[1.199.025] Wheel friction fails to change
Reported
When a wheel is in constant contact with another surface, another grid in particular, changing the friction value will not instantly change the wheel's friction. Sometimes the wheel has to lose contact with the surface for the new friction values to be reapplied.
Hello, Slushtrap Gamer!
Sorry to hear you're experiencing this issue. I have been testing this on a few blueprints I have and find that the friction is updating immediately. I have tried the range from 0 and then setting to 100 and there is a huge difference straight away. Could you please share a blueprint that you're experiencing the issue with? Is this happening on one specific blueprint or multiple? Are you testing the vehicle in an unmodded world? Any further information would be a big help :)
Kind Regards
Laura, QA Department
Hello, Slushtrap Gamer!
Sorry to hear you're experiencing this issue. I have been testing this on a few blueprints I have and find that the friction is updating immediately. I have tried the range from 0 and then setting to 100 and there is a huge difference straight away. Could you please share a blueprint that you're experiencing the issue with? Is this happening on one specific blueprint or multiple? Are you testing the vehicle in an unmodded world? Any further information would be a big help :)
Kind Regards
Laura, QA Department
I managed to get footage of the bug being present: https://youtu.be/BvzplSLFZb4 As you can see in the footage, the wheels are running but changing the friction value doesnt seem to give effect until after i alter the suspension height. Also tried this with different rovers and surfaces (grid / voxel). It seems like so long as the settings/input on the wheels are not altered except for the friction value, and the wheels dont impact with anything else, the new friction value will not come into effect.
I managed to get footage of the bug being present: https://youtu.be/BvzplSLFZb4 As you can see in the footage, the wheels are running but changing the friction value doesnt seem to give effect until after i alter the suspension height. Also tried this with different rovers and surfaces (grid / voxel). It seems like so long as the settings/input on the wheels are not altered except for the friction value, and the wheels dont impact with anything else, the new friction value will not come into effect.
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