Toggle for buildable holographic blocks in Survival
This is an attempt to revive an older and entirely essential bit of feedback from 4 months ago that disappeared into the archive. (see my feedback on un-archiving as also essential)
The original issue: https://support.keenswh.com/spaceengineers2/pc/topic/51365-toggle-for-buildable-holographic-blocks-in-survival
Short summary: It's absolutely essential that we have a toggle to allow a blueprint to only 'show buildable' in the hologram projection. This was a core feature of SE1 projectors, and if you're trying to weld a complex blueprint, trying to get into the middle of the blueprint to weld the 'next' part is bonkers at times because you're blocked by all the unweldable parts that are waiting for that buried part to get welded.
Yes, the area welder helps with this. No you should not be required to build an area welder (which I adore) in order to weld a complex blueprint.
I like this feedback
Without this, the normal (non area) welder is almost useless since you can't weld through a holographic block to what's underneath. Granted, I prefer the area welder, but 'show buildable' seems like a basic requirement for the base game.
Without this, the normal (non area) welder is almost useless since you can't weld through a holographic block to what's underneath. Granted, I prefer the area welder, but 'show buildable' seems like a basic requirement for the base game.
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