Wrong color loaded / missing in saved game.

Bigos72 shared this bug 3 months ago
Not a Bug

After update 1.206, the saved color (not the texture) is incorrectly read when reading the game save, it remains the same as it was previously selected in the game.

Replies (4)

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Hello engineer,

Thank you for reaching out to us on the forum.

Could you please share more details about the issue you’re experiencing? It would be helpful to know how it is supposed to work or how it behaved in previous versions of the game.

Any screenshots/videos showing the issue, or steps to reproduce the issue would be greatly appreciated, as they will help us investigate the issue further.

Thank you for your understanding.

Kind Regards,

Keen Software House: QA Department

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Example:

You start the game, load a save, play for a while, change the color to red using the P menu. You save the game. You load another save. You place a block - it is red. You change the color of the block to white. You save the game. You load the previous save, where the selected color was red. You place a block - it is white.

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Sadly, this also affects textures.

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Hello Bigos72,

thank you for providing the additional information.

Issue was successfully reproduce on our side and put into our internal system.

Kind Regards

Keen Software House: QA Department

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Hello Bigos72,

After reviewing the ticket with our internal teams, it turns out that this is not a bug but rather a new feature.

This behavior was changed in the past and is now saved per player/user instead of per world.

Since this is working as intended, I will close this thread.

Thank you for your understanding.

Kind Regards

Keen Software House: QA Department

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