server SIM speed across all servers is bad, please help
guys i would trade the summer of silence that produced the new combat system for anything that helps server performance increasing... here is the irony - we cannot melee combat each other on MP because of the lag. impossible to combat on any server with more than 8-15 concurrent users. as you know lag inside of combat makes combat worthless. i also see less than 1% of all activity in ME as player melee PvP, so its a weird thing to have focused on considering how bad server SIM speed is. also any siege craft with a catch block becomes a tornado of spinning worthlessness.
when you add lag and the new easy to fall death thing you just watch the list of player deaths, its brutal right now just walking the walls. i have no fear of standstill barbarians, i fear the lag then fall death.
how about a forum with a whitelist of known server admins to help get at this solution?
the game, ME, is unplayable. every time the server saves and a player connects or disconnects... and that's just what we know causes it...