[1.202.068] Automotons Offensive Combat - Detailed Info
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The Offensive block does not update the target detection status in the background. When requesting .DetailedInfo, "Searching for a target... N sec" is returned even though the target has already been acquired.
The test ship is published at https://steamcommunity.com/sharedfiles/filedetails/?id=2965900846 Explanations in the blueprint description in the workshop.
Hello, engineer!
Thank you for writing to us.
The issue with Event Controller not enabling AI Flight behavior is probably occurring due to this issue.
Concerning detailed info on the Control Station screen, we can see AI Offensive target-locked info on the screen as expected (kindly see attached image).
We recommend checking if your game is updated with the latest patch (1.202.068). If not, kindly update it. If it has already been updated, please verify the game files on Steam.
Please also make sure there are no MODs/Plugins active in your world and check if the issue persists on a new/fresh vanilla (no active MOD/Plugin) world.
If the issue persists on the vanilla world, kindly send us a screen recording/video showing the issue at your end and the log files when experiencing this issue.
Kind Regards,
Keen Software House: QA Department
Hello, engineer!
Thank you for writing to us.
The issue with Event Controller not enabling AI Flight behavior is probably occurring due to this issue.
Concerning detailed info on the Control Station screen, we can see AI Offensive target-locked info on the screen as expected (kindly see attached image).
We recommend checking if your game is updated with the latest patch (1.202.068). If not, kindly update it. If it has already been updated, please verify the game files on Steam.
Please also make sure there are no MODs/Plugins active in your world and check if the issue persists on a new/fresh vanilla (no active MOD/Plugin) world.
If the issue persists on the vanilla world, kindly send us a screen recording/video showing the issue at your end and the log files when experiencing this issue.
Kind Regards,
Keen Software House: QA Department
Thanks for the answer. I looked at the screenshot and I also got a similar picture about one out of ten or more times. In order to see the problem, you need to fly several times to the target at a distance of less than 2500 meters and return back beyond this border.
I have the latest SE patch and am testing everything in an empty world with no mods.
P.S. I know the timer AI update trick, but it's not a solution to the problem and probably reduces performance.
Thanks for the answer. I looked at the screenshot and I also got a similar picture about one out of ten or more times. In order to see the problem, you need to fly several times to the target at a distance of less than 2500 meters and return back beyond this border.
I have the latest SE patch and am testing everything in an empty world with no mods.
P.S. I know the timer AI update trick, but it's not a solution to the problem and probably reduces performance.
Another note - the status on the display will be updated immediately if you select the AI Offensive block in the terminal. Therefore, I wrote that the status is not updated in the background. Video attached.
Another note - the status on the display will be updated immediately if you select the AI Offensive block in the terminal. Therefore, I wrote that the status is not updated in the background. Video attached.
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