Classic start should be randomly placed

Tristan Sullivan shared this feedback 25 hours ago
Not Enough Votes

As stated in the title the Classic start should place you in a random spot on verdure. Spawning in the same spot each time makes it difficult to have variety in initial base placement. You might end up with making the same designed base in the same location making for a boring game start.

Replies (2)

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I would actually like to see the campaign start to also be (a little) randomized. It feels odd that your escape pod lands twenty feet away from a base/min/atmospheric ship that is immediately exactly what you need to get to the next step. I know, it's a tutorial, but I mean, is it so bad if you land over a ridge, maybe one hill over? Down the valley a little ways? You still have the waypoint that tells you where to go, but the instant gratification of a waypoint fifty feet away 'go here', walk 50 feet, 'congratulations', walk to next waypoint...etc Feels a little oversimplified. Maybe I'm missing the point and everyone does indeed want to have each next step be right there and quickly finishable. A little randomness and distance between objectives seems like a good thing to me.

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I was talking about the new "Classic Start" world option not the tutorial. Despite that I do agree there should be some randomness to the tutorial as well.

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Absolutely on the classic start. I'm also hoping that the classic start also includes more than just the one planet and you might start on moons, planets or in space like SE1.

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It should be a drop pod landing from outer space like se1 then we can move it little on the fall down to the planet and we can try pick a spot to land

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Agreed the drop pod should fall out from the atmosphere and to reduce complexity they should add a parachute. I'm thinking of a drop pod with atmo thrusters giving it lateral thrust in conjunction with a parachute. The only problem I can see is if you land on the side of a cliff or mountain your screwed. Still having a randomized drop pod location is preferred.

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Yeah, I miss the parachute landing also. It had the hidden side benefit of giving you a high altitude view of the immediate area around where you were going to land. "Oh, there'a cliff that direction'

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