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(Epic Client Fail) File's there Game Wont see it and won't start up

Blues Hailfire shared this bug 2 years ago
Duplicate

Exception occurred: System.DllNotFoundException: Unable to load DLL 'EOSSDK-Shipping.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E)


2021-08-08 10:39:20.010 - Thread: 1 -> Log Started

2021-08-08 10:39:20.012 - Thread: 1 -> Timezone (local - UTC): -4h

2021-08-08 10:39:20.012 - Thread: 1 -> App Version: 01_199_020

2021-08-08 10:39:20.044 - Thread: 1 -> Is official: True [NO][IS][NAMP]

2021-08-08 10:39:20.044 - Thread: 1 -> Branch / Sandbox: SVN

2021-08-08 10:39:20.045 - Thread: 1 -> Environment.ProcessorCount: 16

2021-08-08 10:39:20.127 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19043.0)

2021-08-08 10:39:20.127 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" -skipintro

2021-08-08 10:39:20.130 - Thread: 1 -> Environment.Is64BitProcess: True

2021-08-08 10:39:20.130 - Thread: 1 -> Environment.Is64BitOperatingSystem: True

2021-08-08 10:39:20.132 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4400.0

2021-08-08 10:39:20.132 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64

2021-08-08 10:39:20.139 - Thread: 1 -> CPU Info: AMD Ryzen 7 2700 Eight-Core Processor

2021-08-08 10:39:20.139 - Thread: 1 -> IntPtr.Size: 8

2021-08-08 10:39:20.139 - Thread: 1 -> Default Culture:

2021-08-08 10:39:20.139 - Thread: 1 -> Default UI Culture:

2021-08-08 10:39:20.144 - Thread: 1 -> MyConfig.Load() - START

2021-08-08 10:39:20.150 - Thread: 1 -> Path: C:\Users\jonah\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg

2021-08-08 10:39:20.541 - Thread: 1 -> EnableDamageEffects: False

2021-08-08 10:39:20.541 - Thread: 1 -> GraphicsRenderer: DirectX 11

2021-08-08 10:39:20.541 - Thread: 1 -> EnableReverb: False

2021-08-08 10:39:20.541 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]

2021-08-08 10:39:20.541 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String]

2021-08-08 10:39:20.541 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]]

2021-08-08 10:39:20.541 - Thread: 1 -> FirstTimeRun: False

2021-08-08 10:39:20.541 - Thread: 1 -> ExperimentalMode: True

2021-08-08 10:39:20.541 - Thread: 1 -> VideoAdapter: 0

2021-08-08 10:39:20.541 - Thread: 1 -> ScreenWidth: 1920

2021-08-08 10:39:20.541 - Thread: 1 -> ScreenHeight: 1080

2021-08-08 10:39:20.541 - Thread: 1 -> RefreshRate: 144000

2021-08-08 10:39:20.541 - Thread: 1 -> WindowMode: 1

2021-08-08 10:39:20.541 - Thread: 1 -> VerticalSync: 1

2021-08-08 10:39:20.541 - Thread: 1 -> FieldOfView: 70.3222

2021-08-08 10:39:20.541 - Thread: 1 -> PostProcessingEnabled: True

2021-08-08 10:39:20.541 - Thread: 1 -> FlaresIntensity: 1.039602

2021-08-08 10:39:20.541 - Thread: 1 -> TreeViewDistance: 1000

2021-08-08 10:39:20.541 - Thread: 1 -> GrassDensity: 1

2021-08-08 10:39:20.541 - Thread: 1 -> GrassDrawDistance: 159

2021-08-08 10:39:20.541 - Thread: 1 -> AntialiasingMode: 1

2021-08-08 10:39:20.541 - Thread: 1 -> ShadowMapResolution: 1

2021-08-08 10:39:20.541 - Thread: 1 -> AmbientOcclusionEnabled: False

2021-08-08 10:39:20.541 - Thread: 1 -> TextureQuality: 1

2021-08-08 10:39:20.541 - Thread: 1 -> AnisotropicFiltering: 1

2021-08-08 10:39:20.541 - Thread: 1 -> ModelQuality: 1

2021-08-08 10:39:20.541 - Thread: 1 -> VoxelQuality: 1

2021-08-08 10:39:20.541 - Thread: 1 -> ShaderQuality: 1

2021-08-08 10:39:20.541 - Thread: 1 -> LowMemSwitchToLow: 0

2021-08-08 10:39:20.541 - Thread: 1 -> FirstVTTimeRun: False

2021-08-08 10:39:20.541 - Thread: 1 -> WelcomeScreenCurrentStatus: 1

2021-08-08 10:39:20.541 - Thread: 1 -> GDPRConsent: False

2021-08-08 10:39:20.541 - Thread: 1 -> GDPRConsentSent: True

2021-08-08 10:39:20.541 - Thread: 1 -> FirstTimeTutorials: False

2021-08-08 10:39:20.541 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions

2021-08-08 10:39:20.541 - Thread: 1 -> HudState: 1

2021-08-08 10:39:20.541 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]

2021-08-08 10:39:20.541 - Thread: 1 -> CubeBuilderAlignToDefault: True

2021-08-08 10:39:20.541 - Thread: 1 -> ScreenshotSizeMultiplier: 8

2021-08-08 10:39:20.541 - Thread: 1 -> ShowCrosshair: True

2021-08-08 10:39:20.541 - Thread: 1 -> EnableSteamCloud: False

2021-08-08 10:39:20.541 - Thread: 1 -> UiTransparency: 1

2021-08-08 10:39:20.541 - Thread: 1 -> UiBkTransparency: 0.5199105

2021-08-08 10:39:20.541 - Thread: 1 -> HUDBkTransparency: 0.8444238

2021-08-08 10:39:20.541 - Thread: 1 -> CubeBuilderBuildingMode: 1

2021-08-08 10:39:20.541 - Thread: 1 -> ControlsHints: False

2021-08-08 10:39:20.541 - Thread: 1 -> GoodBotHints: False

2021-08-08 10:39:20.541 - Thread: 1 -> RotationHints: True

2021-08-08 10:39:20.541 - Thread: 1 -> MutedPlayers: [REDACTED]

2021-08-08 10:39:20.542 - Thread: 1 -> DebugComponentsInfo: 0

2021-08-08 10:39:20.542 - Thread: 1 -> GameVolume: 0.364588

2021-08-08 10:39:20.542 - Thread: 1 -> Music_Volume: 0

2021-08-08 10:39:20.542 - Thread: 1 -> VoiceChatVolume: 0

2021-08-08 10:39:20.542 - Thread: 1 -> HudWarnings: True

2021-08-08 10:39:20.542 - Thread: 1 -> VoiceChat: False

2021-08-08 10:39:20.542 - Thread: 1 -> EnableMuteWhenNotInFocus: True

2021-08-08 10:39:20.542 - Thread: 1 -> EnableDynamicMusic: True

2021-08-08 10:39:20.542 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True

2021-08-08 10:39:20.542 - Thread: 1 -> EnableDoppler: True

2021-08-08 10:39:20.542 - Thread: 1 -> EnableTrading: True

2021-08-08 10:39:20.542 - Thread: 1 -> CubeBuilderUseSymmetry: False

2021-08-08 10:39:20.542 - Thread: 1 -> LastCheckedVersion: 1198027

2021-08-08 10:39:20.542 - Thread: 1 -> GDPRConsentSentUpdated: True

2021-08-08 10:39:20.542 - Thread: 1 -> EnablePerformanceWarningsTempV2: True

2021-08-08 10:39:20.542 - Thread: 1 -> ShowCrosshair2: 0

2021-08-08 10:39:20.542 - Thread: 1 -> AreaInteraction: True

2021-08-08 10:39:20.542 - Thread: 1 -> ZoomMultiplier: 0.2

2021-08-08 10:39:20.542 - Thread: 1 -> GamepadScheme: 0

2021-08-08 10:39:20.542 - Thread: 1 -> ControllerDefaultOnStart: False

2021-08-08 10:39:20.542 - Thread: 1 -> SpriteMainViewportScale: 1

2021-08-08 10:39:20.542 - Thread: 1 -> VoxelTextureQuality: 1

2021-08-08 10:39:20.542 - Thread: 1 -> MicrophoneSensitivity: 0.5

2021-08-08 10:39:20.542 - Thread: 1 -> VoiceChatVoiceActivation: False

2021-08-08 10:39:20.542 - Thread: 1 -> ModIoConsent: True

2021-08-08 10:39:20.542 - Thread: 1 -> SteamConsent: True

2021-08-08 10:39:20.542 - Thread: 1 -> HitIndicatorColorCharacter: 4278190335

2021-08-08 10:39:20.542 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png

2021-08-08 10:39:20.542 - Thread: 1 -> HitIndicatorColorFriend: 4278255389

2021-08-08 10:39:20.542 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png

2021-08-08 10:39:20.542 - Thread: 1 -> HitIndicatorColorGrid: 4294936832

2021-08-08 10:39:20.542 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png

2021-08-08 10:39:20.542 - Thread: 1 -> HitIndicatorColorHeadshot: 4293394476

2021-08-08 10:39:20.542 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png

2021-08-08 10:39:20.542 - Thread: 1 -> HitIndicatorColorKill: 4294901973

2021-08-08 10:39:20.542 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png

2021-08-08 10:39:20.542 - Thread: 1 -> IronSightSwitchState: 1

2021-08-08 10:39:20.546 - Thread: 1 -> MyConfig.Load() - END

2021-08-08 10:39:21.630 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified

2021-08-08 10:39:22.189 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START

2021-08-08 10:39:22.223 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END

2021-08-08 10:39:22.227 - Thread: 1 -> Found processor count: 8

2021-08-08 10:39:22.227 - Thread: 1 -> Using processor count: 8

2021-08-08 10:39:22.499 - Thread: 1 -> All detected adapters:

2021-08-08 10:39:22.524 - Thread: 1 -> Radeon RX Vega 56 Series - VendorID=4098, SubsystemID=306581541, DeviceID=26751

2021-08-08 10:39:22.524 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140

2021-08-08 10:39:22.768 - Thread: 1 -> AdapterInfo = {

2021-08-08 10:39:22.769 - Thread: 1 -> Name = Radeon RX Vega 56 Series + DISPLAY1

2021-08-08 10:39:22.769 - Thread: 1 -> Description = dev id: 26751, mem: 8543883264, shared mem: 8540086272, Luid: 54627, rev: 199, subsys id: 306581541, vendor id: 4098, feature_level 11.1: True

2021-08-08 10:39:22.769 - Thread: 1 -> Driver version = 24.20.11001.32002

2021-08-08 10:39:22.769 - Thread: 1 -> Driver date = 20181113000000.000000-000

2021-08-08 10:39:22.769 - Thread: 1 -> DriverUpdateNecessary = False

2021-08-08 10:39:22.769 - Thread: 1 -> AftermathSupported = False

2021-08-08 10:39:22.769 - Thread: 1 -> Adapter id = 0

2021-08-08 10:39:22.769 - Thread: 1 -> Supported = True

2021-08-08 10:39:22.769 - Thread: 1 -> RAM = 8543883264

2021-08-08 10:39:22.769 - Thread: 1 -> Priority = 2

2021-08-08 10:39:22.769 - Thread: 1 -> Multithreaded rendering supported = False

2021-08-08 10:39:22.769 - Thread: 1 -> Output is attached = True

2021-08-08 10:39:22.769 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}

2021-08-08 10:39:22.769 - Thread: 1 -> Display modes = {

2021-08-08 10:39:22.770 - Thread: 1 -> DXGIOutput id = 0

2021-08-08 10:39:22.771 - Thread: 1 -> 640x480@144Hz

2021-08-08 10:39:22.771 - Thread: 1 -> 800x600@144Hz

2021-08-08 10:39:22.771 - Thread: 1 -> 1024x768@144Hz

2021-08-08 10:39:22.771 - Thread: 1 -> 1280x720@144Hz

2021-08-08 10:39:22.771 - Thread: 1 -> 1280x1024@144Hz

2021-08-08 10:39:22.771 - Thread: 1 -> 1600x900@144Hz

2021-08-08 10:39:22.771 - Thread: 1 -> 1920x1080@144Hz

2021-08-08 10:39:22.771 - Thread: 1 -> }

2021-08-08 10:39:22.771 - Thread: 1 -> }

2021-08-08 10:39:22.771 - Thread: 1 -> AdapterInfo = {

2021-08-08 10:39:22.772 - Thread: 1 -> Name = Radeon RX Vega 56 Series + DISPLAY1

2021-08-08 10:39:22.772 - Thread: 1 -> Description = dev id: 26751, mem: 8543883264, shared mem: 8540086272, Luid: 54627, rev: 199, subsys id: 306581541, vendor id: 4098, feature_level 11.1: True

2021-08-08 10:39:22.772 - Thread: 1 -> Driver version = 24.20.11001.32002

2021-08-08 10:39:22.772 - Thread: 1 -> Driver date = 20181113000000.000000-000

2021-08-08 10:39:22.772 - Thread: 1 -> DriverUpdateNecessary = False

2021-08-08 10:39:22.772 - Thread: 1 -> AftermathSupported = False

2021-08-08 10:39:22.772 - Thread: 1 -> Adapter id = 0

2021-08-08 10:39:22.772 - Thread: 1 -> Supported = True

2021-08-08 10:39:22.772 - Thread: 1 -> RAM = 8543883264

2021-08-08 10:39:22.772 - Thread: 1 -> Priority = 2

2021-08-08 10:39:22.772 - Thread: 1 -> Multithreaded rendering supported = False

2021-08-08 10:39:22.772 - Thread: 1 -> Output is attached = True

2021-08-08 10:39:22.772 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}

2021-08-08 10:39:22.772 - Thread: 1 -> Display modes = {

2021-08-08 10:39:22.772 - Thread: 1 -> DXGIOutput id = 0

2021-08-08 10:39:22.772 - Thread: 1 -> 640x480@144Hz

2021-08-08 10:39:22.772 - Thread: 1 -> 800x600@144Hz

2021-08-08 10:39:22.772 - Thread: 1 -> 1024x768@144Hz

2021-08-08 10:39:22.772 - Thread: 1 -> 1280x720@144Hz

2021-08-08 10:39:22.772 - Thread: 1 -> 1280x1024@144Hz

2021-08-08 10:39:22.772 - Thread: 1 -> 1600x900@144Hz

2021-08-08 10:39:22.772 - Thread: 1 -> 1920x1080@144Hz

2021-08-08 10:39:22.772 - Thread: 1 -> }

2021-08-08 10:39:22.772 - Thread: 1 -> }

2021-08-08 10:39:22.780 - Thread: 1 -> Service.IsActive: True

2021-08-08 10:39:22.780 - Thread: 1 -> Service.IsOnline: False

2021-08-08 10:39:22.780 - Thread: 1 -> Service.OwnsGame: False

2021-08-08 10:39:22.781 - Thread: 1 -> Service.UserId: 1234567891011

2021-08-08 10:39:22.781 - Thread: 1 -> Service.UserName: Blues Hailfire

2021-08-08 10:39:22.781 - Thread: 1 -> Service.Branch: default

2021-08-08 10:39:22.781 - Thread: 1 -> Build date: 2000-01-02 12:00

2021-08-08 10:39:22.781 - Thread: 1 -> Build version: 0.1.1.0

2021-08-08 10:39:22.797 - Thread: 1 -> MyScreenManager()

2021-08-08 10:39:22.958 - Thread: 18 -> CreateDeviceInternal - CheckSettings()

2021-08-08 10:39:22.959 - Thread: 18 -> CreateDeviceInternal - GetAdapter()

2021-08-08 10:39:22.967 - Thread: 18 -> CreateDeviceInternal - FixSettings()

2021-08-08 10:39:22.970 - Thread: 18 -> CreateDeviceInternal - Create device

2021-08-08 10:39:23.105 - Thread: 18 -> CreateDeviceInternal Steam Overlay integration

2021-08-08 10:39:23.165 - Thread: 18 -> CreateDeviceInternal Steam Overlay OK

2021-08-08 10:39:23.167 - Thread: 18 -> CreateDeviceInternal create swapchain

2021-08-08 10:39:23.169 - Thread: 18 -> Mode not found: 1920x1080 @ 144000

2021-08-08 10:39:28.631 - Thread: 18 -> Mode not found: 1920x1080 @ 144000

2021-08-08 10:39:28.784 - Thread: 1 -> MySandboxGame.Constructor() - START

2021-08-08 10:39:28.786 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64

2021-08-08 10:39:28.786 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content

2021-08-08 10:39:32.404 - Thread: 1 -> Preallocate - START

2021-08-08 10:39:32.414 - Thread: 1 -> MySpaceWorldGenerator - START

2021-08-08 10:39:32.435 - Thread: 1 -> MySpaceWorldGenerator - END

2021-08-08 10:39:32.436 - Thread: 1 -> MySpaceBuildComponent - START

2021-08-08 10:39:32.436 - Thread: 1 -> MySpaceBuildComponent - END

2021-08-08 10:39:32.437 - Thread: 1 -> MyEntities - START

2021-08-08 10:39:32.487 - Thread: 1 -> MyEntities - END

2021-08-08 10:39:32.487 - Thread: 1 -> MyObjectBuilder_Base - START

2021-08-08 10:39:32.487 - Thread: 1 -> MyObjectBuilder_Base - END

2021-08-08 10:39:32.487 - Thread: 1 -> MyTransparentGeometry - START

2021-08-08 10:39:32.487 - Thread: 1 -> MyTransparentGeometry - END

2021-08-08 10:39:32.487 - Thread: 1 -> MyCubeGridDeformationTables - START

2021-08-08 10:39:32.521 - Thread: 1 -> MyCubeGridDeformationTables - END

2021-08-08 10:39:32.521 - Thread: 1 -> MyMath - START

2021-08-08 10:39:32.522 - Thread: 1 -> MyMath - END

2021-08-08 10:39:32.522 - Thread: 1 -> MySimpleObjectDraw - START

2021-08-08 10:39:32.522 - Thread: 1 -> MySimpleObjectDraw - END

2021-08-08 10:39:32.556 - Thread: 1 -> MyEntityComponentsDebugDraw - START

2021-08-08 10:39:32.556 - Thread: 1 -> MyEntityComponentsDebugDraw - END

2021-08-08 10:39:32.556 - Thread: 1 -> MyGuiIngameScriptsPage - START

2021-08-08 10:39:32.727 - Thread: 1 -> MyGuiIngameScriptsPage - END

2021-08-08 10:39:32.727 - Thread: 1 -> MyGuiScreenAdminMenu - START

2021-08-08 10:39:32.728 - Thread: 1 -> MyGuiScreenAdminMenu - END

2021-08-08 10:39:32.728 - Thread: 1 -> MySyncDestructions - START

2021-08-08 10:39:32.729 - Thread: 1 -> MySyncDestructions - END

2021-08-08 10:39:32.729 - Thread: 1 -> MySyncEntity - START

2021-08-08 10:39:32.729 - Thread: 1 -> MySyncEntity - END

2021-08-08 10:39:32.729 - Thread: 1 -> MyCommandCharacter - START

2021-08-08 10:39:32.733 - Thread: 1 -> MyCommandCharacter - END

2021-08-08 10:39:32.734 - Thread: 1 -> MyCommandConsole - START

2021-08-08 10:39:32.735 - Thread: 1 -> MyCommandConsole - END

2021-08-08 10:39:32.736 - Thread: 1 -> MyCommandEntity - START

2021-08-08 10:39:32.738 - Thread: 1 -> MyCommandEntity - END

2021-08-08 10:39:32.738 - Thread: 1 -> MyAiTargetManager - START

2021-08-08 10:39:32.738 - Thread: 1 -> MyAiTargetManager - END

2021-08-08 10:39:32.738 - Thread: 1 -> MyClientDebugCommands - START

2021-08-08 10:39:32.741 - Thread: 1 -> MyClientDebugCommands - END

2021-08-08 10:39:32.741 - Thread: 1 -> MyDedicatedServer - START

2021-08-08 10:39:32.741 - Thread: 1 -> MyDedicatedServer - END

2021-08-08 10:39:32.741 - Thread: 1 -> MyDedicatedServerBase - START

2021-08-08 10:39:32.741 - Thread: 1 -> MyDedicatedServerBase - END

2021-08-08 10:39:32.741 - Thread: 1 -> MyMultiplayerBase - START

2021-08-08 10:39:32.742 - Thread: 1 -> MyMultiplayerBase - END

2021-08-08 10:39:32.742 - Thread: 1 -> MyMultiplayerClient - START

2021-08-08 10:39:32.742 - Thread: 1 -> MyMultiplayerClient - END

2021-08-08 10:39:32.742 - Thread: 1 -> MyMultiplayerClientBase - START

2021-08-08 10:39:32.742 - Thread: 1 -> MyMultiplayerClientBase - END

2021-08-08 10:39:32.742 - Thread: 1 -> MyMultiplayerLobby - START

2021-08-08 10:39:32.742 - Thread: 1 -> MyMultiplayerLobby - END

2021-08-08 10:39:32.742 - Thread: 1 -> MyMultiplayerLobbyClient - START

2021-08-08 10:39:32.742 - Thread: 1 -> MyMultiplayerLobbyClient - END

2021-08-08 10:39:32.742 - Thread: 1 -> MyMultiplayerServerBase - START

2021-08-08 10:39:32.742 - Thread: 1 -> MyMultiplayerServerBase - END

2021-08-08 10:39:32.742 - Thread: 1 -> MyServerDebugCommands - START

2021-08-08 10:39:32.744 - Thread: 1 -> MyServerDebugCommands - END

2021-08-08 10:39:32.744 - Thread: 1 -> MyAIActionsParser - START

2021-08-08 10:39:32.745 - Thread: 1 -> MyAIActionsParser - END

2021-08-08 10:39:32.745 - Thread: 1 -> MyCubeGridDefinitions - START

2021-08-08 10:39:32.907 - Thread: 1 -> MyCubeGridDefinitions - END

2021-08-08 10:39:32.907 - Thread: 1 -> MyDefinitionManager - START

2021-08-08 10:39:32.964 - Thread: 1 -> MyDefinitionManager - END

2021-08-08 10:39:32.964 - Thread: 1 -> Preallocate - END

2021-08-08 10:39:32.979 - Thread: 1 -> MyCampaignManager.Constructor() - START

2021-08-08 10:39:33.771 - Thread: 1 -> MyCampaignManager.Constructor() - END

2021-08-08 10:39:33.771 - Thread: 1 -> MySandboxGame.Constructor() - END

2021-08-08 10:39:33.811 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START

2021-08-08 10:39:33.813 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null

2021-08-08 10:39:33.813 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null

2021-08-08 10:39:33.813 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll

2021-08-08 10:39:33.813 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319

2021-08-08 10:39:33.813 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END

2021-08-08 10:39:33.819 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START

2021-08-08 10:39:33.834 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Acer

2021-08-08 10:39:33.835 - Thread: 1 -> Win32_ComputerSystem.Model: Predator PH517-61

2021-08-08 10:39:33.835 - Thread: 1 -> Virtualized: False

2021-08-08 10:39:33.843 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 2700 Eight-Core Processor

2021-08-08 10:39:33.847 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,080,172,544 bytes

2021-08-08 10:39:33.847 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes

2021-08-08 10:39:33.847 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 9,006,231,552 bytes

2021-08-08 10:39:33.847 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,700,412,416 bytes

2021-08-08 10:39:33.855 - Thread: 1 -> Drive C: | Capacity: 254,863,732,736 bytes | Free space: 60,098,396,160 bytes

2021-08-08 10:39:33.856 - Thread: 1 -> Drive D: | Capacity: 2,000,381,014,016 bytes | Free space: 1,859,457,105,920 bytes

2021-08-08 10:39:33.857 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END

2021-08-08 10:39:33.863 - Thread: 1 -> MySandboxGame.Initialize() - START

2021-08-08 10:39:33.865 - Thread: 1 -> Installed DLCs:

2021-08-08 10:39:33.869 - Thread: 1 -> Deluxe Edition (573160)

2021-08-08 10:39:33.869 - Thread: 1 -> Decorative Blocks (1049790)

2021-08-08 10:39:33.869 - Thread: 1 -> Economy Deluxe (1135960)

2021-08-08 10:39:33.869 - Thread: 1 -> Style Pack (1084680)

2021-08-08 10:39:33.869 - Thread: 1 -> Decorative Blocks 2 (1167910)

2021-08-08 10:39:33.869 - Thread: 1 -> Frostbite (1241550)

2021-08-08 10:39:33.869 - Thread: 1 -> Sparks Of The Future (1307680)

2021-08-08 10:39:33.870 - Thread: 1 -> Wasteland (1374610)

2021-08-08 10:39:33.870 - Thread: 1 -> Warfare I. (1475830)

2021-08-08 10:39:33.870 - Thread: 1 -> Heavy Industry (1676100)

2021-08-08 10:39:33.922 - Thread: 1 -> MyGuiGameControlsHelpers()

2021-08-08 10:39:33.976 - Thread: 23 -> Exception occurred: System.DllNotFoundException: Unable to load DLL 'EOSSDK-Shipping.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E)

at Epic.OnlineServices.Bindings.EOS_Initialize(IntPtr options)

at Epic.OnlineServices.Platform.PlatformInterface.Initialize(InitializeOptions options)

at VRage.EOS.MyEOSNetworking.Init(Boolean isDedicated, String clientId, String clientSecret, String productId, String sandboxId, String deploymentId, Boolean verboseLogging, MyServerDiscoveryAggregator serverDiscoveryAggregator, Byte[] channels)

at VRage.EOS.MyEOSNetworking.<>c__DisplayClass38_0.<.ctor>b__0()

at VRage.EOS.MyEOSNetworking.DispatchCallbacksNetworkThread()

at VRage.EOS.MyEOSNetworking.UpdateNetworkThread(Boolean sessionEnabled)

at System.Action`1.Invoke(T obj)

at Sandbox.Engine.Networking.MyGameService.UpdateNetworkThread(Boolean sessionEnabled)

at Sandbox.Engine.Networking.MyNetworkMonitor.UpdateInternal()

at Sandbox.Engine.Networking.MyNetworkMonitor.Worker()

2021-08-08 10:39:34.174 - Thread: 1 -> Havok: Physics.Init

2021-08-08 10:39:34.381 - Thread: 1 -> Havok: Version: Release(0), 1800, [S}

2021-08-08 10:39:34.395 - Thread: 1 -> HkGameName: SpaceEngineers

2021-08-08 10:39:34.416 - Thread: 1 -> MySandboxGame.LoadData() - START

2021-08-08 10:39:34.420 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START

2021-08-08 10:39:34.429 - Thread: 1 -> e19f0ca81f3b1f6d76c7ff6a99306d2247bb4efb

2021-08-08 10:39:38.183 - Thread: 23 -> Exception occurred: System.DllNotFoundException: Unable to load DLL 'EOSSDK-Shipping.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E)

at Epic.OnlineServices.Bindings.EOS_Initialize(IntPtr options)

at Epic.OnlineServices.Platform.PlatformInterface.Initialize(InitializeOptions options)

at VRage.EOS.MyEOSNetworking.Init(Boolean isDedicated, String clientId, String clientSecret, String productId, String sandboxId, String deploymentId, Boolean verboseLogging, MyServerDiscoveryAggregator serverDiscoveryAggregator, Byte[] channels)

at VRage.EOS.MyEOSNetworking.<>c__DisplayClass38_0.<.ctor>b__0()

at VRage.EOS.MyEOSNetworking.DispatchCallbacksNetworkThread()

at VRage.EOS.MyEOSNetworking.UpdateNetworkThread(Boolean sessionEnabled)

at System.Action`1.Invoke(T obj)

at Sandbox.Engine.Networking.MyGameService.UpdateNetworkThread(Boolean sessionEnabled)

at Sandbox.Engine.Networking.MyNetworkMonitor.UpdateInternal()

at Sandbox.Engine.Networking.MyNetworkMonitor.Worker()

at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)

at System.Threading.ThreadHelper.ThreadStart()

2021-08-08 10:39:38.187 - Thread: 23 -> Showing message

2021-08-08 10:39:39.828 - Thread: 23 ->

================================== CRASH INFO ==================================

AppVersion: 01_199_020

GameName: Space Engineers

IsOutOfMemory: False

IsGPU: False

IsNative: False

IsTask: False

IsExperimental: False

ProcessRunTime: 20

PCUCount: 0

IsHang: False

GCMemory: 60

GCMemoryAllocated: 60

HWAvailableMemory: 8682

ProcessPrivateMemory: 493

AnalyticId: SE

================================== OFNI HSARC ==================================


2021-08-08 10:39:39.829 - Thread: 23 -> Log Closed

Replies (1)

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1

Hello, Blues Hailfire,

thanks for letting us know about your issue and we are sorry that you are experiencing it in a first place.

Please note that we already had a players with same problem/exceptions in this thread.

As you can see, they got it fixed by reinstalling VC Redist 2017. Please try it as well. That should fix the issue for you as well.

Let me know if this works for you as well.

Kind Regards

Keen Software House: QA Department

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