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Client player view switches to server player's camera

Echthros shared this bug 2 years ago
Reported

I noticed that when playing multiplayer (2 players) with one of the players hosting, there was an odd camera issue for the second player (non-hosting). If Player 1 (Host) is currently controlling a camera block on a grid and Player 2 is approaching from a distance where that grid is not yet close enough to be loaded/visible, then Player 2's view will swap to the view of the camera block being controlled by Player 1 for a frame the moment the grid loads in before switching back to the correct view. It's more noticeable if Player 2 is standing on a surface and looking up or down (rather than flying) since the swap/unswap will reset the player's look direction.

Replies (1)

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Hello, Alec,

thanks for letting us know!

Issue was successfully reproduced and put into our interenal system.

Kind Regards

Keen Software House: QA Department

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