Flying with connected grids - Ship spins out of control
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I connected the little drill ship that you have to fix in the tutorial game (The Frogger, I think it was called) via connector to the Sledge. I also tried locking with landing gear.
I turned off the Frogger's power (Y Key) to disable dampers, gyros and thrusters.
When I entered the Sledge and tried to fly, it started flying in circles, out of control and was completely uncontrollable.
Is this intentional?
How are we to create barges, carriers and tug ships if connected grids are going to throw the physics all off?
Has anyone else encountered this issue?
I like this feedback
It might be a consequence of their new breaking/drag mechanic
I found this annoying that there was no way to dock a smaller ship to my main ship without the flight model breaking.
I'm sure this will be on their radar, but upboop anyway.
It might be a consequence of their new breaking/drag mechanic
I found this annoying that there was no way to dock a smaller ship to my main ship without the flight model breaking.
I'm sure this will be on their radar, but upboop anyway.
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