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[1.187] Random sounds looping constantly - Coming from nowhere - Can be fixed by rejoining game
Solved
From time to time, a random sound will begin to play, and will not stop looping until you rejoin the game. This can be anything from the sound of wheels on the ground, a ship's engine, the idle sound of a medical room, etc.
The sound will come from nowhere, and will continue to play, even when there is no source of the sound nearby. I've run into this issue at least 5 or 6 times since the update was released a few days ago.
Thank you for reading!
Same problem. Looping sound of working thrusters.
Same problem. Looping sound of working thrusters.
I had this issue in the MPTEST, had an assembler I could hear even when floating in space nowhere near a ship.
I had this issue in the MPTEST, had an assembler I could hear even when floating in space nowhere near a ship.
It started a few seconds ago. This is the log file.
It started a few seconds ago. This is the log file.
Sometimes it's looping sound of working thrusters, sometimes it is an assembler, often it is a distant sound of stuff clanging, regardless of player position
Sometimes it's looping sound of working thrusters, sometimes it is an assembler, often it is a distant sound of stuff clanging, regardless of player position
This is REALLY annoying. Sounds of thrusters/jetpack everywhere! I build a primitive box with just control station and O2\H2 generator, but sounds follow me....
https://youtu.be/Ssn-QFxse-I
This is REALLY annoying. Sounds of thrusters/jetpack everywhere! I build a primitive box with just control station and O2\H2 generator, but sounds follow me....
https://youtu.be/Ssn-QFxse-I
Confirmed.I was able to reproduce the issue of multiple sounds of jet-pack thrusters, however I do not yet have the definite reproduction steps. I will create a ticket for it once I do.
Confirmed.I was able to reproduce the issue of multiple sounds of jet-pack thrusters, however I do not yet have the definite reproduction steps. I will create a ticket for it once I do.
Hello guys! SE dev here.
Do you have any idea how to reproduce this issue? It's really not easy to reproduce apparently, it's just not happening to me at all:(
If you will have any idea let me know please! We are anyway looking into this issue and trying to solve it.
Thanks!
Hello guys! SE dev here.
Do you have any idea how to reproduce this issue? It's really not easy to reproduce apparently, it's just not happening to me at all:(
If you will have any idea let me know please! We are anyway looking into this issue and trying to solve it.
Thanks!
I'm not sure how helpful that is but the last occurence on our server was:
- Friend added a passenger seat on top of their small grid atmospheric ship with bonus wheels
- Friend attempted to tokyo drift on ice, vehicle rolled over and exploded, killing me in the process
- When I respawned at my medbay a good 10km away from the crash site, the sound of the atmo thrusters was still playing and kept playing until I logged out and back in.
The sound had a fixed distance, volume and position in 3d space as well, corresponding to the last time I heard it before dying.
Moving around didn't affect it in the slightest, it just seemed to maintain the last values it had.
It's really hard to pinpoint a specific set of actions that cause it, it just seems to Happen Sometimes(tm).
I'm not sure how helpful that is but the last occurence on our server was:
- Friend added a passenger seat on top of their small grid atmospheric ship with bonus wheels
- Friend attempted to tokyo drift on ice, vehicle rolled over and exploded, killing me in the process
- When I respawned at my medbay a good 10km away from the crash site, the sound of the atmo thrusters was still playing and kept playing until I logged out and back in.
The sound had a fixed distance, volume and position in 3d space as well, corresponding to the last time I heard it before dying.
Moving around didn't affect it in the slightest, it just seemed to maintain the last values it had.
It's really hard to pinpoint a specific set of actions that cause it, it just seems to Happen Sometimes(tm).
For my part it happend the other night when i was alone on my dedicated server, drilling some ore. Suddenly the drilling sound wouldnt stop. But yes, its the kind of bug which is really not easy to find!I assume it is a combination of events happening at the same time but not beeing related to eachother. Like autosave or something.
For my part it happend the other night when i was alone on my dedicated server, drilling some ore. Suddenly the drilling sound wouldnt stop. But yes, its the kind of bug which is really not easy to find!I assume it is a combination of events happening at the same time but not beeing related to eachother. Like autosave or something.
Mine usually starts when I grind something on a grid that doesn't contain an assembler. Assembler is on a mobile base. I don't know how jetpack and thruster sounds start.
Also sometimes the light when I drill blocks doesnt disappear(I play without block damage). The place that I do it constantly produce light, even if I remove the drilled block. It may be the same bug.
Unfortunately, I couldn't reproduce it consistently. It just sometimes happen(at least once if I drilled blocks multiple times). I found it while cleaning voxels near blocks.
Mine usually starts when I grind something on a grid that doesn't contain an assembler. Assembler is on a mobile base. I don't know how jetpack and thruster sounds start.
Also sometimes the light when I drill blocks doesnt disappear(I play without block damage). The place that I do it constantly produce light, even if I remove the drilled block. It may be the same bug.
Unfortunately, I couldn't reproduce it consistently. It just sometimes happen(at least once if I drilled blocks multiple times). I found it while cleaning voxels near blocks.
Hey guys,
is this issue only in Multiplayer?
Hey guys,
is this issue only in Multiplayer?
I've been getting this with wheels and a friend of mine has been getting it with other sounds. We did find that when we started spawning massive amounts of warheads and exploding them we caused the sound to actually cut out and the server kept running (but was running around 0.2 to 0.1 sim speed). My friend then had no in-game sound but I was actually getting sound popping from the game (like connecting your sound jack while wearing the headset). My sound bug isn't limited to distance from the object making the sound. Once it starts it stays wherever I go.
I've been getting this with wheels and a friend of mine has been getting it with other sounds. We did find that when we started spawning massive amounts of warheads and exploding them we caused the sound to actually cut out and the server kept running (but was running around 0.2 to 0.1 sim speed). My friend then had no in-game sound but I was actually getting sound popping from the game (like connecting your sound jack while wearing the headset). My sound bug isn't limited to distance from the object making the sound. Once it starts it stays wherever I go.
I have experinced the same thing on diffrent servers with and without mods :/
I have experinced the same thing on diffrent servers with and without mods :/
I have found this bug occurs most frequently when using drill bits on a ship. The sound of the bits mining stone tends to get stuck in a never ending sound loop, and doesn't go away unless you reconnect to the server. I'm finding this to be consistently reproducible, so that may be a good place to start as far as finding and fixing the problem. It does however occasionally occur with other sounds as well. Most notably any sound that happens as a result of you doing something that requires you to hold down a key i.e. Movement while flying a vehicle (Engine movement sound loops), Using Drill bits on a ship, etc.
I have found this bug occurs most frequently when using drill bits on a ship. The sound of the bits mining stone tends to get stuck in a never ending sound loop, and doesn't go away unless you reconnect to the server. I'm finding this to be consistently reproducible, so that may be a good place to start as far as finding and fixing the problem. It does however occasionally occur with other sounds as well. Most notably any sound that happens as a result of you doing something that requires you to hold down a key i.e. Movement while flying a vehicle (Engine movement sound loops), Using Drill bits on a ship, etc.
It's my impression or it's fixed now? I've played many hours today after the last update and had no problem for now
before it was happening all the time ( at least every hour I had to reload the game because of it )
It's my impression or it's fixed now? I've played many hours today after the last update and had no problem for now
before it was happening all the time ( at least every hour I had to reload the game because of it )
Same problem. And I hear the sounds of placing blocks by other players literally from everywhere. Ifeven a player for a couple of thousand kilometers will place any block, then I'll hear it. Full reinstallation did not help. Are you the host or not - does not affect. MP only. How to solve this, please help.
Same problem. And I hear the sounds of placing blocks by other players literally from everywhere. Ifeven a player for a couple of thousand kilometers will place any block, then I'll hear it. Full reinstallation did not help. Are you the host or not - does not affect. MP only. How to solve this, please help.
I keep getting the "cruising rover" sound when testing stuff on the earth planet. A block or grid piece would fall on the ground, maybe get destroyed or something, and then it's that constant sound like I'm driving in a car. Never goes away (unless, of course, reloading the save).
I keep getting the "cruising rover" sound when testing stuff on the earth planet. A block or grid piece would fall on the ground, maybe get destroyed or something, and then it's that constant sound like I'm driving in a car. Never goes away (unless, of course, reloading the save).
I get this Two i find opening my helmet make the sound go away
I get this Two i find opening my helmet make the sound go away
Arcade sound setting.
Blue Ship speed up to 30m/s turn off all ion engines = ship go silent (only that metal / seat cracking sounds). When encounter spawn starting to hear again the speedo sound (moving sound with engines turn on)
Had this with hydrogen ship too. Cargo box on connector flying with it. (ship-connector-connector-cargobox)
When i unconnected the cargo box i hear the looping speedup impulse of hydrogen engines.
I think is related to connectors / spawning grids (encounter).
Arcade sound setting.
Blue Ship speed up to 30m/s turn off all ion engines = ship go silent (only that metal / seat cracking sounds). When encounter spawn starting to hear again the speedo sound (moving sound with engines turn on)
Had this with hydrogen ship too. Cargo box on connector flying with it. (ship-connector-connector-cargobox)
When i unconnected the cargo box i hear the looping speedup impulse of hydrogen engines.
I think is related to connectors / spawning grids (encounter).
I've experienced this too on a planet with the drilling sound. I was in multiplayer on AU3 and I thought there was someone drilling under my base.
I've experienced this too on a planet with the drilling sound. I was in multiplayer on AU3 and I thought there was someone drilling under my base.
Any news on this issue? It's driving me crazy having to relaunch every 30 minutes
Any news on this issue? It's driving me crazy having to relaunch every 30 minutes
I experienced this as well multiple times, with multiple sounds.
I experienced this as well multiple times, with multiple sounds.
Today in a single player world on a planet, survival, I first drilled in a small ship for a few minutes and flew back. Then I placed a modded block on a big station grid, grinded the block down and after that the drillling sound started an infinite loop.
Today in a single player world on a planet, survival, I first drilled in a small ship for a few minutes and flew back. Then I placed a modded block on a big station grid, grinded the block down and after that the drillling sound started an infinite loop.
The sound looping not stoped after 10 minutes of playing in a single survival mode, I have several large buildings on the planet and the sound not stoped on an assembler, wheels, etc.
The sound looping not stoped after 10 minutes of playing in a single survival mode, I have several large buildings on the planet and the sound not stoped on an assembler, wheels, etc.
Yea i have had this bug since last patch and also on new patch. Engines, Drills, refinery, assembler all can have constant sounds that wont stop unless you exit game. But it seems within 5 mins of turning them back on or going near, they wont stop.
Could we get a command line function to reset sounds or something?
Thanks, Updates are awesome!
Yea i have had this bug since last patch and also on new patch. Engines, Drills, refinery, assembler all can have constant sounds that wont stop unless you exit game. But it seems within 5 mins of turning them back on or going near, they wont stop.
Could we get a command line function to reset sounds or something?
Thanks, Updates are awesome!
I rent a DS and play in survival with mods. I forget to open my visor on easy start earth and start to suffocate. The sound persists when I open the visor and heal at the medical terminal. Respawning at the medical terminal sometimes will resolve the issue for me. Unable to recreate. It seems to be random but will test further.
I rent a DS and play in survival with mods. I forget to open my visor on easy start earth and start to suffocate. The sound persists when I open the visor and heal at the medical terminal. Respawning at the medical terminal sometimes will resolve the issue for me. Unable to recreate. It seems to be random but will test further.
I don't want email notification from this site. I clicked on "remove these notification" at the bottom of the email and it brought me here with no option to remove them so I'm saying this here. Now i have to move every email from here to auto spam soon as i figure out how. So much for getting anything else from here.
I don't want email notification from this site. I clicked on "remove these notification" at the bottom of the email and it brought me here with no option to remove them so I'm saying this here. Now i have to move every email from here to auto spam soon as i figure out how. So much for getting anything else from here.
same problem 1.188 with wolves
same problem 1.188 with wolves
On single player I always get the ship thruster sound effects stuck in a loop, I believe its usually caused by powering off the ship with the dampeners enabled. I have to reload the game to fix. It is very annoying as it is very loud and follows you everywhere. Please release a hotfix for this and the gattling turrets damaging own grids bug aswell.
On single player I always get the ship thruster sound effects stuck in a loop, I believe its usually caused by powering off the ship with the dampeners enabled. I have to reload the game to fix. It is very annoying as it is very loud and follows you everywhere. Please release a hotfix for this and the gattling turrets damaging own grids bug aswell.
for me it is usually the assembler working sound, when it is making something, i can hear it when the assembler was doing something when i fly far away, and the sound starts while i am still far away,and does not stop when i return to the assembler
for me it is usually the assembler working sound, when it is making something, i can hear it when the assembler was doing something when i fly far away, and the sound starts while i am still far away,and does not stop when i return to the assembler
yea, seems to also definitely happen with the assembler, also get from either the large atmospheric thruster or the jetpack, not sure which. once it starts happening, it doesn't stop so the jetpack is best case scenario imo (although dangerous).
Not sure if this is related, but also get 2 placement sounds sometimes until it starts (larger things like assemblers and conveyor junctions on large grid)
yea, seems to also definitely happen with the assembler, also get from either the large atmospheric thruster or the jetpack, not sure which. once it starts happening, it doesn't stop so the jetpack is best case scenario imo (although dangerous).
Not sure if this is related, but also get 2 placement sounds sometimes until it starts (larger things like assemblers and conveyor junctions on large grid)
When i close to spiders (sabiroids), i hear their sound of movement. But if i stay where i stay for long period of time, that sound loops. And it sounds like someone shuffle Coca-Cola.
When i close to spiders (sabiroids), i hear their sound of movement. But if i stay where i stay for long period of time, that sound loops. And it sounds like someone shuffle Coca-Cola.
I have this bug everyday. It's driving me crazy. After few hours I wanna just shoot myself to get peace.
I have this bug everyday. It's driving me crazy. After few hours I wanna just shoot myself to get peace.
I particularly love my drill doing it for 10 mins I currently have the game on 1% till this is fixed :D
I particularly love my drill doing it for 10 mins I currently have the game on 1% till this is fixed :D
Hi i am new and just Registerd. I have the same bug sounds keep looping with ANY Random sound. i experianced it with running Wolf sounds, Reffinary working sounds, Assembler working sounds, Thrusters sounds. I play solo in survival if thats matter.
Hi i am new and just Registerd. I have the same bug sounds keep looping with ANY Random sound. i experianced it with running Wolf sounds, Reffinary working sounds, Assembler working sounds, Thrusters sounds. I play solo in survival if thats matter.
I have the same bug sounds keep looping with ANY Random sound. I experianced it with running Wolf sounds, Refinary working sounds, Assembler working sounds, Thrusters sounds. I play solo in survival if thats matter.
I removed all soundblock mods and the bug still keeps comming after about 1 hour playing. I used the Realasitic sounds and now i try the Arcade setting. Ok after 2 hours of playing in sound mode: Arcade, this bug seems not to happen anymore. I went back to play in Sound mode: Realisic and after 1 hour i have the looped sound bug again but this time with the sound of the Oxigen/Hydrogen generator.
I have the same bug sounds keep looping with ANY Random sound. I experianced it with running Wolf sounds, Refinary working sounds, Assembler working sounds, Thrusters sounds. I play solo in survival if thats matter.
I removed all soundblock mods and the bug still keeps comming after about 1 hour playing. I used the Realasitic sounds and now i try the Arcade setting. Ok after 2 hours of playing in sound mode: Arcade, this bug seems not to happen anymore. I went back to play in Sound mode: Realisic and after 1 hour i have the looped sound bug again but this time with the sound of the Oxigen/Hydrogen generator.
I get this bug too, generally from assemblers, refinerys, engines, and drills, restarting fixes it.
Im playing in singleplayer with and without mods, it also happens in muiltiplayer, and somtimes i can hear other player sounds.
I get this bug too, generally from assemblers, refinerys, engines, and drills, restarting fixes it.
Im playing in singleplayer with and without mods, it also happens in muiltiplayer, and somtimes i can hear other player sounds.
Yuupp... Annoying as all hell!
Even mining sounds are looping for some reason... Quitting to main menu solves let's you play for a few minutes until it happens again.
No mods. Happens in Arcade AND Realistic sound.
Yuupp... Annoying as all hell!
Even mining sounds are looping for some reason... Quitting to main menu solves let's you play for a few minutes until it happens again.
No mods. Happens in Arcade AND Realistic sound.
For what it's worth I seem to notice this bug when I have used a merge block. I am trying to nail down the sequence so I can submit a video of what is happening. At the moment if I merge two grids one with wheels the other with hydro thrusters, I seem to hear the thruster revving up like you were pulsing the "w" key. I haven't quite got the sequence nailed down but I can reproduce the bug on a regular basis.
For what it's worth I seem to notice this bug when I have used a merge block. I am trying to nail down the sequence so I can submit a video of what is happening. At the moment if I merge two grids one with wheels the other with hydro thrusters, I seem to hear the thruster revving up like you were pulsing the "w" key. I haven't quite got the sequence nailed down but I can reproduce the bug on a regular basis.
Me I get that looping sound whenever I play for long periods of time... And the sound source can be random. Right now I was designing a large mining ship for my survival game and upon testing its mining capabilities, the mining sound effects started to stick >_<
Me I get that looping sound whenever I play for long periods of time... And the sound source can be random. Right now I was designing a large mining ship for my survival game and upon testing its mining capabilities, the mining sound effects started to stick >_<
I get this same bug. Though mine is always the sound of the refining process. Once i start the refining that sound is looped until i restart. Then it will be fine until i switch something up in the refinement bay. IE switch gold to refine instead of silver for instance. Edit: Also use realistic sound setting.
I get this same bug. Though mine is always the sound of the refining process. Once i start the refining that sound is looped until i restart. Then it will be fine until i switch something up in the refinement bay. IE switch gold to refine instead of silver for instance. Edit: Also use realistic sound setting.
I have this issue too. Seems to happen with refineries and assemblers more than anything else for me. It's interesting to note that after standing near an assembler or refinery to trigger the loop for long periods of time, it can begin starting multiple instances of the loop. You'll be playing and all of a sudden notice that the assembler production sound is echoing itself. Almost maddening, really.
I have this issue too. Seems to happen with refineries and assemblers more than anything else for me. It's interesting to note that after standing near an assembler or refinery to trigger the loop for long periods of time, it can begin starting multiple instances of the loop. You'll be playing and all of a sudden notice that the assembler production sound is echoing itself. Almost maddening, really.
Oftentimes, It's a looping sabiroid sound, or the assembler building sound. It often happens as well shortly after loading up the world, causing me to constantly have to reload over and over. A possible solution to this until a proper fix is figured out would be to allow us to reload the audio system in-game in the options menu and clear all currently played/looped sounds. If it's supposed to continue looping, it should automatically resume afterwards, i think.
Oftentimes, It's a looping sabiroid sound, or the assembler building sound. It often happens as well shortly after loading up the world, causing me to constantly have to reload over and over. A possible solution to this until a proper fix is figured out would be to allow us to reload the audio system in-game in the options menu and clear all currently played/looped sounds. If it's supposed to continue looping, it should automatically resume afterwards, i think.
I haven't played SE for a while. Today, I opened again. I have the 3rd comment on this thread.
Firstly assembler sound started, as in months ago. While I was doing a continuous grinding of some blocks, it started to make the processing sound of the assembler. It was extremely annoying such that I had to turn sounds off completely.
I haven't played SE for a while. Today, I opened again. I have the 3rd comment on this thread.
Firstly assembler sound started, as in months ago. While I was doing a continuous grinding of some blocks, it started to make the processing sound of the assembler. It was extremely annoying such that I had to turn sounds off completely.
Keen, I don't know if it will help but as I said, doing continuous grinding of small armor blocks seem to be triggering something.
Also as I commented before, a similar bug is related to drilling. While drilling indestructible blocks, sometimes drilling light effect becomes stuck in the drilling place(the light source becomes permanent). I noticed this while cleaning voxels around blocks by drilling blocks.
Keen, I don't know if it will help but as I said, doing continuous grinding of small armor blocks seem to be triggering something.
Also as I commented before, a similar bug is related to drilling. While drilling indestructible blocks, sometimes drilling light effect becomes stuck in the drilling place(the light source becomes permanent). I noticed this while cleaning voxels around blocks by drilling blocks.
I have this often. Random unrelated sounds that played before seem to be triggered by grinding or welding.
I have this often. Random unrelated sounds that played before seem to be triggered by grinding or welding.
I wonder if it could also be related to when sounds are being played during the start of an auto save pause
I wonder if it could also be related to when sounds are being played during the start of an auto save pause
I'm so happy to see this being in progress. That was probably one of the most annoying bugs.
I'm so happy to see this being in progress. That was probably one of the most annoying bugs.
Without knowing for certain, I feel that this is the result of subgrids. Only my single player games that specifically have subgrids have this bug. Aren't wheels a form of subgrid, kind of? I don't know if it's related, but in one game I had, rotors made this loopy rotory sound, and the sound disappeared once I ticked the checkbox in the rotor's settings shared inertial dampening or whatever it was called.
Without knowing for certain, I feel that this is the result of subgrids. Only my single player games that specifically have subgrids have this bug. Aren't wheels a form of subgrid, kind of? I don't know if it's related, but in one game I had, rotors made this loopy rotory sound, and the sound disappeared once I ticked the checkbox in the rotor's settings shared inertial dampening or whatever it was called.
Happens to me every time i play, when i weld up a random block ar perform some action a sound starts and keeps going, usualy sounds of assemblers, refineries or loud thruster sounds. It doesnt stop until i relog. I usualy just takre my headset off and play without sound, its easier than reloging.
It happened in my first ever hour of gameplay lol, a loud thruster sound started and i was hiding in an asteroid cave for an hour cos it sounded like a massive ship was coming after me :D
Cheers.
Happens to me every time i play, when i weld up a random block ar perform some action a sound starts and keeps going, usualy sounds of assemblers, refineries or loud thruster sounds. It doesnt stop until i relog. I usualy just takre my headset off and play without sound, its easier than reloging.
It happened in my first ever hour of gameplay lol, a loud thruster sound started and i was hiding in an asteroid cave for an hour cos it sounded like a massive ship was coming after me :D
Cheers.
I have a feeling its a USB sound thing - i only get the bug when i use my external USB sound card, as soon as i use on board sound it doesn't do it at all...
Hope this helps
I have a feeling its a USB sound thing - i only get the bug when i use my external USB sound card, as soon as i use on board sound it doesn't do it at all...
Hope this helps
Good point, I haven't tried this with my on-board sound, always happens when using my USB Headpones
Good point, I haven't tried this with my on-board sound, always happens when using my USB Headpones
It makes NO SENSE to be related to USB only. Anyway, getting this on 1.189.020 too. The assembler sound never stops, and sometimes it keeps looping, no matter where I go.
It makes NO SENSE to be related to USB only. Anyway, getting this on 1.189.020 too. The assembler sound never stops, and sometimes it keeps looping, no matter where I go.
Guys can we keep focus on productive comments. I get the issue in both scenarios - switching between usb, card or on board is more likely simply reinitialising the sounds which clears any non-terminated sound events. Status on this issue is in-progress anyway, so I expect they have a pretty good idea whats going on. Hopefully we see some progress in the next major after the public test.
It probably is simply some audio events "stacking" until they overflow because something interrupts program flow preventing or losing track of the end sound handle for that loop. Easy to cause, not so easy to prevent. Give them time. This has become a pretty complex game coding wise.
Guys can we keep focus on productive comments. I get the issue in both scenarios - switching between usb, card or on board is more likely simply reinitialising the sounds which clears any non-terminated sound events. Status on this issue is in-progress anyway, so I expect they have a pretty good idea whats going on. Hopefully we see some progress in the next major after the public test.
It probably is simply some audio events "stacking" until they overflow because something interrupts program flow preventing or losing track of the end sound handle for that loop. Easy to cause, not so easy to prevent. Give them time. This has become a pretty complex game coding wise.
I could live with this bug way more if I just had a control m or control f10, or whatever, to turn off all sound (like actually unload/terminate all sound code) and then turn it back on, not just muting. Rejoining is a big deal if it's not singleplayer.
I could live with this bug way more if I just had a control m or control f10, or whatever, to turn off all sound (like actually unload/terminate all sound code) and then turn it back on, not just muting. Rejoining is a big deal if it's not singleplayer.
I may find the problem why the issue of sound loop that we all are affected is coming from nowhere every now and then
the problem that cause it or at least the biggest that trigger the loop is when I grind or weld a dynamic block e.g. wheel refinery or even a conveyor tube almost all blocks can trigger the sound so I think this is a good start point for the dev.
I may find the problem why the issue of sound loop that we all are affected is coming from nowhere every now and then
the problem that cause it or at least the biggest that trigger the loop is when I grind or weld a dynamic block e.g. wheel refinery or even a conveyor tube almost all blocks can trigger the sound so I think this is a good start point for the dev.
I confirm that in my case once I grind a block does not matter witch one is, the random loop sound will start. I want to point that this will happen in survival single player, I haven't tested in multiplayer but I will do.
I confirm that in my case once I grind a block does not matter witch one is, the random loop sound will start. I want to point that this will happen in survival single player, I haven't tested in multiplayer but I will do.
Please Hot fix this Keen its total Torture. If You have to reload Your World every Few minutes while its so big that it needs 10 min to load up.
Please Hot fix this Keen its total Torture. If You have to reload Your World every Few minutes while its so big that it needs 10 min to load up.
I see YouTubers, like Splitsie don't have this bug in videos. So wondered if i could fix this by reinstalling the game. I reinstalled but also got the playtest update so I'm not sure if it worked. I don't get the bug in the 189 test, after reinstalling the game.
If someone tested reinstalling or considers doing, please share results here. Preferably only on version 188. If you get the latest version 189 test without reinstalling, it's also ok if you share results.
I previously fixed the particles rendered as purple squares bug by reinstalling the game. It may work again. But it doesn't mean it's ok if it works. Will we reinstall the game after every major update?
I see YouTubers, like Splitsie don't have this bug in videos. So wondered if i could fix this by reinstalling the game. I reinstalled but also got the playtest update so I'm not sure if it worked. I don't get the bug in the 189 test, after reinstalling the game.
If someone tested reinstalling or considers doing, please share results here. Preferably only on version 188. If you get the latest version 189 test without reinstalling, it's also ok if you share results.
I previously fixed the particles rendered as purple squares bug by reinstalling the game. It may work again. But it doesn't mean it's ok if it works. Will we reinstall the game after every major update?
as of the current public test 15/03/2019, i have logged atleast 10 hours with no looping and duplicating sounds, tho i have actually had the opposite for some items like player tools and ship tools (not weapons)
as of the current public test 15/03/2019, i have logged atleast 10 hours with no looping and duplicating sounds, tho i have actually had the opposite for some items like player tools and ship tools (not weapons)
Thank god this is fixed! Cheers keen!
Thank god this is fixed! Cheers keen!
New Sound Bug (i want to cry)
I have looping tool sounds on the Moon Reproduce by:
welding in the knees and stand up keeps the tool sound running while the work process finished already.
same by grinding
New Sound Bug (i want to cry)
I have looping tool sounds on the Moon Reproduce by:
welding in the knees and stand up keeps the tool sound running while the work process finished already.
same by grinding
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