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Delete mission components at completion of mission for 'deliver items' missions
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As nice as it may be to have a mission where you 'deliver 2000 of 3 different ores' to a cargo container, and when completing the mission you can then take the components out and use them for yourself...probably should either move those components to a storage players don't have access to, or delete them. Deliver 35 metal grids is great, I get the mission reward for delivering them and then I get to keep the grids.
Those items should not be player accessible after the missions.
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And the Space Buddy Award for most redundant use of the word mission in a feedback title goes to...
And the Space Buddy Award for most redundant use of the word mission in a feedback title goes to...
With VS 2.3 If I deliver stuff to a remote cargo container, the the stuff stays there. If I deliver to Vallation Station or Vallis Reach, this stuff disappears when I claim the rewards (with the exception of then metal grids, when only 150 of the requested 200 disappear - in the bulk construction components contract).
With VS 2.3 If I deliver stuff to a remote cargo container, the the stuff stays there. If I deliver to Vallation Station or Vallis Reach, this stuff disappears when I claim the rewards (with the exception of then metal grids, when only 150 of the requested 200 disappear - in the bulk construction components contract).
This already happens except at Vallis Reach and Vallation Station I found. Where the none or some material in the storage didn't disappear.
Palatine didn't do this, everything disappeared once the mission was completed. I am wondering if there is a window where the the game counts the quantity as met, but allows you to pull the amount back out before selecting complete.
This already happens except at Vallis Reach and Vallation Station I found. Where the none or some material in the storage didn't disappear.
Palatine didn't do this, everything disappeared once the mission was completed. I am wondering if there is a window where the the game counts the quantity as met, but allows you to pull the amount back out before selecting complete.
i think that some of the first "starting contracts" are ment to collect resources for your own use. it just doesnt specifically say that. perhaps the phrasing needs to be re assessed.
i think that some of the first "starting contracts" are ment to collect resources for your own use. it just doesnt specifically say that. perhaps the phrasing needs to be re assessed.
The missions in the tutorial stage are intentionally designed to be so that you get to keep the stuff you collected. All of those materials (iron, silicon, nickel, metal grids, and ice) are meant for building yourself a hydrogen space ship that you can then use to fly to the Vallation station, which completes the tutorial. Essentially, the tutorial is guiding you to gather the materials you need for the final task.
The missions in the tutorial stage are intentionally designed to be so that you get to keep the stuff you collected. All of those materials (iron, silicon, nickel, metal grids, and ice) are meant for building yourself a hydrogen space ship that you can then use to fly to the Vallation station, which completes the tutorial. Essentially, the tutorial is guiding you to gather the materials you need for the final task.
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