.942 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2023-06-10 20:06:03.942 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2023-06-10 20:06:03.942 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2023-06-10 20:06:03.942 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2023-06-10 20:06:03.942 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2023-06-10 20:06:03.942 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2023-06-10 20:06:03.942 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2023-06-10 20:06:03.942 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2023-06-10 20:06:03.942 - Thread: 1 -> IronSightSwitchState: 1 2023-06-10 20:06:03.942 - Thread: 1 -> DebugComponentsInfo: 0 2023-06-10 20:06:03.942 - Thread: 1 -> LastCheckedVersion: 1202117 2023-06-10 20:06:03.943 - Thread: 1 -> MyConfig.Load() - END 2023-06-10 20:06:08.814 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2023-06-10 20:06:09.239 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2023-06-10 20:06:09.260 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2023-06-10 20:06:09.264 - Thread: 1 -> Found processor count: 4 2023-06-10 20:06:09.264 - Thread: 1 -> Using processor count: 4 2023-06-10 20:06:09.492 - Thread: 1 -> All detected adapters: 2023-06-10 20:06:09.494 - Thread: 1 -> NVIDIA GeForce GTX 1070 - VendorID=4318, SubsystemID=855708770, DeviceID=7041 2023-06-10 20:06:09.494 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2023-06-10 20:06:10.143 - Thread: 1 -> AdapterInfo = { 2023-06-10 20:06:10.143 - Thread: 1 -> Name = NVIDIA GeForce GTX 1070 + DISPLAY1 2023-06-10 20:06:10.143 - Thread: 1 -> Description = dev id: 7041, mem: 8480882688, shared mem: 8563257344, Luid: 55267, rev: 161, subsys id: 855708770, vendor id: 4318, feature_level 11.1: True 2023-06-10 20:06:10.143 - Thread: 1 -> Driver version = 27.21.14.5751 2023-06-10 20:06:10.143 - Thread: 1 -> Driver date = 20201122000000.000000-000 2023-06-10 20:06:10.143 - Thread: 1 -> DriverUpdateNecessary = False 2023-06-10 20:06:10.143 - Thread: 1 -> AftermathSupported = False 2023-06-10 20:06:10.143 - Thread: 1 -> Adapter id = 0 2023-06-10 20:06:10.143 - Thread: 1 -> Supported = True 2023-06-10 20:06:10.143 - Thread: 1 -> RAM = 8480882688 2023-06-10 20:06:10.143 - Thread: 1 -> Priority = 2 2023-06-10 20:06:10.143 - Thread: 1 -> Multithreaded rendering supported = True 2023-06-10 20:06:10.143 - Thread: 1 -> Output is attached = True 2023-06-10 20:06:10.143 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-06-10 20:06:10.143 - Thread: 1 -> Display modes = { 2023-06-10 20:06:10.144 - Thread: 1 -> DXGIOutput id = 0 2023-06-10 20:06:10.144 - Thread: 1 -> 640x480@60Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 640x480@144.001Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 640x480@144.001Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 720x480@75Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 720x480@75Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 720x480@56.25Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 720x480@56.25Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 720x480@60.317Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 720x480@60.317Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 720x480@144.001Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 720x480@144.001Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 720x576@75Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 720x576@75Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 720x576@56.25Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 720x576@56.25Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 720x576@60.317Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 720x576@60.317Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 720x576@144.001Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 720x576@144.001Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 800x600@75Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 800x600@56.25Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 800x600@60.317Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 800x600@144.001Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 800x600@144.001Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 1024x768@60.004Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 1024x768@70.069Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 1024x768@144.001Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 1024x768@144.001Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 1152x864@75Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 1152x864@144.001Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 1152x864@144.001Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 1176x664@60Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 1176x664@60Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 1176x664@59.94006Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 1176x664@59.94006Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 1280x720@60Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 1280x720@59.94006Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 1280x720@144.001Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 1280x720@144.001Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 1280x768@59.81Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 1280x768@59.81Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 1280x768@144.001Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 1280x768@144.001Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 1280x800@59.81Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 1280x800@144.001Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 1280x800@144.001Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 1280x960@60.02Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 1280x960@60.02Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 1280x960@144.001Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 1280x960@144.001Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 1280x1024@60.02Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 1280x1024@144.001Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 1280x1024@144.001Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 1360x768@59.887Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 1360x768@59.887Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 1360x768@144.001Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 1360x768@144.001Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 1366x768@59.887Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 1366x768@59.887Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 1366x768@144.001Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 1366x768@144.001Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 1440x900@59.887Hz 2023-06-10 20:06:10.144 - Thread: 1 -> 1440x900@144.001Hz 2023-06-10 20:06:10.145 - Thread: 1 -> 1440x900@144.001Hz 2023-06-10 20:06:10.145 - Thread: 1 -> 1600x900@59.954Hz 2023-06-10 20:06:10.145 - Thread: 1 -> 1600x900@59.954Hz 2023-06-10 20:06:10.145 - Thread: 1 -> 1600x900@144.001Hz 2023-06-10 20:06:10.145 - Thread: 1 -> 1600x900@144.001Hz 2023-06-10 20:06:10.145 - Thread: 1 -> 1600x1024@59.954Hz 2023-06-10 20:06:10.145 - Thread: 1 -> 1600x1024@59.954Hz 2023-06-10 20:06:10.145 - Thread: 1 -> 1600x1024@144.001Hz 2023-06-10 20:06:10.145 - Thread: 1 -> 1600x1024@144.001Hz 2023-06-10 20:06:10.145 - Thread: 1 -> 1680x1050@59.954Hz 2023-06-10 20:06:10.145 - Thread: 1 -> 1680x1050@144.001Hz 2023-06-10 20:06:10.145 - Thread: 1 -> 1680x1050@144.001Hz 2023-06-10 20:06:10.145 - Thread: 1 -> 1768x992@60Hz 2023-06-10 20:06:10.145 - Thread: 1 -> 1768x992@60Hz 2023-06-10 20:06:10.145 - Thread: 1 -> 1768x992@59.94006Hz 2023-06-10 20:06:10.145 - Thread: 1 -> 1768x992@59.94006Hz 2023-06-10 20:06:10.145 - Thread: 1 -> 1768x992@144.001Hz 2023-06-10 20:06:10.145 - Thread: 1 -> 1768x992@144.001Hz 2023-06-10 20:06:10.145 - Thread: 1 -> 1920x1080@60Hz 2023-06-10 20:06:10.145 - Thread: 1 -> 1920x1080@59.94006Hz 2023-06-10 20:06:10.145 - Thread: 1 -> 1920x1080@144.001Hz 2023-06-10 20:06:10.145 - Thread: 1 -> } 2023-06-10 20:06:10.145 - Thread: 1 -> } 2023-06-10 20:06:10.145 - Thread: 1 -> AdapterInfo = { 2023-06-10 20:06:10.145 - Thread: 1 -> Name = NVIDIA GeForce GTX 1070 + DISPLAY1 2023-06-10 20:06:10.145 - Thread: 1 -> Description = dev id: 7041, mem: 8480882688, shared mem: 8563257344, Luid: 55267, rev: 161, subsys id: 855708770, vendor id: 4318, feature_level 11.1: True 2023-06-10 20:06:10.145 - Thread: 1 -> Driver version = 27.21.14.5751 2023-06-10 20:06:10.145 - Thread: 1 -> Driver date = 20201122000000.000000-000 2023-06-10 20:06:10.145 - Thread: 1 -> DriverUpdateNecessary = False 2023-06-10 20:06:10.145 - Thread: 1 -> AftermathSupported = False 2023-06-10 20:06:10.145 - Thread: 1 -> Adapter id = 0 2023-06-10 20:06:10.145 - Thread: 1 -> Supported = True 2023-06-10 20:06:10.145 - Thread: 1 -> RAM = 8480882688 2023-06-10 20:06:10.145 - Thread: 1 -> Priority = 2 2023-06-10 20:06:10.145 - Thread: 1 -> Multithreaded rendering supported = True 2023-06-10 20:06:10.145 - Thread: 1 -> Output is attached = True 2023-06-10 20:06:10.145 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-06-10 20:06:10.145 - Thread: 1 -> Display modes = { 2023-06-10 20:06:10.146 - Thread: 1 -> DXGIOutput id = 0 2023-06-10 20:06:10.146 - Thread: 1 -> 640x480@60Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 640x480@144.001Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 640x480@144.001Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 720x480@75Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 720x480@75Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 720x480@56.25Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 720x480@56.25Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 720x480@60.317Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 720x480@60.317Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 720x480@144.001Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 720x480@144.001Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 720x576@75Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 720x576@75Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 720x576@56.25Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 720x576@56.25Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 720x576@60.317Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 720x576@60.317Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 720x576@144.001Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 720x576@144.001Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 800x600@75Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 800x600@56.25Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 800x600@60.317Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 800x600@144.001Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 800x600@144.001Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1024x768@60.004Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1024x768@70.069Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1024x768@144.001Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1024x768@144.001Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1152x864@75Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1152x864@144.001Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1152x864@144.001Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1176x664@60Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1176x664@60Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1176x664@59.94006Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1176x664@59.94006Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1280x720@60Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1280x720@59.94006Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1280x720@144.001Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1280x720@144.001Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1280x768@59.81Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1280x768@59.81Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1280x768@144.001Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1280x768@144.001Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1280x800@59.81Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1280x800@144.001Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1280x800@144.001Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1280x960@60.02Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1280x960@60.02Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1280x960@144.001Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1280x960@144.001Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1280x1024@60.02Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1280x1024@144.001Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1280x1024@144.001Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1360x768@59.887Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1360x768@59.887Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1360x768@144.001Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1360x768@144.001Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1366x768@59.887Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1366x768@59.887Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1366x768@144.001Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1366x768@144.001Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1440x900@59.887Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1440x900@144.001Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1440x900@144.001Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1600x900@59.954Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1600x900@59.954Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1600x900@144.001Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1600x900@144.001Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1600x1024@59.954Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1600x1024@59.954Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1600x1024@144.001Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1600x1024@144.001Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1680x1050@59.954Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1680x1050@144.001Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1680x1050@144.001Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1768x992@60Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1768x992@60Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1768x992@59.94006Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1768x992@59.94006Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1768x992@144.001Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1768x992@144.001Hz 2023-06-10 20:06:10.146 - Thread: 1 -> 1920x1080@60Hz 2023-06-10 20:06:10.147 - Thread: 1 -> 1920x1080@59.94006Hz 2023-06-10 20:06:10.147 - Thread: 1 -> 1920x1080@144.001Hz 2023-06-10 20:06:10.147 - Thread: 1 -> } 2023-06-10 20:06:10.147 - Thread: 1 -> } 2023-06-10 20:06:10.147 - Thread: 1 -> AdapterInfo = { 2023-06-10 20:06:10.147 - Thread: 1 -> Name = Microsoft Basic Render Driver 2023-06-10 20:06:10.147 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8563257344, Luid: 59819, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2023-06-10 20:06:10.147 - Thread: 1 -> Driver version = 2023-06-10 20:06:10.147 - Thread: 1 -> Driver date = 2023-06-10 20:06:10.147 - Thread: 1 -> DriverUpdateNecessary = False 2023-06-10 20:06:10.147 - Thread: 1 -> AftermathSupported = False 2023-06-10 20:06:10.147 - Thread: 1 -> Adapter id = 1 2023-06-10 20:06:10.147 - Thread: 1 -> Supported = True 2023-06-10 20:06:10.147 - Thread: 1 -> RAM = 0 2023-06-10 20:06:10.147 - Thread: 1 -> Priority = 0 2023-06-10 20:06:10.147 - Thread: 1 -> Multithreaded rendering supported = False 2023-06-10 20:06:10.147 - Thread: 1 -> Output is attached = False 2023-06-10 20:06:10.147 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-06-10 20:06:10.147 - Thread: 1 -> Display modes = { 2023-06-10 20:06:10.148 - Thread: 1 -> DXGIOutput id = 0 2023-06-10 20:06:10.148 - Thread: 1 -> 640x480@60Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 640x480@144.001Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 640x480@144.001Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 720x480@75Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 720x480@75Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 720x480@56.25Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 720x480@56.25Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 720x480@60.317Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 720x480@60.317Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 720x480@144.001Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 720x480@144.001Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 720x576@75Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 720x576@75Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 720x576@56.25Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 720x576@56.25Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 720x576@60.317Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 720x576@60.317Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 720x576@144.001Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 720x576@144.001Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 800x600@75Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 800x600@56.25Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 800x600@60.317Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 800x600@144.001Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 800x600@144.001Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1024x768@60.004Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1024x768@70.069Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1024x768@144.001Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1024x768@144.001Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1152x864@75Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1152x864@144.001Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1152x864@144.001Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1176x664@60Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1176x664@60Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1176x664@59.94006Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1176x664@59.94006Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1280x720@60Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1280x720@59.94006Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1280x720@144.001Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1280x720@144.001Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1280x768@59.81Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1280x768@59.81Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1280x768@144.001Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1280x768@144.001Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1280x800@59.81Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1280x800@144.001Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1280x800@144.001Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1280x960@60.02Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1280x960@60.02Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1280x960@144.001Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1280x960@144.001Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1280x1024@60.02Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1280x1024@144.001Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1280x1024@144.001Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1360x768@59.887Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1360x768@59.887Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1360x768@144.001Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1360x768@144.001Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1366x768@59.887Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1366x768@59.887Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1366x768@144.001Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1366x768@144.001Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1440x900@59.887Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1440x900@144.001Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1440x900@144.001Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1600x900@59.954Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1600x900@59.954Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1600x900@144.001Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1600x900@144.001Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1600x1024@59.954Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1600x1024@59.954Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1600x1024@144.001Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1600x1024@144.001Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1680x1050@59.954Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1680x1050@144.001Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1680x1050@144.001Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1768x992@60Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1768x992@60Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1768x992@59.94006Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1768x992@59.94006Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1768x992@144.001Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1768x992@144.001Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1920x1080@60Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1920x1080@59.94006Hz 2023-06-10 20:06:10.148 - Thread: 1 -> 1920x1080@144.001Hz 2023-06-10 20:06:10.148 - Thread: 1 -> } 2023-06-10 20:06:10.148 - Thread: 1 -> } 2023-06-10 20:06:10.148 - Thread: 1 -> AdapterInfo = { 2023-06-10 20:06:10.149 - Thread: 1 -> Name = Microsoft Basic Render Driver 2023-06-10 20:06:10.149 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8563257344, Luid: 59819, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2023-06-10 20:06:10.149 - Thread: 1 -> Driver version = 2023-06-10 20:06:10.149 - Thread: 1 -> Driver date = 2023-06-10 20:06:10.149 - Thread: 1 -> DriverUpdateNecessary = False 2023-06-10 20:06:10.149 - Thread: 1 -> AftermathSupported = False 2023-06-10 20:06:10.149 - Thread: 1 -> Adapter id = 1 2023-06-10 20:06:10.149 - Thread: 1 -> Supported = True 2023-06-10 20:06:10.149 - Thread: 1 -> RAM = 0 2023-06-10 20:06:10.149 - Thread: 1 -> Priority = 0 2023-06-10 20:06:10.149 - Thread: 1 -> Multithreaded rendering supported = False 2023-06-10 20:06:10.149 - Thread: 1 -> Output is attached = False 2023-06-10 20:06:10.149 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-06-10 20:06:10.149 - Thread: 1 -> Display modes = { 2023-06-10 20:06:10.149 - Thread: 1 -> DXGIOutput id = 0 2023-06-10 20:06:10.149 - Thread: 1 -> 640x480@60Hz 2023-06-10 20:06:10.149 - Thread: 1 -> 640x480@144.001Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 640x480@144.001Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 720x480@75Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 720x480@75Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 720x480@56.25Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 720x480@56.25Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 720x480@60.317Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 720x480@60.317Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 720x480@144.001Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 720x480@144.001Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 720x576@75Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 720x576@75Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 720x576@56.25Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 720x576@56.25Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 720x576@60.317Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 720x576@60.317Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 720x576@144.001Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 720x576@144.001Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 800x600@75Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 800x600@56.25Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 800x600@60.317Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 800x600@144.001Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 800x600@144.001Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1024x768@60.004Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1024x768@70.069Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1024x768@144.001Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1024x768@144.001Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1152x864@75Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1152x864@144.001Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1152x864@144.001Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1176x664@60Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1176x664@60Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1176x664@59.94006Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1176x664@59.94006Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1280x720@60Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1280x720@59.94006Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1280x720@144.001Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1280x720@144.001Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1280x768@59.81Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1280x768@59.81Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1280x768@144.001Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1280x768@144.001Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1280x800@59.81Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1280x800@144.001Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1280x800@144.001Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1280x960@60.02Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1280x960@60.02Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1280x960@144.001Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1280x960@144.001Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1280x1024@60.02Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1280x1024@144.001Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1280x1024@144.001Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1360x768@59.887Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1360x768@59.887Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1360x768@144.001Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1360x768@144.001Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1366x768@59.887Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1366x768@59.887Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1366x768@144.001Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1366x768@144.001Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1440x900@59.887Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1440x900@144.001Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1440x900@144.001Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1600x900@59.954Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1600x900@59.954Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1600x900@144.001Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1600x900@144.001Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1600x1024@59.954Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1600x1024@59.954Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1600x1024@144.001Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1600x1024@144.001Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1680x1050@59.954Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1680x1050@144.001Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1680x1050@144.001Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1768x992@60Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1768x992@60Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1768x992@59.94006Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1768x992@59.94006Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1768x992@144.001Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1768x992@144.001Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1920x1080@60Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1920x1080@59.94006Hz 2023-06-10 20:06:10.150 - Thread: 1 -> 1920x1080@144.001Hz 2023-06-10 20:06:10.150 - Thread: 1 -> } 2023-06-10 20:06:10.150 - Thread: 1 -> } 2023-06-10 20:06:10.151 - Thread: 1 -> Service.IsActive: True 2023-06-10 20:06:10.151 - Thread: 1 -> Service.IsOnline: True 2023-06-10 20:06:10.151 - Thread: 1 -> Service.OwnsGame: False 2023-06-10 20:06:10.151 - Thread: 1 -> Service.UserId: 76561198012157682 2023-06-10 20:06:10.151 - Thread: 1 -> Service.UserName: bobby 2023-06-10 20:06:10.151 - Thread: 1 -> Service.Branch: default 2023-06-10 20:06:10.152 - Thread: 1 -> Build date: 2000-01-02 12:00 2023-06-10 20:06:10.152 - Thread: 1 -> Build version: 0.1.1.0 2023-06-10 20:06:10.166 - Thread: 1 -> MyScreenManager() 2023-06-10 20:06:10.198 - Thread: 15 -> CreateDeviceInternal - CheckSettings() 2023-06-10 20:06:10.198 - Thread: 15 -> CreateDeviceInternal - GetAdapter() 2023-06-10 20:06:10.201 - Thread: 15 -> CreateDeviceInternal - FixSettings() 2023-06-10 20:06:10.201 - Thread: 15 -> CreateDeviceInternal - Create device 2023-06-10 20:06:10.352 - Thread: 15 -> CreateDeviceInternal Steam Overlay integration 2023-06-10 20:06:10.460 - Thread: 15 -> CreateDeviceInternal Steam Overlay OK 2023-06-10 20:06:10.460 - Thread: 15 -> CreateDeviceInternal create swapchain 2023-06-10 20:06:12.911 - Thread: 1 -> MySandboxGame.Constructor() - START 2023-06-10 20:06:12.912 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2023-06-10 20:06:12.912 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2023-06-10 20:06:14.405 - Thread: 1 -> Preallocate - START 2023-06-10 20:06:14.408 - Thread: 1 -> MySpaceWorldGenerator - START 2023-06-10 20:06:14.410 - Thread: 1 -> MySpaceWorldGenerator - END 2023-06-10 20:06:14.411 - Thread: 1 -> MySpaceBuildComponent - START 2023-06-10 20:06:14.411 - Thread: 1 -> MySpaceBuildComponent - END 2023-06-10 20:06:14.411 - Thread: 1 -> MyEntities - START 2023-06-10 20:06:14.423 - Thread: 1 -> MyEntities - END 2023-06-10 20:06:14.423 - Thread: 1 -> MyObjectBuilder_Base - START 2023-06-10 20:06:14.423 - Thread: 1 -> MyObjectBuilder_Base - END 2023-06-10 20:06:14.423 - Thread: 1 -> MyTransparentGeometry - START 2023-06-10 20:06:14.423 - Thread: 1 -> MyTransparentGeometry - END 2023-06-10 20:06:14.423 - Thread: 1 -> MyCubeGridDeformationTables - START 2023-06-10 20:06:14.429 - Thread: 1 -> MyCubeGridDeformationTables - END 2023-06-10 20:06:14.429 - Thread: 1 -> MyMath - START 2023-06-10 20:06:14.429 - Thread: 1 -> MyMath - END 2023-06-10 20:06:14.429 - Thread: 1 -> MySimpleObjectDraw - START 2023-06-10 20:06:14.429 - Thread: 1 -> MySimpleObjectDraw - END 2023-06-10 20:06:14.442 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2023-06-10 20:06:14.442 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2023-06-10 20:06:14.442 - Thread: 1 -> MyGuiIngameScriptsPage - START 2023-06-10 20:06:14.451 - Thread: 1 -> MyGuiIngameScriptsPage - END 2023-06-10 20:06:14.452 - Thread: 1 -> MyGuiScreenAdminMenu - START 2023-06-10 20:06:14.452 - Thread: 1 -> MyGuiScreenAdminMenu - END 2023-06-10 20:06:14.452 - Thread: 1 -> MySyncDestructions - START 2023-06-10 20:06:14.452 - Thread: 1 -> MySyncDestructions - END 2023-06-10 20:06:14.452 - Thread: 1 -> MySyncEntity - START 2023-06-10 20:06:14.452 - Thread: 1 -> MySyncEntity - END 2023-06-10 20:06:14.452 - Thread: 1 -> MyCommandCharacter - START 2023-06-10 20:06:14.452 - Thread: 1 -> MyCommandCharacter - END 2023-06-10 20:06:14.452 - Thread: 1 -> MyCommandConsole - START 2023-06-10 20:06:14.452 - Thread: 1 -> MyCommandConsole - END 2023-06-10 20:06:14.452 - Thread: 1 -> MyCommandEntity - START 2023-06-10 20:06:14.452 - Thread: 1 -> MyCommandEntity - END 2023-06-10 20:06:14.452 - Thread: 1 -> MyAiTargetManager - START 2023-06-10 20:06:14.452 - Thread: 1 -> MyAiTargetManager - END 2023-06-10 20:06:14.452 - Thread: 1 -> MyClientDebugCommands - START 2023-06-10 20:06:14.452 - Thread: 1 -> MyClientDebugCommands - END 2023-06-10 20:06:14.452 - Thread: 1 -> MyDedicatedServer - START 2023-06-10 20:06:14.452 - Thread: 1 -> MyDedicatedServer - END 2023-06-10 20:06:14.452 - Thread: 1 -> MyDedicatedServerBase - START 2023-06-10 20:06:14.452 - Thread: 1 -> MyDedicatedServerBase - END 2023-06-10 20:06:14.452 - Thread: 1 -> MyMultiplayerBase - START 2023-06-10 20:06:14.452 - Thread: 1 -> MyMultiplayerBase - END 2023-06-10 20:06:14.452 - Thread: 1 -> MyMultiplayerClient - START 2023-06-10 20:06:14.452 - Thread: 1 -> MyMultiplayerClient - END 2023-06-10 20:06:14.452 - Thread: 1 -> MyMultiplayerClientBase - START 2023-06-10 20:06:14.452 - Thread: 1 -> MyMultiplayerClientBase - END 2023-06-10 20:06:14.452 - Thread: 1 -> MyMultiplayerLobby - START 2023-06-10 20:06:14.452 - Thread: 1 -> MyMultiplayerLobby - END 2023-06-10 20:06:14.452 - Thread: 1 -> MyMultiplayerLobbyClient - START 2023-06-10 20:06:14.452 - Thread: 1 -> MyMultiplayerLobbyClient - END 2023-06-10 20:06:14.452 - Thread: 1 -> MyMultiplayerServerBase - START 2023-06-10 20:06:14.452 - Thread: 1 -> MyMultiplayerServerBase - END 2023-06-10 20:06:14.452 - Thread: 1 -> MyServerDebugCommands - START 2023-06-10 20:06:14.453 - Thread: 1 -> MyServerDebugCommands - END 2023-06-10 20:06:14.453 - Thread: 1 -> MyCubeGridDefinitions - START 2023-06-10 20:06:14.458 - Thread: 1 -> MyCubeGridDefinitions - END 2023-06-10 20:06:14.458 - Thread: 1 -> MyDefinitionManager - START 2023-06-10 20:06:14.462 - Thread: 1 -> MyDefinitionManager - END 2023-06-10 20:06:14.462 - Thread: 1 -> Preallocate - END 2023-06-10 20:06:14.464 - Thread: 1 -> MyCampaignManager.Constructor() - START 2023-06-10 20:06:14.808 - Thread: 1 -> MyCampaignManager.Constructor() - END 2023-06-10 20:06:14.808 - Thread: 1 -> MySandboxGame.Constructor() - END 2023-06-10 20:06:14.825 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2023-06-10 20:06:14.826 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-06-10 20:06:14.826 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-06-10 20:06:14.826 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2023-06-10 20:06:14.826 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2023-06-10 20:06:14.826 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2023-06-10 20:06:14.826 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2023-06-10 20:06:14.833 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2023-06-10 20:06:14.833 - Thread: 1 -> Win32_ComputerSystem.Model: G1.Sniper Z170 2023-06-10 20:06:14.833 - Thread: 1 -> Virtualized: False 2023-06-10 20:06:14.837 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-6600 CPU @ 3.30GHz 2023-06-10 20:06:14.837 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,126,514,688 bytes 2023-06-10 20:06:14.837 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2023-06-10 20:06:14.837 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 12,788,510,720 bytes 2023-06-10 20:06:14.837 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,517,411,328 bytes 2023-06-10 20:06:14.843 - Thread: 1 -> Drive C: | Capacity: 249,397,358,592 bytes | Free space: 26,185,863,168 bytes 2023-06-10 20:06:14.843 - Thread: 1 -> Drive D: | Capacity: 500,103,639,040 bytes | Free space: 93,399,080,960 bytes 2023-06-10 20:06:14.843 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2023-06-10 20:06:14.843 - Thread: 1 -> MySandboxGame.Initialize() - START 2023-06-10 20:06:14.844 - Thread: 1 -> Installed DLCs: 2023-06-10 20:06:14.846 - Thread: 1 -> Deluxe Edition (573160) 2023-06-10 20:06:14.846 - Thread: 1 -> Decorative Blocks (1049790) 2023-06-10 20:06:14.846 - Thread: 1 -> Economy Deluxe (1135960) 2023-06-10 20:06:14.847 - Thread: 1 -> Style Pack (1084680) 2023-06-10 20:06:14.847 - Thread: 1 -> Decorative Blocks 2 (1167910) 2023-06-10 20:06:14.847 - Thread: 1 -> Frostbite (1241550) 2023-06-10 20:06:14.847 - Thread: 1 -> Sparks Of The Future (1307680) 2023-06-10 20:06:14.847 - Thread: 1 -> Wasteland (1374610) 2023-06-10 20:06:14.847 - Thread: 1 -> Warfare I. (1475830) 2023-06-10 20:06:14.848 - Thread: 1 -> Heavy Industry (1676100) 2023-06-10 20:06:14.848 - Thread: 1 -> Warfare II. (1783760) 2023-06-10 20:06:14.867 - Thread: 1 -> MyGuiGameControlsHelpers() 2023-06-10 20:06:14.986 - Thread: 1 -> Havok: Physics.Init 2023-06-10 20:06:15.221 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2023-06-10 20:06:15.229 - Thread: 1 -> HkGameName: SpaceEngineers 2023-06-10 20:06:15.234 - Thread: 1 -> MySandboxGame.LoadData() - START 2023-06-10 20:06:15.235 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-06-10 20:06:15.238 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2023-06-10 20:06:15.465 - Thread: 1 -> Loading scenarios 2023-06-10 20:06:15.489 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-06-10 20:06:15.490 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-06-10 20:06:15.728 - Thread: 1 -> Loading sound definitions 2023-06-10 20:06:15.729 - Thread: 1 -> Loading gamepad controls 2023-06-10 20:06:15.823 - Thread: 1 -> GuiTextures.sbc 2023-06-10 20:06:15.823 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-06-10 20:06:15.842 - Thread: 1 -> GuiTextures.sbc 2023-06-10 20:06:15.842 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-06-10 20:06:15.843 - Thread: 1 -> GuiTextures.sbc 2023-06-10 20:06:15.843 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-06-10 20:06:15.843 - Thread: 1 -> GuiTextures.sbc 2023-06-10 20:06:15.843 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-06-10 20:06:15.844 - Thread: 1 -> GuiTextures.sbc 2023-06-10 20:06:15.844 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-06-10 20:06:15.845 - Thread: 1 -> GuiTextures.sbc 2023-06-10 20:06:15.845 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-06-10 20:06:15.855 - Thread: 1 -> Loading OffensiveWords definitions 2023-06-10 20:06:15.855 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-06-10 20:06:15.855 - Thread: 1 -> Loading shadow textures definitions 2023-06-10 20:06:15.855 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-06-10 20:06:15.856 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-06-10 20:06:15.873 - Thread: 1 -> MyAudio.LoadData - START 2023-06-10 20:06:16.035 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2023-06-10 20:06:16.165 - Thread: 1 -> MyAudio.LoadData - END 2023-06-10 20:06:16.173 - Thread: 8 -> MySandboxGame.PerformPreload() - START 2023-06-10 20:06:16.173 - Thread: 1 -> MyGuiManager() 2023-06-10 20:06:16.176 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-06-10 20:06:16.249 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-06-10 20:06:16.450 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-06-10 20:06:16.451 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-06-10 20:06:16.451 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-06-10 20:06:16.546 - Thread: 1 -> MySandboxGame.LoadData() - END 2023-06-10 20:06:16.694 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-06-10 20:06:16.733 - Thread: 8 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2023-06-10 20:06:16.735 - Thread: 8 -> ReloadVoxelMaterials 2023-06-10 20:06:16.789 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2023-06-10 20:06:16.789 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2023-06-10 20:06:16.816 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2023-06-10 20:06:16.816 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2023-06-10 20:06:16.823 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2023-06-10 20:06:16.825 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2023-06-10 20:06:16.841 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2023-06-10 20:06:16.868 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2023-06-10 20:06:16.875 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2023-06-10 20:06:16.888 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2023-06-10 20:06:16.893 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2023-06-10 20:06:16.895 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2023-06-10 20:06:16.896 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2023-06-10 20:06:16.899 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2023-06-10 20:06:16.901 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2023-06-10 20:06:17.007 - Thread: 1 -> MySandboxGame.Initialize() - END 2023-06-10 20:06:17.022 - Thread: 1 -> Timer Frequency: 10000000 2023-06-10 20:06:17.022 - Thread: 1 -> Ticks per frame: 166667 2023-06-10 20:06:17.091 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2023-06-10 20:06:17.127 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2023-06-10 20:06:17.133 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2023-06-10 20:06:17.293 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2023-06-10 20:06:17.298 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2023-06-10 20:06:17.326 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2023-06-10 20:06:17.326 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2023-06-10 20:06:17.327 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2023-06-10 20:06:17.331 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2023-06-10 20:06:17.332 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2023-06-10 20:06:17.332 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2023-06-10 20:06:17.335 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2023-06-10 20:06:17.340 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2023-06-10 20:06:17.361 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2023-06-10 20:06:17.393 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2023-06-10 20:06:17.401 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2023-06-10 20:06:17.403 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2023-06-10 20:06:17.406 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2023-06-10 20:06:17.411 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2023-06-10 20:06:17.416 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2023-06-10 20:06:17.416 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2023-06-10 20:06:17.418 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2023-06-10 20:06:17.418 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2023-06-10 20:06:17.419 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2023-06-10 20:06:17.420 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2023-06-10 20:06:17.420 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2023-06-10 20:06:17.425 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2023-06-10 20:06:17.444 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2023-06-10 20:06:17.450 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2023-06-10 20:06:17.460 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2023-06-10 20:06:17.463 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2023-06-10 20:06:17.464 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2023-06-10 20:06:17.486 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2023-06-10 20:06:17.544 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2023-06-10 20:06:17.643 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2023-06-10 20:06:17.667 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-06-10 20:06:17.713 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-06-10 20:06:17.714 - Thread: 1 -> Flares Intensity: 1 2023-06-10 20:06:17.714 - Thread: 1 -> Field of view: 1.399379 2023-06-10 20:06:17.714 - Thread: 1 -> PostProcessingEnabled: True 2023-06-10 20:06:17.714 - Thread: 1 -> Render.GrassDensityFactor: 10 2023-06-10 20:06:17.714 - Thread: 1 -> Render.GrassDrawDistance: 4998 2023-06-10 20:06:17.714 - Thread: 1 -> Render.DistanceFade: 10000 2023-06-10 20:06:17.714 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-06-10 20:06:17.714 - Thread: 1 -> Render.ShadowQuality: HIGH 2023-06-10 20:06:17.714 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2023-06-10 20:06:17.714 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-06-10 20:06:17.714 - Thread: 1 -> Render.TextureQuality: HIGH 2023-06-10 20:06:17.714 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2023-06-10 20:06:17.714 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2023-06-10 20:06:17.714 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2023-06-10 20:06:17.714 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2023-06-10 20:06:17.714 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2023-06-10 20:06:17.714 - Thread: 1 -> Render.ParticleQuality: HIGH 2023-06-10 20:06:17.788 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2023-06-10 20:06:18.184 - Thread: 1 -> Analytics session started: UserID = (e8c134e7-5070-a65c-c9a6-79d30635f539) SessionID = (84a33df6-2e6a-4d7b-9291-b392fe141bd1) 2023-06-10 20:06:18.185 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-06-10 20:06:18.837 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2023-06-10 20:06:19.689 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2023-06-10 20:06:20.418 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-06-10 20:06:20.419 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-06-10 20:06:20.435 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-06-10 20:06:20.435 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-06-10 20:06:21.294 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2023-06-10 20:06:21.295 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2023-06-10 20:06:21.300 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2023-06-10 20:06:21.302 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2023-06-10 20:06:21.304 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2023-06-10 20:06:21.307 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2023-06-10 20:06:21.309 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2023-06-10 20:06:21.310 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2023-06-10 20:06:21.313 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2023-06-10 20:06:21.321 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2023-06-10 20:06:21.325 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2023-06-10 20:06:21.329 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2023-06-10 20:06:21.338 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2023-06-10 20:06:21.344 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2023-06-10 20:06:21.349 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2023-06-10 20:06:21.360 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2023-06-10 20:06:21.394 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2023-06-10 20:06:21.424 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2023-06-10 20:06:21.475 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2023-06-10 20:06:21.499 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2023-06-10 20:06:21.533 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2023-06-10 20:06:21.568 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2023-06-10 20:06:21.593 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2023-06-10 20:06:21.617 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2023-06-10 20:06:21.657 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2023-06-10 20:06:21.683 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2023-06-10 20:06:21.708 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2023-06-10 20:06:21.733 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2023-06-10 20:06:21.765 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2023-06-10 20:06:21.790 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2023-06-10 20:06:21.815 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2023-06-10 20:06:21.829 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2023-06-10 20:06:21.841 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2023-06-10 20:06:21.853 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2023-06-10 20:06:21.880 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2023-06-10 20:06:21.895 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2023-06-10 20:06:22.026 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2023-06-10 20:06:22.145 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2023-06-10 20:06:22.278 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2023-06-10 20:06:22.358 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2023-06-10 20:06:22.465 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2023-06-10 20:06:22.518 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2023-06-10 20:06:22.709 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2023-06-10 20:06:22.857 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2023-06-10 20:06:22.859 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2023-06-10 20:06:22.996 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2023-06-10 20:06:23.144 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2023-06-10 20:06:24.177 - Thread: 30 -> LoadSession() - Start 2023-06-10 20:06:24.177 - Thread: 30 -> C:\Users\rober\AppData\Roaming\SpaceEngineers\Saves\76561198012157682\Lone Survivor 2023-05-20 17-09 2023-06-10 20:06:24.177 - Thread: 30 -> Loading Sandbox world configuration file C:\Users\rober\AppData\Roaming\SpaceEngineers\Saves\76561198012157682\Lone Survivor 2023-05-20 17-09\Sandbox_config.sbc 2023-06-10 20:06:24.181 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-06-10 20:06:24.368 - Thread: 30 -> Loading Sandbox world configuration file C:\Users\rober\AppData\Roaming\SpaceEngineers\Saves\76561198012157682\Lone Survivor 2023-05-20 17-09\Sandbox_config.sbc 2023-06-10 20:06:24.372 - Thread: 30 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-06-10 20:06:24.373 - Thread: 30 -> CheckPoint Experimental mode: Yes 2023-06-10 20:06:24.373 - Thread: 30 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableIngameScripts 2023-06-10 20:06:24.383 - Thread: 9 -> Downloading world mods - START 2023-06-10 20:06:24.384 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-06-10 20:06:24.620 - Thread: 1 -> Mod dependencies query successful 2023-06-10 20:06:24.620 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-06-10 20:06:24.622 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-06-10 20:06:24.929 - Thread: 1 -> Mod dependencies query successful 2023-06-10 20:06:24.930 - Thread: 9 -> MyWorkshop.GetItemsBlocking: getting 2 items 2023-06-10 20:06:25.115 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-06-10 20:06:25.237 - Thread: 1 -> Mod query successful 2023-06-10 20:06:25.238 - Thread: 9 -> Up to date mod: Id = 1965654081, title = 'Rich HUD Master' 2023-06-10 20:06:25.238 - Thread: 9 -> Up to date mod: Id = 1697184408, title = 'Build Vision 3.0' 2023-06-10 20:06:25.238 - Thread: 9 -> Mod download time: 0.00 seconds 2023-06-10 20:06:25.243 - Thread: 9 -> Downloading world mods - END 2023-06-10 20:06:25.258 - Thread: 1 -> LoadSession() - End 2023-06-10 20:06:25.266 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-06-10 20:06:25.272 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-06-10 20:06:25.272 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-06-10 20:06:25.274 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-06-10 20:06:25.274 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-06-10 20:06:25.275 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-06-10 20:06:25.289 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2023-06-10 20:06:25.290 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2023-06-10 20:06:25.290 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2023-06-10 20:06:25.482 - Thread: 1 -> RunLoadingAction - START 2023-06-10 20:06:25.483 - Thread: 1 -> Loading session: C:\Users\rober\AppData\Roaming\SpaceEngineers\Saves\76561198012157682\Lone Survivor 2023-05-20 17-09 2023-06-10 20:06:25.579 - Thread: 1 -> GC Memory: 979,572,744 B 2023-06-10 20:06:25.588 - Thread: 1 -> Process Memory: 3,105,476,608 B 2023-06-10 20:06:25.588 - Thread: 1 -> Experimental mode: Yes 2023-06-10 20:06:25.588 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods 2023-06-10 20:06:25.588 - Thread: 1 -> Console compatibility: No 2023-06-10 20:06:26.842 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-06-10 20:06:35.980 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-06-10 20:06:35.980 - Thread: 8 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2023-06-10 20:06:36.580 - Thread: 1 -> Script loaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-06-10 20:06:36.582 - Thread: 1 -> Script loaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-06-10 20:06:36.596 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-06-10 20:06:36.596 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-06-10 20:06:37.713 - Thread: 8 -> MySandboxGame.PerformPreload() - END 2023-06-10 20:06:37.713 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-06-10 20:06:37.715 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2023-06-10 20:06:37.907 - Thread: 1 -> Loading scenarios 2023-06-10 20:06:37.907 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-06-10 20:06:37.908 - Thread: 1 -> List of used mods (2) - START 2023-06-10 20:06:37.909 - Thread: 1 -> Id = Steam:1697184408, Filename = '1697184408.sbm', Name = 'Build Vision 3.0' 2023-06-10 20:06:37.909 - Thread: 1 -> Id = Steam:1965654081, Filename = '1965654081.sbm', Name = 'Rich HUD Master' 2023-06-10 20:06:37.909 - Thread: 1 -> List of used mods - END 2023-06-10 20:06:38.023 - Thread: 1 -> Loading behaviors 2023-06-10 20:06:38.024 - Thread: 1 -> Loading ammo magazines 2023-06-10 20:06:38.024 - Thread: 1 -> Loading ammo definitions 2023-06-10 20:06:38.025 - Thread: 1 -> Loading animations 2023-06-10 20:06:38.025 - Thread: 1 -> Loading animations 2023-06-10 20:06:38.026 - Thread: 1 -> Loading sound definitions 2023-06-10 20:06:38.026 - Thread: 1 -> Loading sound definitions 2023-06-10 20:06:38.026 - Thread: 1 -> Loading sound definitions 2023-06-10 20:06:38.026 - Thread: 1 -> Loading sound definitions 2023-06-10 20:06:38.026 - Thread: 1 -> Loading sound definitions 2023-06-10 20:06:38.027 - Thread: 1 -> Loading sound definitions 2023-06-10 20:06:38.027 - Thread: 1 -> Loading category classes 2023-06-10 20:06:38.027 - Thread: 1 -> Loading category classes 2023-06-10 20:06:38.027 - Thread: 1 -> Loading blueprint classes 2023-06-10 20:06:38.027 - Thread: 1 -> Loading blueprint class entries 2023-06-10 20:06:38.027 - Thread: 1 -> Loading blueprint class entries 2023-06-10 20:06:38.027 - Thread: 1 -> Loading blueprints 2023-06-10 20:06:38.028 - Thread: 1 -> Loading blueprints 2023-06-10 20:06:38.028 - Thread: 1 -> Loading agent definitions 2023-06-10 20:06:38.028 - Thread: 1 -> Loading character definitions 2023-06-10 20:06:38.037 - Thread: 1 -> Loading character definitions 2023-06-10 20:06:38.037 - Thread: 1 -> Loading components 2023-06-10 20:06:38.037 - Thread: 1 -> Loading components 2023-06-10 20:06:38.037 - Thread: 1 -> Loading configuration 2023-06-10 20:06:38.038 - Thread: 1 -> Loading container types 2023-06-10 20:06:38.038 - Thread: 1 -> Loading Contract Types 2023-06-10 20:06:38.040 - Thread: 1 -> Loading gamepad controls 2023-06-10 20:06:38.040 - Thread: 1 -> Loading block positions 2023-06-10 20:06:38.044 - Thread: 1 -> Loading block positions 2023-06-10 20:06:38.044 - Thread: 1 -> Loading curve definitions 2023-06-10 20:06:38.045 - Thread: 1 -> Loading debris 2023-06-10 20:06:38.045 - Thread: 1 -> Loading environment items entries 2023-06-10 20:06:38.045 - Thread: 1 -> Loading decal global definitions 2023-06-10 20:06:38.045 - Thread: 1 -> Loading decal definitions 2023-06-10 20:06:38.045 - Thread: 1 -> Loading decal definitions 2023-06-10 20:06:38.045 - Thread: 1 -> Loading drone behaviors 2023-06-10 20:06:38.045 - Thread: 1 -> Loading edges 2023-06-10 20:06:38.045 - Thread: 1 -> Loading emissive color definitions 2023-06-10 20:06:38.047 - Thread: 1 -> Loading emissive color default states 2023-06-10 20:06:38.049 - Thread: 1 -> Loading animations 2023-06-10 20:06:38.049 - Thread: 1 -> Loading entity components 2023-06-10 20:06:38.063 - Thread: 1 -> Loading component containers 2023-06-10 20:06:38.069 - Thread: 1 -> Loading environment items entries 2023-06-10 20:06:38.069 - Thread: 1 -> Loading Faction Names 2023-06-10 20:06:38.069 - Thread: 1 -> Loading factions 2023-06-10 20:06:38.070 - Thread: 1 -> Loading flare definitions 2023-06-10 20:06:38.078 - Thread: 1 -> Loading gas property definitions 2023-06-10 20:06:38.078 - Thread: 1 -> Loading event definitions 2023-06-10 20:06:38.078 - Thread: 1 -> Loading physical items 2023-06-10 20:06:38.112 - Thread: 1 -> GuiTextures.sbc 2023-06-10 20:06:38.112 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-06-10 20:06:38.121 - Thread: 1 -> GuiTextures.sbc 2023-06-10 20:06:38.121 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-06-10 20:06:38.121 - Thread: 1 -> GuiTextures.sbc 2023-06-10 20:06:38.121 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-06-10 20:06:38.122 - Thread: 1 -> GuiTextures.sbc 2023-06-10 20:06:38.122 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-06-10 20:06:38.123 - Thread: 1 -> GuiTextures.sbc 2023-06-10 20:06:38.123 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-06-10 20:06:38.123 - Thread: 1 -> GuiTextures.sbc 2023-06-10 20:06:38.123 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-06-10 20:06:38.129 - Thread: 1 -> Loading LCD texture categories 2023-06-10 20:06:38.129 - Thread: 1 -> Loading LCD texture categories 2023-06-10 20:06:38.129 - Thread: 1 -> Loading LCD texture categories 2023-06-10 20:06:38.129 - Thread: 1 -> Loading LCD texture categories 2023-06-10 20:06:38.129 - Thread: 1 -> Loading LCD texture categories 2023-06-10 20:06:38.129 - Thread: 1 -> Loading LCD texture categories 2023-06-10 20:06:38.129 - Thread: 1 -> Loading OffensiveWords definitions 2023-06-10 20:06:38.130 - Thread: 1 -> Loading planet definition 2023-06-10 20:06:38.130 - Thread: 1 -> Loading physical items 2023-06-10 20:06:38.131 - Thread: 1 -> Loading physical items 2023-06-10 20:06:38.131 - Thread: 1 -> Loading physical material properties 2023-06-10 20:06:38.132 - Thread: 1 -> Loading pirate antennas 2023-06-10 20:06:38.133 - Thread: 1 -> Loading research blocks definitions 2023-06-10 20:06:38.133 - Thread: 1 -> Loading research groups definitions 2023-06-10 20:06:38.133 - Thread: 1 -> Loading resource distribution groups 2023-06-10 20:06:38.134 - Thread: 1 -> Loading shadow textures definitions 2023-06-10 20:06:38.134 - Thread: 1 -> Loading ship sound groups 2023-06-10 20:06:38.144 - Thread: 1 -> Loading ship sound groups 2023-06-10 20:06:38.144 - Thread: 1 -> Loading sound categories 2023-06-10 20:06:38.144 - Thread: 1 -> Loading stat definitions 2023-06-10 20:06:38.145 - Thread: 1 -> Loading gamepad controls 2023-06-10 20:06:38.145 - Thread: 1 -> Loading grid creators 2023-06-10 20:06:38.145 - Thread: 1 -> Loading transparent material properties 2023-06-10 20:06:38.145 - Thread: 1 -> Loading planet definition 2023-06-10 20:06:38.145 - Thread: 1 -> Loading voxel map storage definitions 2023-06-10 20:06:38.146 - Thread: 1 -> Loading voxel material definitions 2023-06-10 20:06:38.146 - Thread: 1 -> Loading voxel material definitions 2023-06-10 20:06:38.146 - Thread: 1 -> Loading voxel material definitions 2023-06-10 20:06:38.146 - Thread: 1 -> Loading voxel material definitions 2023-06-10 20:06:38.146 - Thread: 1 -> Loading Weather Effects 2023-06-10 20:06:38.148 - Thread: 1 -> Loading transparent material properties 2023-06-10 20:06:38.149 - Thread: 1 -> Loading transparent material properties 2023-06-10 20:06:38.150 - Thread: 1 -> Loading transparent material properties 2023-06-10 20:06:38.151 - Thread: 1 -> Loading transparent material properties 2023-06-10 20:06:38.157 - Thread: 1 -> Loading transparent material properties 2023-06-10 20:06:38.170 - Thread: 1 -> Audio effects definitions 2023-06-10 20:06:38.171 - Thread: 1 -> Loading environment items definitions 2023-06-10 20:06:38.172 - Thread: 1 -> Loading environment items definitions 2023-06-10 20:06:38.173 - Thread: 1 -> Loading physical material properties 2023-06-10 20:06:38.177 - Thread: 1 -> Loading particle effect definitions 2023-06-10 20:06:38.267 - Thread: 1 -> Loading particle effect definitions 2023-06-10 20:06:38.268 - Thread: 1 -> Loading environment item definitions 2023-06-10 20:06:38.269 - Thread: 1 -> Loading weapon definitions 2023-06-10 20:06:38.275 - Thread: 1 -> Loading cube blocks 2023-06-10 20:06:38.296 - Thread: 1 -> Created block definitions 2023-06-10 20:06:38.296 - Thread: 1 -> Loading cube blocks 2023-06-10 20:06:38.309 - Thread: 1 -> Created block definitions 2023-06-10 20:06:38.312 - Thread: 1 -> Loading cube blocks 2023-06-10 20:06:38.313 - Thread: 1 -> Created block definitions 2023-06-10 20:06:38.313 - Thread: 1 -> Loading cube blocks 2023-06-10 20:06:38.314 - Thread: 1 -> Created block definitions 2023-06-10 20:06:38.314 - Thread: 1 -> Loading cube blocks 2023-06-10 20:06:38.315 - Thread: 1 -> Created block definitions 2023-06-10 20:06:38.316 - Thread: 1 -> Loading cube blocks 2023-06-10 20:06:38.322 - Thread: 1 -> Created block definitions 2023-06-10 20:06:38.323 - Thread: 1 -> Loading cube blocks 2023-06-10 20:06:38.324 - Thread: 1 -> Created block definitions 2023-06-10 20:06:38.325 - Thread: 1 -> Loading cube blocks 2023-06-10 20:06:38.326 - Thread: 1 -> Created block definitions 2023-06-10 20:06:38.327 - Thread: 1 -> Loading cube blocks 2023-06-10 20:06:38.328 - Thread: 1 -> Created block definitions 2023-06-10 20:06:38.330 - Thread: 1 -> Loading cube blocks 2023-06-10 20:06:38.332 - Thread: 1 -> Created block definitions 2023-06-10 20:06:38.333 - Thread: 1 -> Loading cube blocks 2023-06-10 20:06:38.334 - Thread: 1 -> Created block definitions 2023-06-10 20:06:38.335 - Thread: 1 -> Loading cube blocks 2023-06-10 20:06:38.340 - Thread: 1 -> Created block definitions 2023-06-10 20:06:38.342 - Thread: 1 -> Loading cube blocks 2023-06-10 20:06:38.344 - Thread: 1 -> Created block definitions 2023-06-10 20:06:38.345 - Thread: 1 -> Loading cube blocks 2023-06-10 20:06:38.345 - Thread: 1 -> Created block definitions 2023-06-10 20:06:38.346 - Thread: 1 -> Loading cube blocks 2023-06-10 20:06:38.347 - Thread: 1 -> Created block definitions 2023-06-10 20:06:38.348 - Thread: 1 -> Loading cube blocks 2023-06-10 20:06:38.349 - Thread: 1 -> Created block definitions 2023-06-10 20:06:38.350 - Thread: 1 -> Loading cube blocks 2023-06-10 20:06:38.352 - Thread: 1 -> Created block definitions 2023-06-10 20:06:38.353 - Thread: 1 -> Loading cube blocks 2023-06-10 20:06:38.355 - Thread: 1 -> Created block definitions 2023-06-10 20:06:38.358 - Thread: 1 -> Loading cube blocks 2023-06-10 20:06:38.359 - Thread: 1 -> Created block definitions 2023-06-10 20:06:38.365 - Thread: 1 -> Loading cube blocks 2023-06-10 20:06:38.365 - Thread: 1 -> Created block definitions 2023-06-10 20:06:38.367 - Thread: 1 -> Loading cube blocks 2023-06-10 20:06:38.367 - Thread: 1 -> Created block definitions 2023-06-10 20:06:38.369 - Thread: 1 -> Loading cube blocks 2023-06-10 20:06:38.372 - Thread: 1 -> Created block definitions 2023-06-10 20:06:38.375 - Thread: 1 -> Loading cube blocks 2023-06-10 20:06:38.376 - Thread: 1 -> Created block definitions 2023-06-10 20:06:38.379 - Thread: 1 -> Loading cube blocks 2023-06-10 20:06:38.380 - Thread: 1 -> Created block definitions 2023-06-10 20:06:38.386 - Thread: 1 -> Loading cube blocks 2023-06-10 20:06:38.388 - Thread: 1 -> Created block definitions 2023-06-10 20:06:38.391 - Thread: 1 -> Loading cube blocks 2023-06-10 20:06:38.392 - Thread: 1 -> Created block definitions 2023-06-10 20:06:38.395 - Thread: 1 -> Loading cube blocks 2023-06-10 20:06:38.396 - Thread: 1 -> Created block definitions 2023-06-10 20:06:38.400 - Thread: 1 -> Loading cube blocks 2023-06-10 20:06:38.401 - Thread: 1 -> Created block definitions 2023-06-10 20:06:38.421 - Thread: 1 -> Loading cube blocks 2023-06-10 20:06:38.422 - Thread: 1 -> Created block definitions 2023-06-10 20:06:38.425 - Thread: 1 -> Loading cube blocks 2023-06-10 20:06:38.427 - Thread: 1 -> Created block definitions 2023-06-10 20:06:38.430 - Thread: 1 -> Loading cube blocks 2023-06-10 20:06:38.431 - Thread: 1 -> Created block definitions 2023-06-10 20:06:38.435 - Thread: 1 -> Loading cube blocks 2023-06-10 20:06:38.435 - Thread: 1 -> Created block definitions 2023-06-10 20:06:38.442 - Thread: 1 -> Loading cube blocks 2023-06-10 20:06:38.444 - Thread: 1 -> Created block definitions 2023-06-10 20:06:38.448 - Thread: 1 -> Loading cube blocks 2023-06-10 20:06:38.450 - Thread: 1 -> Created block definitions 2023-06-10 20:06:38.454 - Thread: 1 -> Loading cube blocks 2023-06-10 20:06:38.455 - Thread: 1 -> Created block definitions 2023-06-10 20:06:38.464 - Thread: 1 -> Loading cube blocks 2023-06-10 20:06:38.465 - Thread: 1 -> Created block definitions 2023-06-10 20:06:38.474 - Thread: 1 -> Loading block variant groups 2023-06-10 20:06:38.478 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2023-06-10 20:06:38.478 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2023-06-10 20:06:38.479 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2023-06-10 20:06:38.479 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2023-06-10 20:06:38.479 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2023-06-10 20:06:38.479 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2023-06-10 20:06:38.479 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2023-06-10 20:06:38.479 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2023-06-10 20:06:38.479 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2023-06-10 20:06:38.479 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2023-06-10 20:06:38.479 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2023-06-10 20:06:38.479 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2023-06-10 20:06:38.479 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2023-06-10 20:06:38.479 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2023-06-10 20:06:38.479 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2023-06-10 20:06:38.479 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2023-06-10 20:06:38.479 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2023-06-10 20:06:38.479 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2023-06-10 20:06:38.479 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2023-06-10 20:06:38.479 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2023-06-10 20:06:38.479 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2023-06-10 20:06:38.479 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2023-06-10 20:06:38.479 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2023-06-10 20:06:38.479 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2023-06-10 20:06:38.479 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2023-06-10 20:06:38.479 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2023-06-10 20:06:38.479 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2023-06-10 20:06:38.480 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2023-06-10 20:06:38.480 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2023-06-10 20:06:38.480 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2023-06-10 20:06:38.480 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2023-06-10 20:06:38.480 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2023-06-10 20:06:38.480 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2023-06-10 20:06:38.480 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2023-06-10 20:06:38.480 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2023-06-10 20:06:38.480 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2023-06-10 20:06:38.480 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2023-06-10 20:06:38.480 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2023-06-10 20:06:38.480 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2023-06-10 20:06:38.480 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2023-06-10 20:06:38.480 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2023-06-10 20:06:38.480 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2023-06-10 20:06:38.480 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2023-06-10 20:06:38.480 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc 2023-06-10 20:06:38.480 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc 2023-06-10 20:06:38.480 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2023-06-10 20:06:38.480 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc 2023-06-10 20:06:38.480 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2023-06-10 20:06:38.480 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc 2023-06-10 20:06:38.480 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc 2023-06-10 20:06:38.480 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc 2023-06-10 20:06:38.480 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc 2023-06-10 20:06:38.481 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc 2023-06-10 20:06:38.481 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc 2023-06-10 20:06:38.481 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc 2023-06-10 20:06:38.481 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc 2023-06-10 20:06:38.481 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-15.sbc 2023-06-10 20:06:38.481 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-16.sbc 2023-06-10 20:06:38.481 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc 2023-06-10 20:06:38.481 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc 2023-06-10 20:06:38.481 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc 2023-06-10 20:06:38.481 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc 2023-06-10 20:06:38.481 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc 2023-06-10 20:06:38.481 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-4.sbc 2023-06-10 20:06:38.481 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-5.sbc 2023-06-10 20:06:38.481 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-6.sbc 2023-06-10 20:06:38.481 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-7.sbc 2023-06-10 20:06:38.481 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-8.sbc 2023-06-10 20:06:38.481 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-9.sbc 2023-06-10 20:06:38.481 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ContainerSpaceSmall1.sbc 2023-06-10 20:06:38.481 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc 2023-06-10 20:06:38.481 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc 2023-06-10 20:06:38.481 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc 2023-06-10 20:06:38.481 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc 2023-06-10 20:06:38.481 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2023-06-10 20:06:38.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2023-06-10 20:06:38.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2023-06-10 20:06:38.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2023-06-10 20:06:38.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2023-06-10 20:06:38.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2023-06-10 20:06:38.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2023-06-10 20:06:38.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2023-06-10 20:06:38.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2023-06-10 20:06:38.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2023-06-10 20:06:38.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2023-06-10 20:06:38.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2023-06-10 20:06:38.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2023-06-10 20:06:38.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2023-06-10 20:06:38.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2023-06-10 20:06:38.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2023-06-10 20:06:38.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2023-06-10 20:06:38.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2023-06-10 20:06:38.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2023-06-10 20:06:38.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2023-06-10 20:06:38.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2023-06-10 20:06:38.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2023-06-10 20:06:38.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2023-06-10 20:06:38.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2023-06-10 20:06:38.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2023-06-10 20:06:38.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2023-06-10 20:06:38.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2023-06-10 20:06:38.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2023-06-10 20:06:38.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2023-06-10 20:06:38.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2023-06-10 20:06:38.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2023-06-10 20:06:38.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2023-06-10 20:06:38.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2023-06-10 20:06:38.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2023-06-10 20:06:38.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2023-06-10 20:06:38.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2023-06-10 20:06:38.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2023-06-10 20:06:38.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2023-06-10 20:06:38.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2023-06-10 20:06:38.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-06-10 20:06:38.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-06-10 20:06:38.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2023-06-10 20:06:38.506 - Thread: 1 -> Loading asteroid generators 2023-06-10 20:06:38.506 - Thread: 1 -> Loading spawn groups 2023-06-10 20:06:38.508 - Thread: 1 -> Loading drop containers 2023-06-10 20:06:38.508 - Thread: 1 -> Loading spawn groups 2023-06-10 20:06:38.509 - Thread: 1 -> Loading spawn groups 2023-06-10 20:06:38.509 - Thread: 1 -> Loading radial menu definitions 2023-06-10 20:06:38.524 - Thread: 1 -> Loading respawn ships 2023-06-10 20:06:38.525 - Thread: 1 -> Loading spawn groups 2023-06-10 20:06:38.525 - Thread: 1 -> Loading wheel speeds 2023-06-10 20:06:38.552 - Thread: 1 -> MyAudio.UnloadData - START 2023-06-10 20:06:38.586 - Thread: 1 -> MyAudio.UnloadData - END 2023-06-10 20:06:38.586 - Thread: 1 -> MyAudio.LoadData - START 2023-06-10 20:06:38.678 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2023-06-10 20:06:39.105 - Thread: 1 -> MyAudio.LoadData - END 2023-06-10 20:06:39.127 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-06-10 20:06:39.134 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-06-10 20:06:39.199 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-06-10 20:06:39.199 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-06-10 20:06:39.202 - Thread: 1 -> Registered modules from: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-06-10 20:06:39.217 - Thread: 1 -> Registered modules from: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-06-10 20:06:40.218 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-06-10 20:06:40.228 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-06-10 20:06:40.464 - Thread: 40 -> External debugger: listening... 2023-06-10 20:06:40.555 - Thread: 1 -> MyLights.LoadData() - START 2023-06-10 20:06:40.556 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-06-10 20:06:40.557 - Thread: 1 -> MyLights.LoadData() - END 2023-06-10 20:06:40.557 - Thread: 1 -> Info: MyLights initialized. 2023-06-10 20:06:40.557 - Thread: 1 -> MyExplosions.LoadData() - START 2023-06-10 20:06:40.562 - Thread: 1 -> MyExplosions.LoadData() - END 2023-06-10 20:06:40.592 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-06-10 20:06:40.592 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-06-10 20:06:40.606 - Thread: 1 -> Loading Procedural World Generator 2023-06-10 20:06:40.607 - Thread: 1 -> Loading Procedural World Generator: Seed = '1041586795' = 1041586795, Density = 0.35 2023-06-10 20:06:41.324 - Thread: 1 -> [Build Vision] [RHF] Successfully registered with Rich HUD Master. 2023-06-10 20:06:41.324 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Build Vision with the API. 2023-06-10 20:06:41.333 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-06-10 20:06:41.617 - Thread: 8 -> Loading voxel storage from file 'C:\Users\rober\AppData\Roaming\SpaceEngineers\Saves\76561198012157682\Lone Survivor 2023-05-20 17-09\BaseAsteroid1.vx2' 2023-06-10 20:06:42.866 - Thread: 8 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2023-06-10 20:06:43.360 - Thread: 8 -> Initialized large grid Drone Hanger Bay 20597 PCU 2023-06-10 20:06:43.391 - Thread: 1 -> Entities loaded & initialized 2023-06-10 20:06:43.576 - Thread: 1 -> Checkpoint.CameraAttachedTo: 100161060161999842 2023-06-10 20:06:43.985 - Thread: 1 -> MySession.Static.LogSettings - START 2023-06-10 20:06:43.986 - Thread: 1 -> Name = Lone Survivor 2023-05-20 17:09 2023-06-10 20:06:43.986 - Thread: 1 -> Description = 2023-06-10 20:06:43.986 - Thread: 1 -> GameDateTime = 01/03/2081 08:10:08 2023-06-10 20:06:43.986 - Thread: 1 -> Password = 2023-06-10 20:06:43.986 - Thread: 1 -> CurrentPath = C:\Users\rober\AppData\Roaming\SpaceEngineers\Saves\76561198012157682\Lone Survivor 2023-05-20 17-09 2023-06-10 20:06:43.986 - Thread: 1 -> WorkshopId = 2023-06-10 20:06:43.987 - Thread: 1 -> CameraController = MyCockpit {163D7F41B4853E2} Control Seat 2023-06-10 20:06:43.987 - Thread: 1 -> ThumbPath = C:\Users\rober\AppData\Roaming\SpaceEngineers\Saves\76561198012157682\Lone Survivor 2023-05-20 17-09\thumb.jpg 2023-06-10 20:06:43.994 - Thread: 1 -> Settings: 2023-06-10 20:06:43.995 - Thread: 1 -> GameMode = Creative 2023-06-10 20:06:43.995 - Thread: 1 -> MaxPlayers = 4 2023-06-10 20:06:43.995 - Thread: 1 -> OnlineMode = OFFLINE 2023-06-10 20:06:43.995 - Thread: 1 -> TotalPCU = 100000 2023-06-10 20:06:43.995 - Thread: 1 -> PiratePCU = 50000 2023-06-10 20:06:43.995 - Thread: 1 -> AutoHealing = True 2023-06-10 20:06:43.995 - Thread: 1 -> WeaponsEnabled = True 2023-06-10 20:06:43.995 - Thread: 1 -> ThrusterDamage = True 2023-06-10 20:06:43.995 - Thread: 1 -> EnableSpectator = False 2023-06-10 20:06:43.995 - Thread: 1 -> EnableCopyPaste = True 2023-06-10 20:06:43.995 - Thread: 1 -> MaxFloatingObjects = 56 2023-06-10 20:06:43.995 - Thread: 1 -> MaxGridSize = 0 2023-06-10 20:06:43.995 - Thread: 1 -> MaxBlocksPerPlayer = 0 2023-06-10 20:06:43.995 - Thread: 1 -> CargoShipsEnabled = True 2023-06-10 20:06:43.995 - Thread: 1 -> EnvironmentHostility = SAFE 2023-06-10 20:06:43.995 - Thread: 1 -> ShowPlayerNamesOnHud = True 2023-06-10 20:06:43.995 - Thread: 1 -> InventorySizeMultiplier = 3 2023-06-10 20:06:43.995 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2023-06-10 20:06:43.995 - Thread: 1 -> RefinerySpeedMultiplier = 3 2023-06-10 20:06:43.995 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2023-06-10 20:06:43.995 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2023-06-10 20:06:43.995 - Thread: 1 -> WelderSpeedMultiplier = 2 2023-06-10 20:06:43.995 - Thread: 1 -> GrinderSpeedMultiplier = 2 2023-06-10 20:06:43.995 - Thread: 1 -> ClientCanSave = False 2023-06-10 20:06:43.995 - Thread: 1 -> HackSpeedMultiplier = 0.33 2023-06-10 20:06:43.995 - Thread: 1 -> PermanentDeath = False 2023-06-10 20:06:43.995 - Thread: 1 -> DestructibleBlocks = True 2023-06-10 20:06:43.995 - Thread: 1 -> EnableScripts = True 2023-06-10 20:06:43.995 - Thread: 1 -> AutoSaveInMinutes = 5 2023-06-10 20:06:43.995 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2023-06-10 20:06:43.995 - Thread: 1 -> ProceduralDensity = 0.35 2023-06-10 20:06:43.995 - Thread: 1 -> ProceduralSeed = 1041586795 2023-06-10 20:06:43.995 - Thread: 1 -> DestructibleBlocks = True 2023-06-10 20:06:43.995 - Thread: 1 -> EnableIngameScripts = True 2023-06-10 20:06:43.995 - Thread: 1 -> ViewDistance = 15000 2023-06-10 20:06:43.995 - Thread: 1 -> Voxel destruction = True 2023-06-10 20:06:43.995 - Thread: 1 -> EnableStructuralSimulation = False 2023-06-10 20:06:43.995 - Thread: 1 -> MaxActiveFracturePieces = 50 2023-06-10 20:06:43.995 - Thread: 1 -> EnableContainerDrops = True 2023-06-10 20:06:43.995 - Thread: 1 -> MinDropContainerRespawnTime = 5 2023-06-10 20:06:43.995 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2023-06-10 20:06:43.996 - Thread: 1 -> EnableTurretsFriendlyFire = False 2023-06-10 20:06:43.996 - Thread: 1 -> EnableSubgridDamage = False 2023-06-10 20:06:43.996 - Thread: 1 -> SyncDistance = 3000 2023-06-10 20:06:43.996 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2023-06-10 20:06:43.996 - Thread: 1 -> AFKTimeoutMin = 0 2023-06-10 20:06:43.996 - Thread: 1 -> StopGridsPeriodMin = 15 2023-06-10 20:06:43.996 - Thread: 1 -> MaxPlanets = 99 2023-06-10 20:06:43.996 - Thread: 1 -> MaxBackupSaves = 5 2023-06-10 20:06:43.996 - Thread: 1 -> MaxFactionsCount = 0 2023-06-10 20:06:43.996 - Thread: 1 -> EnableRemoteBlockRemoval = True 2023-06-10 20:06:43.996 - Thread: 1 -> RespawnShipDelete = False 2023-06-10 20:06:43.996 - Thread: 1 -> WorldSizeKm = 0 2023-06-10 20:06:43.996 - Thread: 1 -> ResetOwnership = False 2023-06-10 20:06:43.996 - Thread: 1 -> RealisticSound = False 2023-06-10 20:06:43.996 - Thread: 1 -> EnableSaving = True 2023-06-10 20:06:43.996 - Thread: 1 -> InfiniteAmmo = False 2023-06-10 20:06:43.996 - Thread: 1 -> EnableToolShake = True 2023-06-10 20:06:43.996 - Thread: 1 -> VoxelGeneratorVersion = 4 2023-06-10 20:06:43.996 - Thread: 1 -> OffensiveWordsFiltering = False 2023-06-10 20:06:43.996 - Thread: 1 -> UseConsolePCU = False 2023-06-10 20:06:43.996 - Thread: 1 -> PredefinedAsteroids = True 2023-06-10 20:06:43.996 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2023-06-10 20:06:43.996 - Thread: 1 -> FamilySharing = True 2023-06-10 20:06:43.996 - Thread: 1 -> EnablePcuTrading = True 2023-06-10 20:06:43.996 - Thread: 1 -> SuppressedWarnings = 2023-06-10 20:06:43.996 - Thread: 1 -> SimplifiedSimulation = False 2023-06-10 20:06:43.996 - Thread: 1 -> EconomyTickInSeconds = 1200 2023-06-10 20:06:43.996 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2023-06-10 20:06:43.996 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2023-06-10 20:06:43.996 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2023-06-10 20:06:43.996 - Thread: 1 -> TradeFactionsCount = 15 2023-06-10 20:06:43.996 - Thread: 1 -> HarvestRatioMultiplier = 1 2023-06-10 20:06:43.996 - Thread: 1 -> WeatherSystem = False 2023-06-10 20:06:43.996 - Thread: 1 -> DepositSizeDenominator = 30 2023-06-10 20:06:43.996 - Thread: 1 -> DepositsCountCoefficient = 2 2023-06-10 20:06:43.996 - Thread: 1 -> EnableEconomy = False 2023-06-10 20:06:43.996 - Thread: 1 -> EnableBountyContracts = False 2023-06-10 20:06:43.996 - Thread: 1 -> EnableSupergridding = False 2023-06-10 20:06:43.996 - Thread: 1 -> EnableAutorespawn = True 2023-06-10 20:06:43.996 - Thread: 1 -> OptimalSpawnDistance = 900 2023-06-10 20:06:43.996 - Thread: 1 -> EnableGoodBotHints = True 2023-06-10 20:06:43.996 - Thread: 1 -> EnableResearch = True 2023-06-10 20:06:43.996 - Thread: 1 -> VoxelAgeThreshold = 24 2023-06-10 20:06:43.996 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2023-06-10 20:06:43.996 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2023-06-10 20:06:43.996 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2023-06-10 20:06:43.996 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2023-06-10 20:06:43.996 - Thread: 1 -> PlayerInactivityThreshold = 0 2023-06-10 20:06:43.996 - Thread: 1 -> OptimalGridCount = 0 2023-06-10 20:06:43.996 - Thread: 1 -> PlayerDistanceThreshold = 500 2023-06-10 20:06:43.996 - Thread: 1 -> BlockCountThreshold = 20 2023-06-10 20:06:43.996 - Thread: 1 -> TrashFlagsValue = 7706 2023-06-10 20:06:43.996 - Thread: 1 -> TrashRemovalEnabled = True 2023-06-10 20:06:43.996 - Thread: 1 -> RemoveOldIdentitiesH = 0 2023-06-10 20:06:43.996 - Thread: 1 -> EnableVoxelHand = True 2023-06-10 20:06:43.996 - Thread: 1 -> AdaptiveSimulationQuality = True 2023-06-10 20:06:43.996 - Thread: 1 -> EnableScripterRole = False 2023-06-10 20:06:43.996 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2023-06-10 20:06:43.996 - Thread: 1 -> FloraDensityMultiplier = 1 2023-06-10 20:06:43.996 - Thread: 1 -> EnableSpiders = False 2023-06-10 20:06:43.996 - Thread: 1 -> EnableWolfs = False 2023-06-10 20:06:43.996 - Thread: 1 -> TotalBotLimit = 32 2023-06-10 20:06:43.996 - Thread: 1 -> EnableDrones = True 2023-06-10 20:06:43.996 - Thread: 1 -> MaxDrones = 5 2023-06-10 20:06:43.996 - Thread: 1 -> StartInRespawnScreen = False 2023-06-10 20:06:43.996 - Thread: 1 -> SpawnWithTools = True 2023-06-10 20:06:43.996 - Thread: 1 -> EnableJetpack = True 2023-06-10 20:06:43.996 - Thread: 1 -> SunRotationIntervalMinutes = 120 2023-06-10 20:06:43.996 - Thread: 1 -> PhysicsIterations = 8 2023-06-10 20:06:43.996 - Thread: 1 -> CanJoinRunning = False 2023-06-10 20:06:43.996 - Thread: 1 -> Scenario = False 2023-06-10 20:06:43.996 - Thread: 1 -> ScenarioEditMode = False 2023-06-10 20:06:43.996 - Thread: 1 -> EnableRespawnShips = True 2023-06-10 20:06:43.996 - Thread: 1 -> EnableSunRotation = True 2023-06-10 20:06:43.996 - Thread: 1 -> StationVoxelSupport = False 2023-06-10 20:06:43.996 - Thread: 1 -> EnableConvertToStation = True 2023-06-10 20:06:43.996 - Thread: 1 -> EnableEncounters = True 2023-06-10 20:06:43.996 - Thread: 1 -> Enable3rdPersonView = True 2023-06-10 20:06:43.996 - Thread: 1 -> EnableOxygenPressurization = True 2023-06-10 20:06:43.996 - Thread: 1 -> EnableOxygen = True 2023-06-10 20:06:43.996 - Thread: 1 -> ExperimentalMode = True 2023-06-10 20:06:43.996 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableIngameScripts 2023-06-10 20:06:43.996 - Thread: 1 -> MovementSpeedMultiplier = 1 2023-06-10 20:06:43.996 - Thread: 1 -> EnableRecoil = True 2023-06-10 20:06:43.996 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2023-06-10 20:06:43.996 - Thread: 1 -> MySession.Static.LogSettings - END 2023-06-10 20:06:44.153 - Thread: 1 -> Analytics ids for user ([007...682]): User = (e8c134e7-5070-a65c-c9a6-79d30635f539) Session = (84a33df6-2e6a-4d7b-9291-b392fe141bd1). 2023-06-10 20:06:44.165 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-06-10 20:06:44.183 - Thread: 12 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-06-10 20:06:44.207 - Thread: 1 -> Session loaded 2023-06-10 20:06:44.207 - Thread: 1 -> RunLoadingAction - END 2023-06-10 20:06:44.208 - Thread: 12 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-06-10 20:06:44.208 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2023-06-10 20:06:44.211 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2023-06-10 20:06:44.211 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2023-06-10 20:06:44.212 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2023-06-10 20:06:44.212 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2023-06-10 20:06:44.216 - Thread: 12 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2023-06-10 20:06:44.249 - Thread: 12 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2023-06-10 20:06:44.273 - Thread: 1 -> Updating continues. 2023-06-10 20:06:44.563 - Thread: 1 -> GC Memory: 1464.559 / 1464.559 MB 2023-06-10 20:06:45.592 - Thread: 1 -> Loading duration: 20.3033338 2023-06-10 20:06:46.740 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2023-06-10 20:06:46.741 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2023-06-10 20:06:46.752 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2023-06-10 20:07:08.891 - Thread: 1 -> GUI Stats: Update 11.0282999444444, Draw 0.358887833333333 2023-06-10 20:07:14.574 - Thread: 1 -> GC Memory: 3940.428 / 3940.428 MB 2023-06-10 20:07:38.891 - Thread: 1 -> GUI Stats: Update 0.383222166666667, Draw 0.238361222222222 2023-06-10 20:07:38.906 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-06-10 20:07:38.936 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,10.58018,30.59584,1,0,3946.881,9346.727,28110,72878,30,19.61384,81.11905,0,7275,8.333175,0,16.66667,1.634456,6.759792,100,5632438009,3946.881,0,0,-1 2023-06-10 20:07:38.938 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-06-10 20:07:38.939 - Thread: 1 -> MEMORY VALUES,2,1,0,1,27,847,91,79,235,83,0,5371,3439,0,0,106,3674,0,1624,31,0,6,15,0,11,0,2,1658,758,0,0,20,0,0,0,0 2023-06-10 20:07:44.575 - Thread: 1 -> GC Memory: 3950.067 / 3950.067 MB 2023-06-10 20:08:08.891 - Thread: 1 -> GUI Stats: Update 0.375158888888889, Draw 0.2357115 2023-06-10 20:08:14.591 - Thread: 1 -> GC Memory: 3953.85 / 3953.85 MB 2023-06-10 20:08:39.067 - Thread: 1 -> GUI Stats: Update 0.366037055555555, Draw 0.233662666666666 2023-06-10 20:08:39.099 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-06-10 20:08:39.099 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,10.85947,28.94985,1,0,1384.807,7537.113,28110,72878,30,18.62498,73.89166,0.3864392,8943,8.333121,0,16.66667,1.552042,6.157482,100,5637718145,1384.807,0,0,-1 2023-06-10 20:08:39.099 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-06-10 20:08:39.099 - Thread: 1 -> MEMORY VALUES,2,1,0,1,27,847,91,79,235,83,0,5376,3444,0,0,108,3679,0,1627,31,0,6,15,0,11,0,2,1658,758,0,0,20,0,0,0,0 2023-06-10 20:08:44.600 - Thread: 1 -> GC Memory: 1388.597 / 1388.597 MB 2023-06-10 20:09:09.067 - Thread: 1 -> GUI Stats: Update 0.375070222222222, Draw 0.2019965 2023-06-10 20:09:14.602 - Thread: 1 -> GC Memory: 1394.977 / 1394.977 MB 2023-06-10 20:09:18.186 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-06-10 20:09:18.194 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-06-10 20:09:18.202 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-06-10 20:09:39.268 - Thread: 1 -> GUI Stats: Update 0.372982555555555, Draw 0.830293999999998 2023-06-10 20:09:39.315 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-06-10 20:09:39.315 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,16.32776,32.5572,1,0,1393.762,7529.371,28110,72878,30,20.77774,67.97398,0.6029929,8870,8.33311,0,16.66667,1.731432,5.664346,100,5639278177,1393.762,0,0,-1 2023-06-10 20:09:39.316 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-06-10 20:09:39.316 - Thread: 1 -> MEMORY VALUES,2,1,0,1,27,847,91,79,235,83,0,5378,3445,0,0,108,3680,0,1629,31,0,6,15,0,11,0,2,1658,758,0,0,20,0,0,0,0 2023-06-10 20:09:40.234 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-06-10 20:09:40.235 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-06-10 20:09:44.617 - Thread: 1 -> GC Memory: 1393.86 / 1393.86 MB 2023-06-10 20:09:49.399 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-06-10 20:09:49.399 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-06-10 20:09:49.415 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-06-10 20:09:54.065 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-06-10 20:09:54.066 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-06-10 20:10:03.082 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-06-10 20:10:03.082 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-06-10 20:10:03.098 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-06-10 20:10:06.415 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-06-10 20:10:06.416 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-06-10 20:10:09.267 - Thread: 1 -> GUI Stats: Update 0.385679388888889, Draw 0.656522 2023-06-10 20:10:14.633 - Thread: 1 -> GC Memory: 1395.398 / 1395.398 MB 2023-06-10 20:10:15.199 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-06-10 20:10:15.199 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-06-10 20:10:15.216 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-06-10 20:10:18.516 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-06-10 20:10:18.517 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-06-10 20:10:26.565 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-06-10 20:10:26.565 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-06-10 20:10:26.582 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-06-10 20:10:33.081 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-06-10 20:10:33.082 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-06-10 20:10:39.267 - Thread: 1 -> GUI Stats: Update 0.389096777777778, Draw 0.662695388888889 2023-06-10 20:10:39.332 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-06-10 20:10:39.332 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,11.78996,28.7453,1,0,1385.751,7527.98,28110,72878,30,19.60045,72.25916,0.3457627,9089,8.333127,0,16.66667,1.633331,6.021448,100,5636993599,1385.751,0,0,-1 2023-06-10 20:10:39.332 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-06-10 20:10:39.332 - Thread: 1 -> MEMORY VALUES,2,1,0,1,27,846,91,79,234,83,0,5375,3445,0,0,108,3680,0,1629,31,0,5,15,0,11,0,2,1658,758,0,0,20,0,0,0,0 2023-06-10 20:10:44.632 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-06-10 20:10:44.632 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-06-10 20:10:44.633 - Thread: 1 -> GC Memory: 1384.979 / 1384.979 MB 2023-06-10 20:10:44.648 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-06-10 20:10:49.282 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-06-10 20:10:49.283 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-06-10 20:10:57.216 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-06-10 20:10:57.216 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-06-10 20:10:57.232 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-06-10 20:11:03.565 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-06-10 20:11:03.566 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-06-10 20:11:09.267 - Thread: 1 -> GUI Stats: Update 0.379437888888889, Draw 0.691457444444444 2023-06-10 20:11:14.634 - Thread: 1 -> GC Memory: 1389.336 / 1389.336 MB 2023-06-10 20:11:18.201 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-06-10 20:11:25.483 - Thread: 1 -> Autosave initiated 2023-06-10 20:11:25.483 - Thread: 1 -> Character state: True 2023-06-10 20:11:25.483 - Thread: 1 -> IsServer: True 2023-06-10 20:11:25.483 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-06-10 20:11:25.483 - Thread: 1 -> Autosave 2023-06-10 20:11:25.488 - Thread: 1 -> Saving world - START 2023-06-10 20:11:25.489 - Thread: 1 -> Making world state snapshot. 2023-06-10 20:11:25.489 - Thread: 1 -> Before snapshot.: GC Memory: 1,385 B 2023-06-10 20:11:25.663 - Thread: 1 -> After snapshot.: GC Memory: 1,386 B 2023-06-10 20:11:25.665 - Thread: 1 -> Directory cleanup: GC Memory: 1,386 B 2023-06-10 20:11:25.665 - Thread: 1 -> Saving world - END 2023-06-10 20:11:25.675 - Thread: 8 -> Session snapshot save - START 2023-06-10 20:11:25.676 - Thread: 8 -> Checking file access for files in target dir. 2023-06-10 20:11:26.264 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\rober\AppData\Roaming\SpaceEngineers\Saves\76561198012157682\Lone Survivor 2023-05-20 17-09\.new\Sandbox_config.sbc 2023-06-10 20:11:26.287 - Thread: 8 -> Session snapshot save - END 2023-06-10 20:11:27.954 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-06-10 20:11:27.954 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-06-10 20:11:27.970 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-06-10 20:11:33.520 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-06-10 20:11:33.521 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-06-10 20:11:39.441 - Thread: 1 -> GUI Stats: Update 0.438124333333333, Draw 0.457720777777778 2023-06-10 20:11:39.519 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-06-10 20:11:39.520 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,16.44312,26.35964,1,0,1388.472,7530.816,28110,72878,30,17.82128,68.62691,0.4099218,9166,8.333083,0,16.66667,1.485062,5.718737,100,5637013843,1388.472,0,0,-1 2023-06-10 20:11:39.520 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-06-10 20:11:39.520 - Thread: 1 -> MEMORY VALUES,2,1,0,1,27,846,91,79,234,83,0,5375,3445,0,0,108,3680,0,1629,31,0,5,15,0,11,0,2,1658,758,0,0,20,0,0,0,0 2023-06-10 20:11:42.320 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-06-10 20:11:42.320 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-06-10 20:11:42.336 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-06-10 20:11:44.603 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-06-10 20:11:44.604 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-06-10 20:11:44.638 - Thread: 1 -> GC Memory: 1388.431 / 1388.431 MB 2023-06-10 20:11:53.987 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-06-10 20:11:53.987 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-06-10 20:11:54.003 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-06-10 20:11:58.669 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-06-10 20:11:58.670 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-06-10 20:12:09.439 - Thread: 1 -> GUI Stats: Update 0.474034666666667, Draw 0.594046499999999 2023-06-10 20:12:11.253 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-06-10 20:12:11.254 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-06-10 20:12:11.270 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-06-10 20:12:13.703 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-06-10 20:12:13.704 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-06-10 20:12:14.638 - Thread: 1 -> GC Memory: 1385.329 / 1385.329 MB 2023-06-10 20:12:39.439 - Thread: 1 -> GUI Stats: Update 0.469101833333333, Draw 0.634465111111112 2023-06-10 20:12:39.537 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-06-10 20:12:39.537 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,15.89818,24.9689,1,0,1387.184,7530.996,28110,72878,30,17.38294,68.60794,0.3901393,9073,8.33312,0,16.66667,1.448542,5.717182,100,5637337193,1387.184,0,0,-1 2023-06-10 20:12:39.537 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-06-10 20:12:39.538 - Thread: 1 -> MEMORY VALUES,2,1,0,1,27,846,91,79,234,83,0,5376,3445,0,0,108,3680,0,1629,31,0,5,15,0,11,0,2,1658,758,0,0,20,0,0,0,0 2023-06-10 20:12:42.437 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-06-10 20:12:42.437 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-06-10 20:12:42.453 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-06-10 20:12:44.639 - Thread: 1 -> GC Memory: 1385.946 / 1385.946 MB 2023-06-10 20:12:46.653 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-06-10 20:12:46.654 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-06-10 20:12:53.887 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-06-10 20:12:53.887 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-06-10 20:12:53.903 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-06-10 20:12:56.003 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-06-10 20:12:56.004 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-06-10 20:13:03.970 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-06-10 20:13:03.970 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-06-10 20:13:03.987 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-06-10 20:13:08.287 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-06-10 20:13:08.288 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-06-10 20:13:09.439 - Thread: 1 -> GUI Stats: Update 0.472603666666667, Draw 0.820652 2023-06-10 20:13:14.655 - Thread: 1 -> GC Memory: 1386.942 / 1386.942 MB 2023-06-10 20:13:21.120 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-06-10 20:13:21.120 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-06-10 20:13:21.136 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-06-10 20:13:24.387 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-06-10 20:13:24.388 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-06-10 20:13:39.438 - Thread: 1 -> GUI Stats: Update 0.450478611111111, Draw 0.464203944444445 2023-06-10 20:13:39.553 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-06-10 20:13:39.553 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,12.38577,30.30676,1,0,1387.791,7531.258,28110,72878,30,18.77557,85.56996,0.3472539,9143,8.333092,0,16.66667,1.564586,7.130623,100,5636944593,1387.791,0,0,-1 2023-06-10 20:13:39.553 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-06-10 20:13:39.553 - Thread: 1 -> MEMORY VALUES,2,1,0,1,27,846,91,79,235,83,0,5375,3443,0,0,106,3678,0,1629,31,0,6,15,0,11,0,2,1658,758,0,0,20,0,0,0,0 2023-06-10 20:13:44.655 - Thread: 1 -> GC Memory: 1386.218 / 1386.218 MB 2023-06-10 20:13:46.863 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-06-10 20:14:09.945 - Thread: 1 -> GUI Stats: Update 0.45828811111111, Draw 0.385491666666666 2023-06-10 20:14:14.661 - Thread: 1 -> GC Memory: 1388.79 / 1388.79 MB 2023-06-10 20:14:39.945 - Thread: 1 -> GUI Stats: Update 0.420963722222222, Draw 0.419307055555556 2023-06-10 20:14:40.076 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-06-10 20:14:40.076 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,12.67168,30.21329,1,0,1386.427,7539.859,28110,72878,30,20.27071,85.58813,0.3306402,9145,8.33313,0,16.66667,1.689184,7.13217,100,5639640779,1386.427,0,0,-1 2023-06-10 20:14:40.076 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-06-10 20:14:40.076 - Thread: 1 -> MEMORY VALUES,2,1,0,1,27,846,91,79,235,83,0,5378,3446,0,0,108,3681,0,1629,31,0,6,15,0,11,0,2,1658,758,0,0,20,0,0,0,0 2023-06-10 20:14:44.661 - Thread: 1 -> GC Memory: 1388.221 / 1388.221 MB 2023-06-10 20:14:46.193 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-06-10 20:14:46.194 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-06-10 20:15:09.945 - Thread: 1 -> GUI Stats: Update 0.384746222222222, Draw 0.275899388888889 2023-06-10 20:15:14.662 - Thread: 1 -> GC Memory: 1387.675 / 1387.675 MB 2023-06-10 20:15:39.945 - Thread: 1 -> GUI Stats: Update 0.382310277777778, Draw 0.218519888888889 2023-06-10 20:15:40.093 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-06-10 20:15:40.094 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,11.98219,20.38994,1,0,1392.595,7537.883,28110,72878,30,16.31589,36.68841,0.3188692,9159,8.333157,0,16.66667,1.359629,3.057302,100,5633718643,1392.595,0,0,-1 2023-06-10 20:15:40.094 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-06-10 20:15:40.094 - Thread: 1 -> MEMORY VALUES,2,1,0,1,27,846,91,80,234,83,0,5372,3443,0,0,108,3678,0,1629,31,0,4,15,0,10,0,0,1658,758,0,0,20,0,0,0,0 2023-06-10 20:15:44.678 - Thread: 1 -> GC Memory: 1392.063 / 1392.063 MB 2023-06-10 20:15:45.610 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-06-10 20:15:49.660 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-06-10 20:15:49.661 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-06-10 20:16:04.809 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-06-10 20:16:09.576 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-06-10 20:16:09.578 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-06-10 20:16:09.945 - Thread: 1 -> GUI Stats: Update 0.414682888888889, Draw 0.236141666666666 2023-06-10 20:16:14.678 - Thread: 1 -> GC Memory: 1394.052 / 1394.052 MB 2023-06-10 20:16:15.270 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-06-10 20:16:18.211 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-06-10 20:16:25.495 - Thread: 1 -> Autosave initiated 2023-06-10 20:16:25.495 - Thread: 1 -> Character state: True 2023-06-10 20:16:25.495 - Thread: 1 -> IsServer: True 2023-06-10 20:16:25.495 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-06-10 20:16:25.495 - Thread: 1 -> Autosave 2023-06-10 20:16:25.495 - Thread: 1 -> Saving world - START 2023-06-10 20:16:25.496 - Thread: 1 -> Making world state snapshot. 2023-06-10 20:16:25.496 - Thread: 1 -> Before snapshot.: GC Memory: 1,389 B 2023-06-10 20:16:25.500 - Thread: 1 -> After snapshot.: GC Memory: 1,390 B 2023-06-10 20:16:25.501 - Thread: 1 -> Directory cleanup: GC Memory: 1,390 B 2023-06-10 20:16:25.501 - Thread: 1 -> Saving world - END 2023-06-10 20:16:25.501 - Thread: 9 -> Session snapshot save - START 2023-06-10 20:16:25.503 - Thread: 9 -> Checking file access for files in target dir. 2023-06-10 20:16:25.623 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\rober\AppData\Roaming\SpaceEngineers\Saves\76561198012157682\Lone Survivor 2023-05-20 17-09\.new\Sandbox_config.sbc 2023-06-10 20:16:25.640 - Thread: 9 -> Session snapshot save - END 2023-06-10 20:16:27.693 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-06-10 20:16:27.694 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-06-10 20:16:30.415 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-06-10 20:16:30.415 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-06-10 20:16:30.415 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-06-10 20:16:30.542 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-06-10 20:16:30.548 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-06-10 20:16:40.062 - Thread: 1 -> GUI Stats: Update 0.429940111111111, Draw 0.337078611111111 2023-06-10 20:16:40.227 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-06-10 20:16:40.229 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,12.47227,25.86455,1,0,1397.396,7538.648,28110,72878,30,18.70062,39.67366,0.3195603,9168,8.333117,0,16.66667,1.558344,3.306052,100,5634113673,1397.396,0,0,-1 2023-06-10 20:16:40.229 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-06-10 20:16:40.229 - Thread: 1 -> MEMORY VALUES,2,1,0,1,27,846,91,80,234,83,0,5373,3444,0,0,108,3678,0,1630,31,0,4,15,0,10,0,0,1658,758,0,0,20,0,0,0,0 2023-06-10 20:16:44.679 - Thread: 1 -> GC Memory: 1399.464 / 1399.464 MB 2023-06-10 20:16:55.377 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-06-10 20:16:55.378 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-06-10 20:17:10.063 - Thread: 1 -> GUI Stats: Update 0.385971555555556, Draw 0.306260833333333 2023-06-10 20:17:14.695 - Thread: 1 -> GC Memory: 1403.524 / 1403.524 MB 2023-06-10 20:17:33.194 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-06-10 20:17:36.844 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-06-10 20:17:36.845 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-06-10 20:17:40.062 - Thread: 1 -> GUI Stats: Update 0.384206666666667, Draw 0.231189055555556 2023-06-10 20:17:40.243 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-06-10 20:17:40.244 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,11.89381,28.99062,1,0,1403.242,7541.375,28110,72878,30,19.89866,49.61842,0.3274048,9206,8.333125,0,16.66667,1.65818,4.134765,100,5634488193,1403.242,0,0,-1 2023-06-10 20:17:40.244 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-06-10 20:17:40.244 - Thread: 1 -> MEMORY VALUES,2,1,0,1,27,846,91,80,234,83,0,5373,3444,0,0,106,3678,0,1630,31,0,4,15,0,10,0,2,1658,758,0,0,20,0,0,0,0 2023-06-10 20:17:44.696 - Thread: 1 -> GC Memory: 1406.945 / 1406.945 MB 2023-06-10 20:18:10.762 - Thread: 1 -> GUI Stats: Update 0.434202, Draw 0.241637722222222 2023-06-10 20:18:14.712 - Thread: 1 -> GC Memory: 1441.667 / 1441.667 MB 2023-06-10 20:18:22.492 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2023-06-10 20:18:38.343 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2023-06-10 20:18:38.344 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2023-06-10 20:18:40.762 - Thread: 1 -> GUI Stats: Update 0.490945222222222, Draw 0.217802111111111 2023-06-10 20:18:40.960 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-06-10 20:18:40.961 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,12.92572,29.32338,1,0,1441.38,7640.352,28110,72878,30,19.94751,51.85764,0.4227679,9136,8.333106,0,16.66667,1.662247,4.321352,100,5654082455,1441.38,0,0,-1 2023-06-10 20:18:40.961 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-06-10 20:18:40.961 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,846,91,85,240,83,0,5392,3457,0,0,106,3697,0,1642,31,0,4,15,0,10,0,2,1658,758,0,0,20,0,0,0,0 2023-06-10 20:18:44.728 - Thread: 1 -> GC Memory: 1444.112 / 1444.112 MB 2023-06-10 20:18:45.629 - Thread: 1 -> Updating stopped. 2023-06-10 20:18:45.644 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-06-10 20:18:47.561 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-06-10 20:18:49.052 - Thread: 1 -> Saving world - START 2023-06-10 20:18:49.053 - Thread: 1 -> Making world state snapshot. 2023-06-10 20:18:49.053 - Thread: 1 -> Before snapshot.: GC Memory: 1,444 B 2023-06-10 20:18:49.057 - Thread: 1 -> After snapshot.: GC Memory: 1,445 B 2023-06-10 20:18:49.058 - Thread: 1 -> Directory cleanup: GC Memory: 1,445 B 2023-06-10 20:18:49.058 - Thread: 1 -> Saving world - END 2023-06-10 20:18:49.059 - Thread: 8 -> Session snapshot save - START 2023-06-10 20:18:49.060 - Thread: 8 -> Checking file access for files in target dir. 2023-06-10 20:18:49.077 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-06-10 20:18:49.078 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-06-10 20:18:49.134 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-06-10 20:18:49.182 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\rober\AppData\Roaming\SpaceEngineers\Saves\76561198012157682\Lone Survivor 2023-05-20 17-09\.new\Sandbox_config.sbc 2023-06-10 20:18:49.200 - Thread: 8 -> Session snapshot save - END 2023-06-10 20:18:49.203 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-06-10 20:18:49.204 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-06-10 20:18:49.204 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2023-06-10 20:18:49.205 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2023-06-10 20:18:49.209 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2023-06-10 20:18:49.210 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2023-06-10 20:18:49.211 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2023-06-10 20:18:49.388 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2023-06-10 20:18:49.389 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2023-06-10 20:18:49.391 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2023-06-10 20:18:49.415 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2023-06-10 20:18:49.452 - Thread: 1 -> MySession::Unload START 2023-06-10 20:18:49.452 - Thread: 1 -> AutoSaveInMinutes: 5 2023-06-10 20:18:49.452 - Thread: 1 -> MySandboxGame.IsDedicated: False 2023-06-10 20:18:49.452 - Thread: 1 -> IsServer: True 2023-06-10 20:18:49.453 - Thread: 1 -> MyAudio.UnloadData - START 2023-06-10 20:18:49.469 - Thread: 1 -> MyAudio.UnloadData - END 2023-06-10 20:18:49.469 - Thread: 1 -> MyAudio.LoadData - START 2023-06-10 20:18:49.564 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2023-06-10 20:18:49.869 - Thread: 1 -> MyAudio.LoadData - END 2023-06-10 20:18:49.872 - Thread: 1 -> MyConfig.Save() - START 2023-06-10 20:18:49.873 - Thread: 1 -> Path: C:\Users\rober\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-06-10 20:18:49.925 - Thread: 1 -> MyConfig.Save() - END 2023-06-10 20:18:49.931 - Thread: 1 -> Unloading Procedural World Generator 2023-06-10 20:18:50.062 - Thread: 1 -> Info: MyLights Unloading data. 2023-06-10 20:18:50.070 - Thread: 1 -> [Rich HUD Master] Unloading mod... 2023-06-10 20:18:50.090 - Thread: 1 -> [Rich HUD Master] Mod unloaded. 2023-06-10 20:18:50.094 - Thread: 1 -> [Build Vision] Unloading mod... 2023-06-10 20:18:50.112 - Thread: 1 -> [Build Vision] Mod unloaded. 2023-06-10 20:18:50.127 - Thread: 1 -> Script unloaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-06-10 20:18:50.129 - Thread: 1 -> Script unloaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-06-10 20:18:50.130 - Thread: 1 -> Network readers disposed 2023-06-10 20:18:50.131 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-06-10 20:18:50.377 - Thread: 1 -> Loading sound definitions 2023-06-10 20:18:50.377 - Thread: 1 -> Loading gamepad controls 2023-06-10 20:18:50.414 - Thread: 1 -> GuiTextures.sbc 2023-06-10 20:18:50.414 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-06-10 20:18:50.424 - Thread: 1 -> GuiTextures.sbc 2023-06-10 20:18:50.424 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-06-10 20:18:50.425 - Thread: 1 -> GuiTextures.sbc 2023-06-10 20:18:50.425 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-06-10 20:18:50.426 - Thread: 1 -> GuiTextures.sbc 2023-06-10 20:18:50.426 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-06-10 20:18:50.427 - Thread: 1 -> GuiTextures.sbc 2023-06-10 20:18:50.427 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-06-10 20:18:50.427 - Thread: 1 -> GuiTextures.sbc 2023-06-10 20:18:50.427 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-06-10 20:18:50.432 - Thread: 1 -> Loading OffensiveWords definitions 2023-06-10 20:18:50.432 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-06-10 20:18:50.432 - Thread: 1 -> Loading shadow textures definitions 2023-06-10 20:18:50.432 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-06-10 20:18:50.432 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-06-10 20:18:50.678 - Thread: 1 -> MySession::Unload END 2023-06-10 20:18:50.685 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-06-10 20:18:50.685 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-06-10 20:18:50.693 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-06-10 20:18:50.694 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-06-10 20:18:54.308 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-06-10 20:18:55.625 - Thread: 1 -> MyConfig.Save() - START 2023-06-10 20:18:55.627 - Thread: 1 -> Path: C:\Users\rober\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-06-10 20:18:55.628 - Thread: 1 -> MyConfig.Save() - END 2023-06-10 20:18:55.628 - Thread: 1 -> Application closed by user 2023-06-10 20:18:55.630 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2023-06-10 20:18:55.630 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-06-10 20:18:55.631 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-06-10 20:18:55.656 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-06-10 20:18:55.657 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-06-10 20:18:55.657 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-06-10 20:18:55.659 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-06-10 20:18:55.659 - Thread: 1 -> Exiting.. 2023-06-10 20:18:55.660 - Thread: 1 -> MySandboxGame.UnloadData() - START 2023-06-10 20:18:55.662 - Thread: 1 -> MyAudio.UnloadData - START 2023-06-10 20:18:55.686 - Thread: 1 -> MyAudio.UnloadData - END 2023-06-10 20:18:55.688 - Thread: 1 -> MySandboxGame.UnloadData() - END 2023-06-10 20:18:55.830 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 27109896 allocated by heap 576 allocated by debug 16777216 allocated by solver ------- 43887688 computed total 43887688 reported total Heap usage: 620944 ( 2%) unused in thread local freelists 25708184 (94%) unused in main heap 780768 ( 2%) used in main heap ------- 27109896 allocated by heap Peak usage: 23842320 ( 3%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2023-06-10 20:18:56.222 - Thread: 40 -> External debugger: interrupted. 2023-06-10 20:18:56.229 - Thread: 1 -> Steam closed 2023-06-10 20:18:56.260 - Thread: 1 -> Log Closed