Railgun random reload time
Reported
Railguns recharge at different times. Reload time > 60 seconds.
Files:
Space Engineers.mp4
Railguns recharge at different times. Reload time > 60 seconds.
Is this done for optimization?
One shooting railgun in the world: time between shots = 3700 ticks. Many firing railguns on different grids: time between shots = 3600-3900 ticks.
Is this done for optimization?
One shooting railgun in the world: time between shots = 3700 ticks. Many firing railguns on different grids: time between shots = 3600-3900 ticks.
If it's not a bug, can I know how this algorithm works?
Additional information:
Railgun count = Max tick between shots
1 = 3700
2-3 = 3800
4 = 3900
10+ = 4000
If it's not a bug, can I know how this algorithm works?
Additional information:
Railgun count = Max tick between shots
1 = 3700
2-3 = 3800
4 = 3900
10+ = 4000
Hello, engineer!
Thank you for reporting this issue.
We have reported it to our internal system.
Kind Regards,
Keen Software House: QA Department
Hello, engineer!
Thank you for reporting this issue.
We have reported it to our internal system.
Kind Regards,
Keen Software House: QA Department
Has it been 10 months. Any progress?
Has it been 10 months. Any progress?
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