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Client player view switches to server player's camera
Reported
I noticed that when playing multiplayer (2 players) with one of the players hosting, there was an odd camera issue for the second player (non-hosting). If Player 1 (Host) is currently controlling a camera block on a grid and Player 2 is approaching from a distance where that grid is not yet close enough to be loaded/visible, then Player 2's view will swap to the view of the camera block being controlled by Player 1 for a frame the moment the grid loads in before switching back to the correct view. It's more noticeable if Player 2 is standing on a surface and looking up or down (rather than flying) since the swap/unswap will reset the player's look direction.
Access denied
Hello, Alec,
thanks for letting us know!
Issue was successfully reproduced and put into our interenal system.
Kind Regards
Keen Software House: QA Department
Hello, Alec,
thanks for letting us know!
Issue was successfully reproduced and put into our interenal system.
Kind Regards
Keen Software House: QA Department
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