Critical bugs in ship control and destruction handling
During gameplay, I encountered several serious issues. First, I noticed a persistent, intrusive sound of engines running at full power - even though the ship was parked on the planet’s surface and the engines were not actually active. The sound continued unabated, creating a false impression that the propulsion systems were operating at maximum capacity.
Next, I ran into a take‑off problem: after landing, the ship seemed to be “stuck” to the surface - despite attempts to engage the engines, it couldn’t lift off, as if it were trapped in the terrain textures. Moreover, the attached video shows that at the end I deliberately positioned the ship - and the same vessel successfully takes off from the planet under active gravity. It’s important to note: the ship wasn’t overloaded, just like the one that had issues at the beginning.
Finally, another critical bug emerged when attempting to destroy the ship: at the moment of destruction, the game began to severely lag and then froze completely for several minutes.
I have the same bug
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