Hoses
It would be awesome if we could connect connectors with hoses that acts like conveyors.
Hose creation
A spline path could be used where you press a button on a connector which becomes a source, then you can select a destination (optional with a range) connector of the same size and the game calculates a spine path between them and spawns a hose texture over it.
Hose removal
Pressing the connector button on either connector or the already disconnect button in the control panel menu, the pipe gets disconnected again.
Optional: Spawning and despawning visual
It would be great if instant of plopping the hose into existence, having the pipe "grow"out of the connector and retract towards the source on despawning.
Optional: Physics
Secondly it would be great if the hose could have some physics enabled to enhance the more organic feeling which is the whole point of these hoses. Also if the despawn time is a bit extended after the disconnection, the hose could fall down in gravity before it retracts.
Reason:
While we can archive connection and disconnecting connectors together with rotor's, hinges and pistons. It does require pretty perfect alignment. It also makes the build very blocky and static looking. With the hoses you don't need perfect alignment and it makes the builds a bit more organic.
I like this feedback
Replies have been locked on this page!