SE1 : Heavy Armour Functional Line is Wrong

stubkan shared this bug 22 hours ago
Investigating

Replies (4)

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Hm. I edited the post, to add screenshots and more context and now it is an empty post?

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Hello Engineer,

Thank you for reaching our forum.

Unfortunately, we were unable to determine how best to help you.

Could you please provide a short summary of the issue you are experiencing? Ideally also do provide some screenshots and/or recording, when this problem can be observed on your side.

Thank you.

Kind Regards

Keen Software House: QA Department

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There was alot of information in that post, which got deleted for some reason - I was waiting for someone to reverse that, since I assumed some auto moderation tool wiped it.


Let me go and get all the stuff again.

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Re-post;


The functional line has moved for Heavy Armour blocks and its variants to 100% instead of the 90-80% it had been.


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I tried to confirm that it wasn't just a mod or me issue, by asking around and someone else posted a screenshot of it on their end as well;


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The functional line should be lower, like it is for every other block - just before the metal grid requirement.


Now all heavy armour blocks that used to be functional and airtight without grids look like this;


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This base was built with full blocks before the recent updates which did the functional line change.


It seems the base game itself has this change, not a mod - here is the entry for LargeHeavyBlockArmorBlock in CubeBlocks_Armor.sbc ;


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