Round Window Blocks have Incorrect Airtightness Boundary
Reported
Hello,
Upon loading the Argyre Basin Outpost world, the first thing that I discovered is that the new round window blocks have incorrect airtightness boundaries.
I walked right up to the windows in the lounge room and started to take suffocation damage since the game thought I was outside with my visor up, despite clearly being inside.
As you can see in the screenshot below, my view has the red border from actively taking suffocation damage, despite being inside the pressurized station.
Hello, jglenn1562!
Sorry to hear you're experiencing this issue. Thank you for the information and screenshot. I have successfully reproduced the issue and reported this internally.
Kind Regards
Laura, QA Department
Hello, jglenn1562!
Sorry to hear you're experiencing this issue. Thank you for the information and screenshot. I have successfully reproduced the issue and reported this internally.
Kind Regards
Laura, QA Department
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