Treasure
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It would be motivational to have treasure in SE.
It could be a rare resource, technology, your enemies location data, your enemies capital ships plan showing the most vulnerable areas, a mystery map or clue, a collectable, or some shiny stuff.
I like this feedback
There is nothing like a little dopamine hit once in a while.
Treasure could also be a trophy for an achievement, like winning a race, or solving a puzzle under the time limit.
There is nothing like a little dopamine hit once in a while.
Treasure could also be a trophy for an achievement, like winning a race, or solving a puzzle under the time limit.
Please add your suggestions for treasure too.
Please add your suggestions for treasure too.
I think we need some kind of Rare blocks. Ability to upgrade blocks. Keen is adding block wrappers (so you can have blocks in inventory if I undestood correctly). Block wrappers could store the information about any upgrades performed on a block.
These Rare blocks could fuction as treasure.
I think we need some kind of Rare blocks. Ability to upgrade blocks. Keen is adding block wrappers (so you can have blocks in inventory if I undestood correctly). Block wrappers could store the information about any upgrades performed on a block.
These Rare blocks could fuction as treasure.
Gold ingots
Gold ingots
"your enemies capital ships plan showing the most vulnerable areas, a mystery map or clu"
Those two things. For now rewards from missions are :
GPS coord
Blocks we can grind
Having a small UI that allows game designers to create more content of variety would be really nice.
"your enemies capital ships plan showing the most vulnerable areas, a mystery map or clu"
Those two things. For now rewards from missions are :
GPS coord
Blocks we can grind
Having a small UI that allows game designers to create more content of variety would be really nice.
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