Crash when adding water through the Debug Menu
Submitted
The game and GPU video driver crashes immediately when I try to add water through the Debug Menu.
I can provide the ProcessFailureDump.dmp file if needed for further investigation.
GPU: Radeon RX 9070 XT
The dump shows an unhandled System.Exception while creating the water render data:
Failed to allocate RenderData-WaterRenderGrid-[256,0,0]
The exception occurs during CreateRuntimeTexture3D() in the render pipeline (VRage_Render12) after adding water through the Debug Menu.
Files:
ProcessOutput.log
I have the same bug
playing with unfinished features will often break the game, the debug menu even warns you that your game may break when you open it. its not a bug, the feature isn't ready yet, forcing it into your game will break your game at some point.
playing with unfinished features will often break the game, the debug menu even warns you that your game may break when you open it. its not a bug, the feature isn't ready yet, forcing it into your game will break your game at some point.
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