Crash when adding water through the Debug Menu

Al Bundy shared this bug 21 days ago
Submitted

The game and GPU video driver crashes immediately when I try to add water through the Debug Menu.

I can provide the ProcessFailureDump.dmp file if needed for further investigation.


GPU: Radeon RX 9070 XT


The dump shows an unhandled System.Exception while creating the water render data:


Failed to allocate RenderData-WaterRenderGrid-[256,0,0]


The exception occurs during CreateRuntimeTexture3D() in the render pipeline (VRage_Render12) after adding water through the Debug Menu.

Replies (1)

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1

playing with unfinished features will often break the game, the debug menu even warns you that your game may break when you open it. its not a bug, the feature isn't ready yet, forcing it into your game will break your game at some point.

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