[1.197] Unable to attach gamelogic

Foogs shared this bug 16 months ago
Reported – Awaiting fix

Im want attach my logic to many block types,

This not work:

[MyEntityComponentDescriptor(typeof(MyObjectBuilder_CubeBlock), true)]
//Attach logic to all blocks? failed.
[MyEntityComponentDescriptor(typeof(MyObjectBuilder_TerminalBlock), true)]
//Attach logic to all terminal blocks? Attached to Panel only.
[MyEntityComponentDescriptor(typeof(MyObjectBuilder_FunctionalBlock), true)]
//Attach logic to Functional blocks? failed.
[MyEntityComponentDescriptor(typeof(MyObjectBuilder_ProductionBlock), true)]
//Attach logic to Refinery and Assembler type? failed.

Will be very useful if works

Replies (1)


Hello, Foogs,

thanks for letting us know about this issue that you are experiencing. The issue has been reported into our internal system.

Kind Regards

Keen Software House: QA Department

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