Change the dynamic of power consumption of space suits.
The simple summary of this feedback is, can someone explain why your character on a temperate planet (normal ~25C temperature) with oxygen readily available and absolutely zero needed life support, needs constant power consumption from your space suit to remain alive? I get that you (only currently I hope) can't open your suit visor so you need to have your oxygen recycled in your suit, but the suit should have a simple manual vent to solve that engineering problem. (or take the blasted helmet off)
On Verdure in the non snowy (or desert) areas where suit temperature control isn't needed, you should be able to survive more or less indefinitely without constant suit power draw. Your suit light should drain power. Your jetpack should be a power draining atmospheric jetpack on the planet surface (don't get me started on equipping three kinds of jetpack (atmosphere, ion, hydrogen) with different pros/cons), using your tools should drain power.
However, standing in a field or just walking down a valley should not drain any power! I should be able to walk entirely around Verdure without using tools, lights, jetpack or the like and generally stay at 100% backpack power.
If the huge cargo capacity of the character's backpack is because of some sort of battery-fed robotic enhancements to the suit like some kind of power armor, then add in that the power drain increases when moving under heavy load. In this case, if the pack is empty, then minimal/no battery drain. Make it so that when your character's weight carried is over normal human levels, then you can toggle on 'suit carry assist' which eats battery power to carry more than a human load.
In any case, unless the temperature is below freezing, or super hot, why the heck would your character suddenly start to die/take damage because the battery runs out!? Again, if it's because the helmet visor is closed, then I would assume that if the visor is openable (or suit removable) the battery running out should limit your power-based features like tools, lights, jetpacks and the like, but under no circumstances should your space engineer die on a normal earth-like planet in comfortable temperatures and perfect oxygen.
I like this feedback
Side note: This should also be true in a climate controlled space, like a sealed space station or ship. The life support on the ship should be maintaining perfect conditions for humans, why is the suit drawing (any) power if tools aren't being used and certainly why would they die quickly when the suit runs out of juice?
Side note: This should also be true in a climate controlled space, like a sealed space station or ship. The life support on the ship should be maintaining perfect conditions for humans, why is the suit drawing (any) power if tools aren't being used and certainly why would they die quickly when the suit runs out of juice?
Yes, it is ridiculous and tragicomic that in a game set in the distant future, the "in-game" spacesuits don't even match the quality of the American A7L lunar suits, which are more than half a century old. Not to mention the EMU suits from 1982, modernized in 1998, or the Russian Orlan suits from 1977, last modernized in 2017...
In fact, the heat generated by the human body alone should be sufficient to regulate internal temperature—even at outside temperatures as low as -50 °C. A spacesuit is the perfect thermos.
The A7L spacesuit initially had batteries with a capacity of ~280 Wh; on later missions, the capacity was increased to 390 Wh. This was sufficient for 6–7 hours of operation. The EMU has a battery with a capacity of 820 Wh (20.5 V/40 Ah); the Orlan reportedly has a similar Li-ion battery with a capacity of around 850 Wh.
Yes, it is ridiculous and tragicomic that in a game set in the distant future, the "in-game" spacesuits don't even match the quality of the American A7L lunar suits, which are more than half a century old. Not to mention the EMU suits from 1982, modernized in 1998, or the Russian Orlan suits from 1977, last modernized in 2017...
In fact, the heat generated by the human body alone should be sufficient to regulate internal temperature—even at outside temperatures as low as -50 °C. A spacesuit is the perfect thermos.
The A7L spacesuit initially had batteries with a capacity of ~280 Wh; on later missions, the capacity was increased to 390 Wh. This was sufficient for 6–7 hours of operation. The EMU has a battery with a capacity of 820 Wh (20.5 V/40 Ah); the Orlan reportedly has a similar Li-ion battery with a capacity of around 850 Wh.
Right, I can see the case that if you're in a 'deathy' environ where you need added heat/cooling/oxygen circulating or the like to maintain healthy living and your suit runs out of power, start taking damage. If tools, lights, jetpack (if battery powered as above), etc are all off and no power is drawn, Space buddy shouldn't take damage in anything but the most severe environs. None of those conditions exist on earth-like planet, nor in sealed space stations.
Right, I can see the case that if you're in a 'deathy' environ where you need added heat/cooling/oxygen circulating or the like to maintain healthy living and your suit runs out of power, start taking damage. If tools, lights, jetpack (if battery powered as above), etc are all off and no power is drawn, Space buddy shouldn't take damage in anything but the most severe environs. None of those conditions exist on earth-like planet, nor in sealed space stations.
Ah, nothing like nearly dying because I was standing still in a field of daisies on a nice 80 degree spring afternoon because my space suit ran out of electricity.
Ah, nothing like nearly dying because I was standing still in a field of daisies on a nice 80 degree spring afternoon because my space suit ran out of electricity.
Bumping this thread because I feel its important that more people find this.
Bumping this thread because I feel its important that more people find this.
Refreshing this topic so it doesn't vanish into the archive black hole.
Refreshing this topic so it doesn't vanish into the archive black hole.
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