we also have other unbelievably serious bugs that are persistent for over 1,5 years and won´t get fixed - like the pressurization bug for example or the constant rubberbanding on connectors.
So i don´t want to be pessimistic but we just have to wait and see how "important" ksh thinks this is. Let´s hope this gets a fix in the upcoming updates.
we also have other unbelievably serious bugs that are persistent for over 1,5 years and won´t get fixed - like the pressurization bug for example or the constant rubberbanding on connectors.
So i don´t want to be pessimistic but we just have to wait and see how "important" ksh thinks this is. Let´s hope this gets a fix in the upcoming updates.
Another thing surprises me! Why won't they fix such a mistake in a day and release a fix, as they do in other games, so that players can play normally?
Another thing surprises me! Why won't they fix such a mistake in a day and release a fix, as they do in other games, so that players can play normally?
known bug since the "optimization update". You can find some reports here already, we all hope for a fix in the next years.
known bug since the "optimization update". You can find some reports here already, we all hope for a fix in the next years.
Hello, Engineer!
Thank you for your report. It's duplicate to: https://support.keenswh.com/spaceengineers/pc/topic/sci-fi-sliding-door-flinging-players-around
Hello, Engineer!
Thank you for your report. It's duplicate to: https://support.keenswh.com/spaceengineers/pc/topic/sci-fi-sliding-door-flinging-players-around
Another thing surprises me! Why won't they fix such a mistake in a day and release a fix, as they do in other games, so that players can play normally?
Another thing surprises me! Why won't they fix such a mistake in a day and release a fix, as they do in other games, so that players can play normally?
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