[187] Air vent uses full power after filling a room
Apart from air vent's power usage being really high, especially for the smallship variant, it also has an issue that makes it use the operational power all the time.
For context, it has these values in the definition (power is in MW):
<OperationalPowerConsumption>0.33</OperationalPowerConsumption> <StandbyPowerConsumption>0.001</StandbyPowerConsumption>
You can see in the screenshot attached how much power it actually uses after I've filled a room.
Because the game doesn't show the airvent's power usage, I've included a mod script in order to see the power usage easier.
STR:1. Create a local mod and add this script to it: https://pastebin.com/raw/Jsahc48G
2. Add the mod to a creative world and load it.
3. Preferably in space, place an oxygen tank and an air vent on one end of it.
4. Make a sealed room around that, with a door and leave the door open.
5. Place a battery or reactor.
6. Turn "Show In HUD" on for the airvent so the mod shows you its power stats.
7. Close the door to seal the room and watch the power usage.
I also have this. I've taken to turning off the vent after pressurizing the room because 33 kW is non-negligible.
I also have this. I've taken to turning off the vent after pressurizing the room because 33 kW is non-negligible.
Well, sometimes the depressurization works even when the Air Vent is turned off ;-)
Currently I use it to keep my Oxygen Tank full of O2 on Alien planet ...
Well, sometimes the depressurization works even when the Air Vent is turned off ;-)
Currently I use it to keep my Oxygen Tank full of O2 on Alien planet ...
Hi guys,
please retest it on current version (1.189.040) and let me know if it works or not.
Thanks!
Hi guys,
please retest it on current version (1.189.040) and let me know if it works or not.
Thanks!
Hello, Engineers!
This thread is rather old now, as well as last comments here. I can´t follow the reprosteps, as the mod/script is no longer available.
Can any of you please either confirm or disprove that this issue is still around? Was it fixed in the meantime? If no, can you please share again the mod, so I can test it on my own as well?
Thanks in advance for your reply.
Kind Regards
Keen Software House: QA Department
Hello, Engineers!
This thread is rather old now, as well as last comments here. I can´t follow the reprosteps, as the mod/script is no longer available.
Can any of you please either confirm or disprove that this issue is still around? Was it fixed in the meantime? If no, can you please share again the mod, so I can test it on my own as well?
Thanks in advance for your reply.
Kind Regards
Keen Software House: QA Department
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