SE 2 Classic Start

Ashby Shaw shared this feedback 20 days ago
Planned

After putting even more time in on the game

I am finding that the SE2 classic start has something that I cant find in any of the other game modes.


When I organically run into an engineering challenge I can organically begin designning a solution to that problem.

this is likely due to the fact that in this game mode you start with all the blocks at your building disposal. its worth noting that I think this would still be true if all I had was the most basic version of each of the blocks for example I don't need the Really big drill right off but having no ship drill at all is a real show stopper if you are currently running into a mining related engineering challenge. Similar statements can be made for the other ship tools.


Thanks for your time.

Replies (1)

photo
2

Thanks for the feedback this is planned.


We agree the “Classic Start” best supports organic engineering problem-solving, and we’re looking at how to extend that experience across other modes, including ensuring basic access to essential tools like drills without removing progression.


Cheers,

Arron

CM

Leave a Comment
 
Attach a file
Access denied