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Angular desync on a large voxel-embedded grid
Won't Fix
Hello, a few months ago we started work on an asteroid station in the official servers (EU1). After building a measuring line, we noticed there was some serious desync on one side, but none on the other. The desync is still the same today. After taking a ship, turning it into a station, and building a long line, there is about 25 cm of desync vertically and horizontally, which makes us think turning into a ship and back into a station wouldn't fix the problem, leaving aside that we'd have to dig or cut out the grid from the asteroid. Is there a way to fix this? Thank you.
The line is about 800 m long, with a total desync of about 1 m.
Hello, engineer!
Thank you for writing to us.
Could you please provide us with some additional information regarding the issue you have experienced?
Specifically, what do you mean by "vertically and horizontally desync" on the long line? Are you expecting the long line to connect somewhere on the asteroid in a straight line, but it is slightly away from your intended position?
It would be helpful if you could provide further details about the issue. Additionally, if you could share a screen recording or video showing the issue as it occurs on your end?
Kind Regards,
Keen Software House: QA Department
Hello, engineer!
Thank you for writing to us.
Could you please provide us with some additional information regarding the issue you have experienced?
Specifically, what do you mean by "vertically and horizontally desync" on the long line? Are you expecting the long line to connect somewhere on the asteroid in a straight line, but it is slightly away from your intended position?
It would be helpful if you could provide further details about the issue. Additionally, if you could share a screen recording or video showing the issue as it occurs on your end?
Kind Regards,
Keen Software House: QA Department
Hello, Usernamenotshown,
thank you for the additional information. However there is no one of your name on that server. Can you please give me GPS coordination of your build and information whether you are playing on EOS or Steam?
Thank you in advance.
Kind Regards,
Keen Software House: QA Department
Hello, Usernamenotshown,
thank you for the additional information. However there is no one of your name on that server. Can you please give me GPS coordination of your build and information whether you are playing on EOS or Steam?
Thank you in advance.
Kind Regards,
Keen Software House: QA Department
Hello, Usernamenotshown,
I am sorry that your base was vaporized. Since this issue cannot be tested anymore I will have to close this thread.
However, if you do encounter this problem again in the future please contact us. If you are not comfortable posting personal information here, you can send us an email where you describe your issue and add a link to the newly created thread there so we can find it. Here is the email address: support@keenswh.com
Kind Regards,
Keen Software House: QA Department
Hello, Usernamenotshown,
I am sorry that your base was vaporized. Since this issue cannot be tested anymore I will have to close this thread.
However, if you do encounter this problem again in the future please contact us. If you are not comfortable posting personal information here, you can send us an email where you describe your issue and add a link to the newly created thread there so we can find it. Here is the email address: support@keenswh.com
Kind Regards,
Keen Software House: QA Department
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