Change the dynamic of power consumption of space suits.

Wilhelm shared this feedback 14 hours ago
Not Enough Votes

The simple summary of this feedback is, can someone explain why your character on a temperate planet (normal ~25C temperature) with oxygen readily available and absolutely zero needed life support, needs constant power consumption from your space suit to remain alive? I get that you (only currently I hope) can't open your suit visor so you need to have your oxygen recycled in your suit, but the suit should have a simple manual vent to solve that engineering problem. (or take the blasted helmet off)

On Verdure in the non snowy (or desert) areas where suit temperature control isn't needed, you should be able to survive more or less indefinitely without constant suit power draw. Your suit light should drain power. Your jetpack should be a power draining atmospheric jetpack on the planet surface (don't get me started on equipping three kinds of jetpack (atmosphere, ion, hydrogen) with different pros/cons), using your tools should drain power.

However, standing in a field or just walking down a valley should not drain any power! I should be able to walk entirely around Verdure without using tools, lights, jetpack or the like and generally stay at 100% backpack power.

If the huge cargo capacity of the character's backpack is because of some sort of battery-fed robotic enhancements to the suit like some kind of power armor, then add in that the power drain increases when moving under heavy load. In this case, if the pack is empty, then minimal/no battery drain. Make it so that when your character's weight carried is over normal human levels, then you can toggle on 'suit carry assist' which eats battery power to carry more than a human load.

In any case, unless the temperature is below freezing, or super hot, why the heck would your character suddenly start to die/take damage because the battery runs out!? Again, if it's because the helmet visor is closed, then I would assume that if the visor is openable (or suit removable) the battery running out should limit your power-based features like tools, lights, jetpacks and the like, but under no circumstances should your space engineer die on a normal earth-like planet in comfortable temperatures and perfect oxygen.

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