Magnets (Magnetic plates)
As the title states, I would love to have Magnets in SE2!
My idea of how magnets would work is kinda like magnetic plates in Se1, but with the ability to toggle their polarity. It would bring quite a lot to vehicle variety since you could make maglev trains, hovercraft, etc., by putting magnets underneath to make them levitate a certain distance from the armour blocks, you could make all kinds of magnetic "air suspensions", magnetic locks, custom railguns, aircraft catapults from aircraft carriers, all the different mechanisms you can think of.
You probably watched Star Wars, right? I mean, come on, who hasn't? They always have those "antigravity pads" to transport cargo and components with ease; we could also have something like that.
Of course, for balance, we could set an offset distance from the floor where it hovers, but there would need to be a maximum, maybe around 50cm? Possibly a metre, I don't know, probably not anything huge. It would also be nice to have a power or strength slider.
Marek approves :)
Thank you, Marek!
In conclusion, I am proposing at least 2 new blocks, magnets and anti-gravity pads, kinda similar, but magnets would only work with armour blocks (something with iron), anti gravity every where-where there is gravity, even over water, we would also probably need different size variants of the block.
You are welcome to criticise, comment, or recommend what they could change. But let's at least get their attention that we want change :)
KEEN Software house, I want to say I love your game and really support what you are making, a masterpiece!
Great job so far, stay safe!
Greetings from Slovenia
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