(VST) "GetVector3DComponents" Node Can't Connect With Other Nodes
Won't Fix
I'm struggling to get "GetVector3DComponents" to connect to anything, it seems it outputs a type "Double&" instead of a "Double", and no other node will take this type of output as far as I can tell. I know that the "&" in Visual Basic means this variable is passed by reference, but I don't know how to apply that in VST (or if it even applies). All other Vector nodes use "Double", so I can't, for example, connect a Component of a Vector to a new Vector.
Is GetVector3DComponents supposed to output a Double?
Files:
GetVector3DComp...
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Hello, M Glisson,
thanks for letting us know.
Issue was reported internally.
Kind Regards
Keen Software House: QA Department
Hello, M Glisson,
thanks for letting us know.
Issue was reported internally.
Kind Regards
Keen Software House: QA Department
Hello Engineer,
Thank you for reporting this issue. After careful evaluation, we’ve decided not to make any changes at this time or in the foreseeable future. While this report won’t be addressed with a fix, we truly appreciate your effort in helping us improve the game experience.
I’ll be closing this ticket as “Won’t Fix.”
Kind Regards,
Ludmila Danilchenko
Head of Space Engineers QA Department
Hello Engineer,
Thank you for reporting this issue. After careful evaluation, we’ve decided not to make any changes at this time or in the foreseeable future. While this report won’t be addressed with a fix, we truly appreciate your effort in helping us improve the game experience.
I’ll be closing this ticket as “Won’t Fix.”
Kind Regards,
Ludmila Danilchenko
Head of Space Engineers QA Department
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